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1. How is Nyain San so proficient at pubstomping? - in General Discussions [original thread]
- ISK. (You should know why they have so much) - Proto-gear. - Knowledge of level layout (spawn points, etc. - low map variety/randomness allows this) - Knowing how to take advantage of the flavor of the months, or any other advantages over the...
- by Valentine Crendre - at 2014.09.22 13:01:00
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2. Audio Cue Adjustments to the Radar - in General Discussions [original thread]
Baal Omniscient wrote: Would it be possible to make loud noises cause you to blip on the radar? Because it confounds me that you can run a damped scout and fire a loud ass weapon and not show up on the radar. I'm all for E-war and cloaks, it ad...
- by Valentine Crendre - at 2014.06.08 06:43:00
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3. Phantom Pickup Markers - in Technical Support/Bugs [original thread]
I think a good fix (and a general improvement for revive mechanics) for this would be: When you are downed, attach the FPS view to the clone rag doll head... Or perhaps not the head of the clone body since it may lie face down... Maybe put an ...
- by Valentine Crendre - at 2014.06.08 04:18:00
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4. Dudes, I found a game that should be a good example for Dust 514 - in General Discussions [original thread]
You sure you know anything about being a man? corp tag says you're in duna corp ... don't think there's any men there... :/
- by Valentine Crendre - at 2014.04.24 21:21:00
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5. Dudes, I found a game that should be a good example for Dust 514 - in General Discussions [original thread]
It's playable, better balanced, and has more polish than Dust, currently. But I think with a little elbow grease, and hopefully by the next update, it can be at the same level of this title http://youtu.be/CuEvoQiHDPA
- by Valentine Crendre - at 2014.04.24 20:52:00
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6. Shared squad precision should be removed. - in General Discussions [original thread]
Buff active scans (maybe conal distance and duration) so they're used again and offer more info than passive. And, they should work in tandem with passive. For example, A logi active scans a group of reds. All members of the sqd should be ab...
- by Valentine Crendre - at 2014.04.17 15:45:00
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7. Hey Tuna corp..... - in General Discussions [original thread]
DEZKA DIABLO wrote: So Tuna 2002, I was just wondering how bad you suck at this game if you need to pound pubs all morning with a 6 tank sqd? I mean really dude 6 lol my 5000 isk df scout loved smashing your tanks, keep it coming bro! I have l...
- by Valentine Crendre - at 2014.04.17 15:13:00
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8. Dust needs remainder of main content released before balancing - in General Discussions [original thread]
Adipem Nothi wrote: So which vehicle is your favorite? Have you seen the latest Pyrex? That guy's a beast ... I'm a Gallente vehicle specialist, LAV and DS specifically
- by Valentine Crendre - at 2014.04.17 14:43:00
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9. Interview with CCP Rouge - in General Discussions [original thread]
Absolutely, A. Gen and Vrain. I'm really just sick and tired of these updates coming to us at the speed of light maple syrup. They're pretty much always poorly implemented and never well-balanced - brick scouts & cloak abuse, heavy suit w/ li...
- by Valentine Crendre - at 2014.04.17 14:34:00
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10. Dust needs remainder of main content released before balancing - in General Discussions [original thread]
Waiyu Ren wrote: What actually is the "missing content"? Based on what i've read plus what i could extrapolate based on what has been released so far: *Remaining racial light AV (3 missing) *Remaining racial heavy AV (3 missing) *Remaining SM...
- by Valentine Crendre - at 2014.04.14 16:06:00
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11. Dust needs remainder of main content released before balancing - in General Discussions [original thread]
Precisely, Kal. Something MORE proactive needs to be done about these monthly updates.
- by Valentine Crendre - at 2014.04.11 02:15:00
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12. Dust needs remainder of main content released before balancing - in General Discussions [original thread]
R F Gyro wrote: Dust will never be completed, its a long term constantly evolving project like Eve. The more content they add the more combinations they have to contend with when balancing, so if they don't do it now they probably won't be able...
- by Valentine Crendre - at 2014.04.11 00:43:00
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13. Dust needs remainder of main content released before balancing - in General Discussions [original thread]
Boot Booter wrote: Congratulations you are a winner! You have just posted the 1,000,000th thread just like this. Yep, those of us who are little more intelligent realize that a change is needed in ccps format, bud.
- by Valentine Crendre - at 2014.04.11 00:42:00
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14. Dust needs remainder of main content released before balancing - in General Discussions [original thread]
Ok, before I am banned yet again for being a "troll to ccp and the community" I'll reiterate what some of you have already wisely stated. Please release the rest of the content for this game ASAP. Dust has been painfully incomplete for far too lo...
- by Valentine Crendre - at 2014.04.10 21:39:00
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15. Selectable Folders in DS Fittings - in General Discussions [original thread]
Been thinking we needed some thing like this for quite sometime now.
- by Valentine Crendre - at 2014.04.10 11:15:00
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16. Araahhhhhhhhhhhhhhhhhhaaahhhhhhhhhhgh - in General Discussions [original thread]
CCP, fix it!!!!
- by Valentine Crendre - at 2013.09.03 23:10:00
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17. Update on scanning. (EDIT: Passive, not with Active Scanners) - in General Discussions [original thread]
Garrett Blacknova wrote: And another... uhhh... "interesting" match just now. ENEMY SCOUT lights up at almost the 15m limit of my scan range. I pop out and take a look, and yep, it's a Scout suit. He's even facing the other way with a Sniper R...
- by Valentine Crendre - at 2013.09.03 23:07:00
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18. Initial shot on SG with full clip does not register - in General Discussions [original thread]
The first shot on a shotgun (I believe with a full clip) does not work/register. Even point blank on targets who are immobile... wat de f*ck!
- by Valentine Crendre - at 2013.09.03 17:11:00
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19. facepalm 1.4 - in General Discussions [original thread]
Soldner VonKuechle wrote: Some of us defend CCP because we understand their situation and process, and know what they're capable of. You take about 25-30 people with another 15 or so half dedicated to a games creation and sustainability, while ...
- by Valentine Crendre - at 2013.09.03 16:26:00
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20. facepalm 1.4 - in General Discussions [original thread]
Soldner VonKuechle wrote: Valentine Crendre wrote: Captain-Awesome wrote: Valentine Crendre wrote: So once again... great jorb, CCP... at releasing a half-assed patch. Still no "activate all" module selector, or macro-able commands fo...
- by Valentine Crendre - at 2013.09.03 15:34:00
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