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1181. backwards walking speed. - in Feedback/Requests [original thread]
X7 lion wrote: Its just a matter of balance, some times thing need to be abit off to be fair. I don't think you understand. Strafing is a bigger issue than walking backward to avoid melee attacks. Why should walking backwards be slower than w...
- by Ulysses Knapse - at 2013.11.23 09:24:00
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1182. backwards walking speed. - in Feedback/Requests [original thread]
Nova Knife wrote: Lateral (sideways) motion is currently set at 90% of forward motion. Personally, I think 80-85% for backwards would be fine. Why would walking backwards be slower than walking sideways? It's not realistic from a biological p...
- by Ulysses Knapse - at 2013.11.23 06:56:00
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1183. backwards walking speed. - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Reducing backwards walking speed would help Nova Knifer's out in particular, On a similar note, strafe speed could probably also be reduced a bit. This would make Dust a bit less of a 'jump around and dance' shooter. I'...
- by Ulysses Knapse - at 2013.11.23 05:59:00
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1184. backwards walking speed. - in Feedback/Requests [original thread]
People can actually move backwards pretty fast in real life. The main reason they don't do it more often is because there's not really much reason to (there's plenty of reason to do it in Dust), and you're more likely to have yourself a tumble (wh...
- by Ulysses Knapse - at 2013.11.23 05:51:00
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1185. Will you support PS4 down the road? - in Feedback/Requests [original thread]
CCP has already confirmed that they will include support for the PS4 EventuallyGäó. Not SoonGäó, EventuallyGäó.
- by Ulysses Knapse - at 2013.11.23 02:07:00
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1186. CCP is terrible at customer satisfaction!!! - in Feedback/Requests [original thread]
low genius wrote: Ulysses Knapse wrote: Teeee Bone wrote: CCP is terrible at customer satisfaction!!! This is something we've known for a while. Teeee Bone wrote: I've spent nearly 500 dollars on this game and boy do I ever regret i...
- by Ulysses Knapse - at 2013.11.22 21:59:00
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1187. [request] GUNSHIP STATS - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: Ulysses Knapse wrote: CELESTA AUNGM wrote: and you can't spell deceive without EVE. Actually, you can. D E C E I V E. There, I just did. And so did you. LOL, no Ulysses. Um, the saying explains that you CAN'T ...
- by Ulysses Knapse - at 2013.11.22 21:56:00
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1188. CCP is terrible at customer satisfaction!!! - in Feedback/Requests [original thread]
Teeee Bone wrote: CCP is terrible at customer satisfaction!!! This is something we've known for a while. Teeee Bone wrote: I've spent nearly 500 dollars on this game and boy do I ever regret it. Good for you. May I ask how much of that ...
- by Ulysses Knapse - at 2013.11.22 10:30:00
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1189. Gravity changes on different planets to spice up gameplay - in Feedback/Requests [original thread]
CCP already stated, a long time ago, that this is something they wanted to add to Dust 514 eventually.
- by Ulysses Knapse - at 2013.11.22 10:25:00
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1190. [request] visual countdown for grenade cooking - in Feedback/Requests [original thread]
I don't like the idea of cooking grenades, anyway. But that's just me. Even so, why a timer? That's just silly.
- by Ulysses Knapse - at 2013.11.21 22:13:00
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1191. Why are assaults complaining so much? C - in Feedback/Requests [original thread]
azzkikr 619 wrote: commandos and heavies Redundancy detected. Commandos ARE Heavies.
- by Ulysses Knapse - at 2013.11.21 14:44:00
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1192. [request] GUNSHIP STATS - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: and you can't spell deceive without EVE. Actually, you can. D E C E I V E. There, I just did. And so did you.
- by Ulysses Knapse - at 2013.11.21 14:43:00
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1193. The Grand Revamp, Part 1 - Heat - in Feedback/Requests [original thread]
Jackof All-Trades wrote: I kinda want ammo to be removed from lasers altogether ): that's the whole point of lasers in EVE! It is? I don't think it is. Tech II Laser Crystals eventually break from use, after all. Even if it was the point of l...
- by Ulysses Knapse - at 2013.11.21 14:39:00
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1194. [Feedback/Request] Individual vehicle exclusivity good or bad? - in Feedback/Requests [original thread]
I personally believe that "allies" shouldn't be able to take your vehicles unless you allow it, or they hack it.
- by Ulysses Knapse - at 2013.11.21 08:57:00
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1195. Please make vehicle turrets shoot what I am aiming at when the vehicle is moving... - in Feedback/Requests [original thread]
I'm fairly certain they do shoot where you are aiming at, in a straight line. By the time they hit, your reticle is what moved. If that's not the case, then I don't know what is.
- by Ulysses Knapse - at 2013.11.19 00:38:00
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1196. [Request] Caldari Scout - Sniper Specialist - in Feedback/Requests [original thread]
Monkey MAC wrote: No, it should have the lowest profile It's Caldari, mate. Caldari.
- by Ulysses Knapse - at 2013.11.19 00:33:00
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1197. Game Designing for -Dust 514- - in Feedback/Requests [original thread]
ZePh Cypher wrote: but I love the job No, no you don't. Game design is hell, just like every other job out there. I'm not saying you can't love hell, but you need to get used to it before you can.
- by Ulysses Knapse - at 2013.11.19 00:22:00
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1198. [Suggestion] Base splash damage on signature radius - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I think that splash damage would be better off based on speed + signature. Essentially, at the moment a grenade does equal damage to any type of suit (apart from resistances). With this a scout suit, for example, would ...
- by Ulysses Knapse - at 2013.11.19 00:20:00
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1199. 15 min match ban for quitting an unfinished battle please - in Feedback/Requests [original thread]
No. 1. You shouldn't be penalized for leaving a protostomp. 2. You shouldn't be prevented from joining a match if your internet cuts out in the middle of a battle. Now, you might say that other games have this. That is true. However, in Dust 514...
- by Ulysses Knapse - at 2013.11.18 01:25:00
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1200. [Request] Carbines for sidearms - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Submachine guns use pistol caliber rounds. True enough. DeadlyAztec11 wrote: Carbines use rifle rounds. Not true, captain. The word "carbine" specifies barrel length, not caliber. Most modern weapons we call "carbin...
- by Ulysses Knapse - at 2013.11.18 01:17:00
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