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1401. NO-FAIR!!! *Epic Pout* - in Feedback/Requests [original thread]
P-A-R-A-D-O-X wrote: It is not 'gibberish'... It's pretty damn close. If you haven't been able to tell, clip size and magazine size are one in the same. P-A-R-A-D-O-X wrote: I'm not a 'boy'... Well pardon me, ma'am. P-A-R-A-D-O-X wro...
- by Ulysses Knapse - at 2013.08.10 08:16:00
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1402. NO-FAIR!!! *Epic Pout* - in Feedback/Requests [original thread]
P-A-R-A-D-O-X wrote: I notices that with the increase of clip size , the magazine size is reduced ... >.> Now you're just speaking gibberish, boy.
- by Ulysses Knapse - at 2013.08.10 08:04:00
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1403. Fix armor. - in Feedback/Requests [original thread]
In EVE, armor decreases your agility. In Dust 514, armor decreases your speed. Must be fun being slow in an FPS, eh? In EVE, shields make you easier to hit. In Dust 514, shields increase your visibility, but only from scanning. The funny thing is...
- by Ulysses Knapse - at 2013.08.10 07:55:00
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1404. Totally brilliant idea - in Feedback/Requests [original thread]
TechMechMeds wrote: A jetpack that has 2 hmgs attacked to it with built in CRU and supply depot with the ability to drop fused locus grenades rapidly The ironic thing is that it wouldn't be all that unbalanced if it was a vehicle and not eq...
- by Ulysses Knapse - at 2013.08.10 07:46:00
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1405. [Request] Gamma burst emitter (Amarr "shotgun"?) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: You're not the first to suggest an optional-charge shotgun to tighten spread and damage Maybe not on this forum, but who knows. It was a very long while ago, and I'm hardly sure myself when exactly I thought it up...
- by Ulysses Knapse - at 2013.08.10 07:44:00
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1406. [Feedback] Amarr tradeoff - in Feedback/Requests [original thread]
CCP never seems to think about slot balance for Dust 514. I wish they would take the same sort of approach as they do in EVE. In EVE, all three types of slots (not including rig slots, of course) are about equal value (though different layouts are...
- by Ulysses Knapse - at 2013.08.10 07:36:00
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1407. i want the Marauder tanks back! - in Feedback/Requests [original thread]
DarthJT5 wrote: I know, I know, the Marauders are undergoing rework right now. But i dont think they need it anymore. Almost everyone has Proto AV now. Ha. Do you really think that Marauders are being reworked for balance issues? They are bei...
- by Ulysses Knapse - at 2013.08.09 06:28:00
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1408. Aerial Vehicle Ideas - in Feedback/Requests [original thread]
I remember this thread. It was awful before, and it still is. Unimaginative, with poor attention to detail. If you are going to suggest something, it needs to be creative or well-designed. This thread lacks both qualities.
- by Ulysses Knapse - at 2013.08.09 06:25:00
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1409. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
Gaelon Thrace wrote: I hope PvE doesn't become like WiS for EVE. I'm going to give a 98% guarantee that PVE will become exactly like WiS. Regardless, I want PVE. I want it now. Personally, I've gotten a bit rusty, and I hate having to get r...
- by Ulysses Knapse - at 2013.08.09 06:22:00
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1410. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Removes risk involved with the MD. I have to disagree. Personally, I think it adds risk. If you get caught at close-quarters, you're not going to be able to defend yourself with it unless you are a ridiculously go...
- by Ulysses Knapse - at 2013.08.09 06:17:00
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1411. New game mode - in Feedback/Requests [original thread]
From the impression I got, we already have this. Current maps are basically as small as they will go. Now CCP's goal is scaling everything up, not down. Don't get me wrong, small, squad-based combat would be nice, but not for the sake of a new gam...
- by Ulysses Knapse - at 2013.08.09 06:15:00
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1412. [Request] Gamma burst emitter (Amarr "shotgun"?) - in Feedback/Requests [original thread]
The idea isn't new, and I don't much like the name. Personally, I've had the idea of an Amarr shotgun variant for many months. Since I'm feeling generous, I'll share my idea. Basically, my concept of an Amarr shotgun is that you can charge it, inc...
- by Ulysses Knapse - at 2013.08.09 06:08:00
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1413. [Petition] Reduce price of the Enforcer HAV's. - in Feedback/Requests [original thread]
CCP thought it was a good idea to make Advanced the equivalent to Tech II in cost but not in usage. Who are we to argue?
- by Ulysses Knapse - at 2013.08.09 06:02:00
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1414. [feedback] CCP Mintchip flaylocks need radius buff. damage is fine, but radius n... - in Feedback/Requests [original thread]
No. Damage is not fine. Splash damage is 70% of direct hit damage. Once splash damage is reduced, then radius can get a buff. But only marginally. It's not a grenade launcher or anything. Well, not entirely...
- by Ulysses Knapse - at 2013.08.09 05:58:00
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1415. [Request] Melee while "energy based" guns are cooling. - in Feedback/Requests [original thread]
Oh no, your gun has overheated in the middle of combat! Quick, do absolutely nothing useful! Yeah... it's ridiculous. No weapon switching, no melee, no sprinting, no grenades. If you can calmly wait for the gun to cool down while holding it, why ...
- by Ulysses Knapse - at 2013.08.09 05:53:00
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1416. Installations Pt.1 - Scanning Array - in Feedback/Requests [original thread]
Installations are fun! The Scanning Array is an installation designed to locate hostile targets. It includes a powerful active scanner that slowly surveys the surroundings. It can be controlled directly, allowing you to manually scan potentially ...
- by Ulysses Knapse - at 2013.08.08 19:01:00
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1417. Dustopedia - A.K.A., wiki.dust514.com - in Feedback/Requests [original thread]
We have Evelopedia (which is a very good source of information, though the information can be slightly outdated from time to time), but no Dustopedia? That's right, folks, we have no Dustopedia. No Wiki to look to for fitting advice, no place to...
- by Ulysses Knapse - at 2013.08.08 18:39:00
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1418. Request-Scrambler Rifle overheat reduction - in Feedback/Requests [original thread]
The Scrambler Rifle does have quite the heat problem. The real issue is how much heat is produced when it uses a charged shot. Yes, let's make the most unique part of the weapon the one with the most drawbacks, that sounds like fun. Though, I thi...
- by Ulysses Knapse - at 2013.08.08 18:29:00
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1419. Tank EMP Pulse - in Feedback/Requests [original thread]
EMP is an acronym for "Electromagnetic Pulse", so what you are asking for is an Electromagnetic Pulse Pulse. Also, no. The idea is bad. Just make shells that do high damage to shields and low damage to armor. We do not need more "Flux Grenade" li...
- by Ulysses Knapse - at 2013.08.08 18:23:00
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1420. Farming Pt.1 - Into the Cornfield - in Feedback/Requests [original thread]
Terry Webber wrote: Seriously, guys? Farming in a game where it's our job to kill people? I'm all for vegetation but this is ridiculous. If it upsets you, don't think about it as "farming", think about it as "botanical industry".
- by Ulysses Knapse - at 2013.08.08 18:16:00
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