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281. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
8213 wrote: Neo Hyperthron wrote: Snipers are the part of this game no matter what your opinion about them is. And your attitude is kinda funny and very childish. After reading all your posts here i can say you are just butthurt. Why am ...
- by Tyjus Vacca - at 2013.12.12 11:32:00
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282. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
8213 wrote: Xocoyol Zaraoul wrote: I beg to differ... Snipers are not meaningless in this game When I snipe, my team notices my impact. Due to my Thale, we have one of our objectives permanently safe, that tower-camping swarmer/forger terr...
- by Tyjus Vacca - at 2013.12.12 00:36:00
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283. scout balancing petition , please sign SCOUT BROTHERS, ccp please respond and read - in General Discussions [original thread]
signed
- by Tyjus Vacca - at 2013.12.01 15:36:00
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284. Polling snipers "strict don't ask don't tell policy" - in General Discussions [original thread]
Don't gotta say anything you all know me and what I do >=D
- by Tyjus Vacca - at 2013.11.18 21:27:00
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285. Dedicated scouts are doing it wrong. - in General Discussions [original thread]
Protocake JR wrote: LUGMOS wrote: @ Protocake A scouts role is to SCOUT (0_0). This means to survey the enemy, by calling out how many, what type they are, and what not. They are supposed to be skilled in using active and passive scanning ...
- by Tyjus Vacca - at 2013.11.17 11:45:00
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286. Good thing IWS don't do design because I suck at it - Game Modes. - in General Discussions [original thread]
like all of those (convoy too) add in one where we escort VIPs and im sold.
- by Tyjus Vacca - at 2013.11.04 16:06:00
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287. Time to redo the minmatar scout - in General Discussions [original thread]
Shotty GoBang wrote: +3% movement/sprint speed per level (Racial Bonus) a Minmatar scout with a 6.5 movement spd and a 9.5 sprint spd without any biotic modules would crush every other suit in the game with melee...... too OP could stack ...
- by Tyjus Vacca - at 2013.11.02 11:34:00
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288. More stuff from the database... - in General Discussions [original thread]
autodetonator? no plz no.
- by Tyjus Vacca - at 2013.10.27 11:22:00
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289. Damage mods need to go. - in General Discussions [original thread]
Sinboto Simmons wrote: Pretty simple thread, damage mods have been a problem for a very long time by their very nature they upset infantry combat to the point weapons are balanced with them in mind leaving some weapons weakened without their us...
- by Tyjus Vacca - at 2013.10.26 13:55:00
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290. Cal logi tryhard fit vs cal assault fit, stats, pros & cons. - in General Discussions [original thread]
KingBabar wrote: Seriously, no QQ about this? - Dissapointed they cant QQ. its true and everyone who plays the game knows it.
- by Tyjus Vacca - at 2013.10.25 20:09:00
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291. Dusters Blog CCP Interview - in General Discussions [original thread]
RydogV wrote: How much priority is being given to the creation of new game modes? I am not talking about 'Pie In The Sky' ideas about EVE integration. I am talking about variations on core level, objective based game play. Something other than ...
- by Tyjus Vacca - at 2013.10.25 15:37:00
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292. New Blog: Why fitting penalties are Critical - in General Discussions [original thread]
[quote=Talos Alomar]Am I the only one who doesn't have trouble with logis? The logi suit should not be gimped so strongly that assaults are guaranteed a kill -the better player should come out on top in a fair fight between two suits of the same w...
- by Tyjus Vacca - at 2013.10.24 15:36:00
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293. Scouts need a BUFF - in General Discussions [original thread]
Reiki Jubo wrote: Cosgar wrote: BARDAS wrote: In my humble opinion: Pre-uprising speed, moar CPU/PG, extra equipment slot, and fix the damn nova knives and shotguns pl0x! CPU/PG fitting reduction on all biotics and EWAR, and most import...
- by Tyjus Vacca - at 2013.10.24 00:08:00
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294. which would you choose ( coming soon??? I hope~ ) - in General Discussions [original thread]
isnt this CCP we r talking about? no way they can add all that.
- by Tyjus Vacca - at 2013.10.23 17:36:00
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295. Scouts need a BUFF - in General Discussions [original thread]
Delta 749 wrote: I agree with increasing their stamina and base scan radius but I disagree with decreasing their scan profile even more since it would make scanners somewhat useless again As for mobility I disagree with just straight speed buf...
- by Tyjus Vacca - at 2013.10.23 15:23:00
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296. Scouts need a BUFF - in General Discussions [original thread]
+1 to faster strafe slots for proto should be CA 4-2, MN 3-3, GA 2-4, AM 2-3. Amarr should have highest total health.
- by Tyjus Vacca - at 2013.10.22 23:18:00
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297. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
Zero Roamero wrote: .........So you haven't already seen the damage the heavy machine gun CAN ALREADY do then. ur either stupid or trolling. hated the 1st gen Chromosome heavies but now HMG misses more shots than actually hit due to dispersi...
- by Tyjus Vacca - at 2013.10.22 16:20:00
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298. How can the Gallente rifle have 100m of range? - in General Discussions [original thread]
i've got a worse one. minmatar smg has more range now than minmatar HMG now. ROFLMAO ur drunk CCP, go home.
- by Tyjus Vacca - at 2013.10.21 20:35:00
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299. New Blog: EVE Vegas info a good start - in General Discussions [original thread]
Reiki Jubo wrote: moar game modes! and ur right, what ever happened to gladiator arenas and virtual training rooms? too many promises to little delivery. QFT.
- by Tyjus Vacca - at 2013.10.21 19:20:00
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300. The 'fix uplinks' movement! - in General Discussions [original thread]
Spkr4theDead wrote: Tolen Rosas wrote: ur alliance leader says different. Mavado Noriega has even admitted how bad uplink spam is. if u like it because it helps u win or get most of your points from it, fine. but right now ur the guy sayin...
- by Tyjus Vacca - at 2013.10.20 18:37:00
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