Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. qq about snipers - in General Discussions [original thread]
Echo 1991 wrote: TIGER SHARK1501 wrote: Echo 1991 wrote: Just move the redline back further or make the thales and other sniper rifles have less range. Don't nerf the sniper rifle range. It's a sniper rifle, not a water gun. These peopl...
- by Tyjus Vacca - at 2015.08.13 14:19:00
|
2. qq about snipers - in General Discussions [original thread]
Thor Odinson42 wrote: Do people that snipe really think that buffing the sniper rifle would be good for Dust? Do people that snipe REALLY think they are contributing to the match? yeah
- by Tyjus Vacca - at 2015.08.13 14:07:00
|
3. qq about snipers - in General Discussions [original thread]
Count- -Crotchula wrote: I felt like qq'ing so here it is. yesterday was horrendous, about FOUR thale snipers on the enemy team, no less than 3 and those were just their thale snipers, not counting the other snipers. i have scout mk0 and scou...
- by Tyjus Vacca - at 2015.08.13 14:07:00
|
4. What's the fastest fit? - in General Discussions [original thread]
all wrong officer scout 5 kin cats with 2 officer knives XD, when you absolutely need to break the in game speed force
- by Tyjus Vacca - at 2015.08.08 14:02:00
|
5. Sniper Rifle Balancing - in General Discussions [original thread]
Aeon Amadi wrote: How does it make any sense for a Tactical Sniper Rifle with a 300m range to do 221 damage .... but a Thale's has a 450m range with 373 damage...? Sniper Rifles should follow the same damage/range design philosophy as ever...
- by Tyjus Vacca - at 2015.07.22 13:09:00
|
6. sniper question - in General Discussions [original thread]
xavier zor wrote: In my book, the best snipers; Gem Cutter Appia Vibbia Sleepy Zan Radar Reflex :(
- by Tyjus Vacca - at 2015.07.18 04:32:00
|
7. sniper question - in General Discussions [original thread]
66 for me with nt511
- by Tyjus Vacca - at 2015.07.18 04:31:00
|
8. Sniper Rifles vs Forge Guns - in General Discussions [original thread]
Aeon Amadi wrote: CommanderBolt wrote: Double post for a very important point (imho) The forge does NOT need any nerfs at all. It is the sniper rifles that need help. Removing / reducing the sway and giving them the ability to shoot whil...
- by Tyjus Vacca - at 2015.07.17 02:02:00
|
9. Sniper Rifles vs Forge Guns - in General Discussions [original thread]
Aeon Amadi wrote: Let's go ahead and watch a four minute comedy video on why you should just tape a magnifying glass to the center of your screen and use a Forge Gun instead of using a sniper rifle. I'll never understand the hypocrisy of ho...
- by Tyjus Vacca - at 2015.07.17 01:58:00
|
10. The Sniper Rifle is Obsolete - in General Discussions [original thread]
Kain Spero wrote: Aeon, I have a challenge for you and me. Let's hunt down sniper videos and log the kill ranges and see what the average kill distance is. My hypothesis is we'll find that the average kill is for sure under 400m and more than l...
- by Tyjus Vacca - at 2015.07.10 15:02:00
|
11. The Sniper Rifle is Obsolete - in General Discussions [original thread]
saxonmish wrote: https://www.youtube.com/watch?v=TMATEqNXIjo you just aint using it right, camping 300m away is just wrong no offense but watching you snipe made me cringe "headshots bro" but ill give you points for your aggresiveness
- by Tyjus Vacca - at 2015.07.08 13:15:00
|
12. The Sniper Rifle is Obsolete - in General Discussions [original thread]
CCP Rattati wrote: I have no objection to increasing Zoom. Give me feedback. Zoom is fine with the current range limitations if you reduce sway by like another 25-50% and snipers will be fine
- by Tyjus Vacca - at 2015.07.07 21:08:00
|
13. To Rattati on Commandos - in General Discussions [original thread]
whats a brotha gotta do to get some dev tags :D
- by Tyjus Vacca - at 2015.07.04 13:36:00
|
14. To Rattati on Commandos - in General Discussions [original thread]
Breakin Stuff wrote: Tyjus Vacca wrote: Rattati plz dont add more slots to the commando ("while also increasing the price"), commandos are in a good place slot wise..... I'm more in favor of improving the base stats like natural armor repair...
- by Tyjus Vacca - at 2015.07.04 04:54:00
|
15. To Rattati on Commandos - in General Discussions [original thread]
Aeon Amadi wrote: I'll take active bonus application and fitting choice over passive bonuses and dropsuit stat increases any day. thats why slayer logi's and scouts were a thing, my calmando is just two slots away from being better than my ...
- by Tyjus Vacca - at 2015.07.04 04:49:00
|
16. To Rattati on Commandos - in General Discussions [original thread]
Rattati plz dont add more slots to the commando ("while also increasing the price"), commandos are in a good place slot wise..... I'm more in favor of improving the base stats like natural armor repair of the amarr and gal (like to 7 or 10) ,or th...
- by Tyjus Vacca - at 2015.07.03 16:13:00
|
17. [Update] Warlords 1.1.3 - in General Discussions [original thread]
CCP Rattati wrote: jace silencerww wrote: Rattati what happen to the Commando extra slot and such? news soon Rattati plz dont add more slots to the commando ("while also increasing the price"), commandos are in a good place slot wise.....
- by Tyjus Vacca - at 2015.07.03 16:11:00
|
18. What is the proper way to fit for shields? - in General Discussions [original thread]
I-Shayz-I wrote: Shields have 3 base values: -Shield HP -Shield recharge -Shield recharge delay Obviously in a perfect world you would want to have them all up as high as possible, but you have to make sacrifices here and there. So what is mo...
- by Tyjus Vacca - at 2015.07.01 14:42:00
|
19. lets talk ScR - in General Discussions [original thread]
se7ensaints wrote: shut the hell up its suppose to be good against shields. if another thread like this comes up i swear... have you never thought that maybe the SCR doesnt need a nerf ,(it gets nerfs every 3 months and gets complained about ...
- by Tyjus Vacca - at 2015.06.19 12:01:00
|
20. lets talk ScR - in General Discussions [original thread]
I completely understand trying to keep your favorite weapon viable but we all know the ScR is terribly broken, hell ill admit the same about the CR... and the reason this thread pops out so often is because the ScR is rea ylly OP .......... I'm no...
- by Tyjus Vacca - at 2015.06.19 11:56:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |