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81. Haven't played for near a month. - in General Discussions [original thread]
So they are back to their E3 glory again? SWEET! Was so pissed when they nefred tanks, 2 shots from a forge was way to easy. I'll have to spec back into AV and a get a squad again sometime.
- by Veigar Mordekaiser - at 2012.11.16 20:19:00
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82. Haven't played for near a month. - in General Discussions [original thread]
That's what everyone said in E3, but you still saw dropships, LAV's, AV specs, and Assaults everywhere. Don't worry, it wont be world of tanks, AV is viable enough that they can save a game, or atleast it used to be.
- by Veigar Mordekaiser - at 2012.11.16 20:14:00
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83. Haven't played for near a month. - in General Discussions [original thread]
Perhaps they're back to their E3 glory now then.
- by Veigar Mordekaiser - at 2012.11.16 20:08:00
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84. Haven't played for near a month. - in General Discussions [original thread]
As I recall, they're pretty squishy if anyone is smart enough to pull out a forge.
- by Veigar Mordekaiser - at 2012.11.16 20:04:00
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85. Mouse recommendations please.. I give up. - in General Discussions [original thread]
Here you go! That might be a decent resource for you, and I found that solution to work well for me. I have the Logitech G700, its a $70 mouse I believe, but it is absolutely worth the price. Any mouse with customizable DPI settings will work wi...
- by Veigar Mordekaiser - at 2012.11.16 19:58:00
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86. Haven't played for near a month. - in General Discussions [original thread]
Wondering if anything has changed? Last I played the framerate floated right around 20FPS most of the time, controls twitched to much, and dropships couldn't fly, they just kinda hovered at stupidly low heights. Tanks were weak, snipers dominated,...
- by Veigar Mordekaiser - at 2012.11.16 19:51:00
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87. Tac-Net Augmented Reality Themes. Please, I would like community suggestions. - in General Discussions [original thread]
Bumping again. Anyone new in the beta? Or is it still all the oldies?
- by Veigar Mordekaiser - at 2012.11.04 22:51:00
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88. Dropships more OP than Tanks - in General Discussions [original thread]
I'd just like to say, that I've taken out my fair share of dropships with AV nades...
- by Veigar Mordekaiser - at 2012.11.02 20:47:00
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89. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
Hmm, well, I'll add it with (Credit Pending).
- by Veigar Mordekaiser - at 2012.10.26 03:15:00
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90. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: Stuff should sound like what it is, not lame sound effects. "Themes" meaning you can leave it off if you'd like. KAGEHOSHI Horned Wolf wrote: On a different thread someone proposed that mortally wounded teammates in n...
- by Veigar Mordekaiser - at 2012.10.26 02:23:00
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91. [Request] 'Kill stealing' fix - in Feedback/Requests [original thread]
Aesiron Kor-Azor wrote: Calm down there's no need to get all angry over it. You're saying I am not talking about team work but my whole idea encourages you to work as a team to get kills, because if you work with others the points available dou...
- by Veigar Mordekaiser - at 2012.10.26 02:20:00
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92. Tac-Net Augmented Reality Themes. Please, I would like community suggestions. - in General Discussions [original thread]
parko7890 wrote: has anyone suggested pyro vision yet? That could be cool, from the fire implied by pyro. Expand on the idea? 4447 wrote: Do you like magic beans? The Ocarina of Time variety?
- by Veigar Mordekaiser - at 2012.10.26 01:22:00
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93. Tac-Net Augmented Reality Themes. Please, I would like community suggestions. - in General Discussions [original thread]
Four in a row.
- by Veigar Mordekaiser - at 2012.10.25 07:24:00
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94. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
Bump.
- by Veigar Mordekaiser - at 2012.10.25 07:24:00
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95. [Request] 'Kill stealing' fix - in Feedback/Requests [original thread]
Aesiron Kor-Azor wrote: - For example; if one person deals 90% of the damage, another person deals 10%, person A would get 90 points, person B would get 10 points. - However, if only one person is involved in the firefight, the points obtained...
- by Veigar Mordekaiser - at 2012.10.25 07:21:00
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96. ISK reset, wtf? - in General Discussions [original thread]
I haven't played in a couple weeks, so I didn't get to see the tank spams. Bit disappointed.
- by Veigar Mordekaiser - at 2012.10.22 22:52:00
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97. ISK reset, wtf? - in General Discussions [original thread]
Haha, sucks exploiting bugs doesn't it?
- by Veigar Mordekaiser - at 2012.10.22 22:50:00
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98. I hope Controller and Keyboard/mouse can be separated - in General Discussions [original thread]
Tinodi wrote: Veigar Mordekaiser wrote: So basically "give controller users aimbots, and all will be well". I just summed up your entire TL:DR. *sigh*. No. You just don't know how game development works. Oh lordy, we got ourselves geni...
- by Veigar Mordekaiser - at 2012.10.22 22:49:00
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99. What's your sensitivity levels? - in General Discussions [original thread]
Ghost-33 wrote: 5,5. with a Eagle Eye Converter, and N52 and Logitech G700 I get better control with this than the built in M/KB support. Is the aiming less choppy with the eagle eye? Is so bouncy unless I turn on mouse smoothing, and then i...
- by Veigar Mordekaiser - at 2012.10.22 22:45:00
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100. This game is releasing in 2013....right? - in General Discussions [original thread]
For some reason no body brought this up, but release is not 2012. I believe it was at TGS, they announced that open beta will occur at the end of 2012, with the official "release" coming in 2013.
- by Veigar Mordekaiser - at 2012.10.22 22:42:00
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