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121. [Feedback] Shooting into mcc - in Feedback/Requests [original thread]
What is unfair about that? If you are in a vehicle that has a large open hole in it, be prepared to get shot through it. I mean, you can get shot out of dropships and LAV's, why not the MCC? What they should do is have the MCC's orbit each other, ...
- by Veigar Mordekaiser - at 2012.10.12 19:21:00
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122. This is BS!!!! (RANT!!) - in General Discussions [original thread]
Some one explain character resets and aurum refunds to this guy... Also explain to him that this beta is unstable and CCP is aware of that, which is why we aren't in open beta or full release yet....
- by Veigar Mordekaiser - at 2012.10.12 06:38:00
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123. Flight ceiling? - in General Discussions [original thread]
Ten-Sidhe wrote: I saw no problem with old ceiling, tower campers were easy to kill once draw distance was raised, and snipers on towers make nice silhouettes against the sky. Flying above the range of missiles is a common real world tactic, ...
- by Veigar Mordekaiser - at 2012.10.12 00:18:00
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124. KBM players, I have some tips for you! (Y-axis sensitivity fix) - in General Discussions [original thread]
Rhadiem wrote: Nice tips. I haven't noticed an issue with it, but I have noticed a DRAMATIC improvement in playability of Dust using KBM this build. Like Night and Day. I'm really liking it. Yeah the turn speed cap lift is really nice, defini...
- by Veigar Mordekaiser - at 2012.10.12 00:17:00
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125. Flight ceiling? - in General Discussions [original thread]
Yeah that happened to me a few times.
- by Veigar Mordekaiser - at 2012.10.11 06:02:00
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126. 70 shield HP on vk1 scout???!!! - in General Discussions [original thread]
Ky'noke, before you go triple posting again, find the "edit" button. Anyway, scouts are suppose to be squishy, they have hardly any body armor. If this were a "medieval" MMO, scouts would be wearing cloth armor. Not sure what problem you have wit...
- by Veigar Mordekaiser - at 2012.10.10 21:00:00
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127. Star citizen eve rip off lol - in General Discussions [original thread]
So, you're telling me, that every game that has ever had spaceships, is ripping off EVE? Damn... Starwars, Galaxy on Fire, StarTrek, Battlestar Galactica, so on and so forth? Not sure if I understand the point of this post.
- by Veigar Mordekaiser - at 2012.10.10 20:55:00
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128. Flight ceiling? - in General Discussions [original thread]
Is it still there? Or would it be worth the SP to skill into dropships now? They were a lot of fun last build, but I tried them out on day 1 of Codex, and needless to say I was very sad.
- by Veigar Mordekaiser - at 2012.10.10 08:25:00
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129. Income unfair for squad leaders... - in General Discussions [original thread]
crazy space wrote: Bosse Ansgar wrote: crazy space wrote: yeah I was wrong about that part, I guess It seemed like it becuase my squad would be spilt up. But I'm being told that all players within range in your squad will get the 75 point...
- by Veigar Mordekaiser - at 2012.10.10 08:15:00
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130. Slight Diagonal Forward Movement While Sprinting (Edited title for the kittens...) - in Feedback/Requests [original thread]
Goric Rumis wrote: Honestly, I don't see what the problem is. If it's only slight, why not just turn slightly? Since we can turn while sprinting. And also, I don't know what games you have or haven't played. I honestly haven't tried to sprin...
- by Veigar Mordekaiser - at 2012.10.10 08:03:00
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131. Can we alter our character at launch? - in General Discussions [original thread]
CLONE 2774 wrote: RolyatDerTeufel wrote: You can deleteand remake on that day and not be behind on any training. Can yoe explain a little more?Will i still have all my contacts,etc. No you'll lose your contacts, so if you contact spam ...
- by Veigar Mordekaiser - at 2012.10.10 02:59:00
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132. Tac-Net Augmented Reality Themes. Please, I would like community suggestions. - in General Discussions [original thread]
This community makes me sad sometimes...
- by Veigar Mordekaiser - at 2012.10.10 02:57:00
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133. KBM players, I have some tips for you! (Y-axis sensitivity fix) - in General Discussions [original thread]
Rorian Gray wrote: Thanks for the heads up. Have loved how well mouse support works this new build except when trying to compensate for vertical drift on the assault rifles. Would still rather CCP make it better on their end rather than being d...
- by Veigar Mordekaiser - at 2012.10.10 02:57:00
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134. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
H arpoon wrote: Epicness.....utter epicness Thanks dude! Glad to hear a positive response!
- by Veigar Mordekaiser - at 2012.10.10 02:55:00
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135. Slight Diagonal Forward Movement While Sprinting (Edited title for the kittens...) - in Feedback/Requests [original thread]
I am talking about slight diagonal movement while sprinting, not sprinting sideways. So sad that you guys somehow don't understand this, considering the "never played a game that doesn't have this" part. Honestly, have you ever played a game in wh...
- by Veigar Mordekaiser - at 2012.10.10 02:53:00
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136. Slight Diagonal Forward Movement While Sprinting (Edited title for the kittens...) - in Feedback/Requests [original thread]
Bump.
- by Veigar Mordekaiser - at 2012.10.09 21:05:00
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137. KBM players, I have some tips for you! (Y-axis sensitivity fix) - in General Discussions [original thread]
Wanderin Star wrote: Thanks for the heads up guys. Definite improvement . Glad this worked for you! Eskel Bondfree wrote: Update from today really did a lot, I can play with 1000 dpi no problem now, great work CCP! The y-axis problem is...
- by Veigar Mordekaiser - at 2012.10.09 21:04:00
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138. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: Not sure if serious. 100% serious. What wouldn't be epic about this?
- by Veigar Mordekaiser - at 2012.10.09 21:02:00
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139. Tac-Net Augmented Reality Themes. My proposal - Dubstep and Acid. - in Feedback/Requests [original thread]
That's what I'm looking for! Constructive feedback OP ;) I'll toss that into the OP, as it's definitely viable. However, I will also say that it's not exactly what I'm hoping for. The Tac-Net system that currently displays enemy markers, objectiv...
- by Veigar Mordekaiser - at 2012.10.09 05:12:00
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140. [game] what do you think of the person above you? - in General Discussions [original thread]
I think he's to picky.
- by Veigar Mordekaiser - at 2012.10.09 05:06:00
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