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1321. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: Been reading up about the Tiger Tank of WW2 and in some cases the Heavy Tanks are described as "Break-Through Tanks". They were slow, with powerful main guns, and thick frontal armour that was des...
- by True Adamance - at 2014.12.21 21:14:00
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1322. Have unlimited ammo for HAV turrets - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Captain Tibsen wrote: I had my tank out and I was destroying other tanks and drop ships and I ran out of ammo and had no way of refilling it! Boo hoo I fuckin hate HAV drivers We hate you too. Hell I hate HAV dri...
- by True Adamance - at 2014.12.21 21:01:00
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1323. an idea for resistance mods. - in Feedback/Requests [original thread]
Jacques Cayton II wrote: It'd be cool to have resistance mods and all and I've given it some thought. Let each mod give you somewhere to 10%-20% with a resistance to a certian damage type, penalties can be hard to fit and skilling into it can l...
- by True Adamance - at 2014.12.21 19:47:00
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1324. Have unlimited ammo for HAV turrets - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: No, but there need to be more/better supply depots in the redline. Not necessarily in the Redline..... probably best if we as vehicle pilots are encouraged to stay out of that hellzone for good. But certainly more acces...
- by True Adamance - at 2014.12.21 18:56:00
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1325. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Been reading up about the Tiger Tank of WW2 and in some cases the Heavy Tanks are described as "Break-Through Tanks". They were slow, with powerful main guns, and thick frontal armour that was designed to engage frontline enemy tanks and punch th...
- by True Adamance - at 2014.12.21 09:39:00
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1326. Subscriptions - in Feedback/Requests [original thread]
Complaining about advantages in New Eden. Dust 514's community could not handle actually being a part of EVE Online.....
- by True Adamance - at 2014.12.21 08:58:00
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1327. weapons that we tend to ignore and need fixing - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: ,... Wow. Looks like another thread that's becomeing derailed. Is this thread still about Scrambler Pistols? I still own, and still value the Scrambler pistol---yes it was the first weapon I decided I HAD to have on my ...
- by True Adamance - at 2014.12.21 08:25:00
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1328. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: True Adamance wrote: Spkr4theDead wrote: Godin Thekiller wrote: Spkr4theDead wrote: Rattati, any updated information on all this? Even just little stuff such as potential passive bonuses, or current turret adjust...
- by True Adamance - at 2014.12.21 05:08:00
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1329. HMG & IWS - in Feedback/Requests [original thread]
Breakin Stuff wrote: Thaddeus Reynolds wrote: I would rather it have a set-up time to attain its full firepower...like the heavy bolter in space marine, and when setup the sentinel suit would be stationary and devastating to things in front ...
- by True Adamance - at 2014.12.21 05:04:00
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1330. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: True Adamance wrote: Spkr4theDead wrote: Godin Thekiller wrote: Spkr4theDead wrote: Rattati, any updated information on all this? Even just little stuff such as potential passive bonuses, or current turret adjust...
- by True Adamance - at 2014.12.21 04:54:00
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1331. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Godin Thekiller wrote: Spkr4theDead wrote: Rattati, any updated information on all this? Even just little stuff such as potential passive bonuses, or current turret adjustments. (such as getting the railgun back to w...
- by True Adamance - at 2014.12.21 04:03:00
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1332. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Oh another thing, rockets should be put in (a more balanced version of current "missiles", and yes, I think ganking someone in under 10 seconds in the biggest current controllable thing is not balanced), and actual missil...
- by True Adamance - at 2014.12.20 22:29:00
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1333. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Oh, yea, shotgun blaster > PLC blaster. PLC blaster in my mind would be used like a rail..... only it would suck more. Personally I can only see it as a bettering of what we have.....which is mildly because the idea...
- by True Adamance - at 2014.12.20 03:29:00
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1334. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Devadander wrote: This discussion is moot without module variety. All variants will be either hardened or bricked.... *yawn* (and of course the Scrublogi with dmg mods on his mlt rail) Max effort I could drum up maybe ...
- by True Adamance - at 2014.12.20 00:22:00
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1335. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: DarthJT5 wrote: 3. Problem is if you make the hull base HP too low it just means you will have to use a slot for a HP module anyways 5/3 is probably too much. You admitted you don't use vehicles. 5/3 and 3/5 is j...
- by True Adamance - at 2014.12.20 00:20:00
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1336. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
duster 35000 wrote: True Adamance wrote: duster 35000 wrote: So would the marauders have 5/2 and 2/5? And what would thier base hp be? They could be depending on whether or not we here can come with a way to abuse 5 slots..... Old ...
- by True Adamance - at 2014.12.19 10:04:00
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1337. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
duster 35000 wrote: So would the marauders have 5/2 and 2/5? And what would thier base hp be? They could be depending on whether or not we here can come with a way to abuse 5 slots..... Old values aren't too bad. What were your thoughts?
- by True Adamance - at 2014.12.19 08:17:00
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1338. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Fizzer XCIV wrote: Thor Odinson42 wrote: The ONLY way this could even be considered would be if it were a low slot. That would be absurdly OP... Damage Mods in highs and Heat Sinks in lows? Lol. And really, do we...
- by True Adamance - at 2014.12.19 03:58:00
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1339. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: True Adamance wrote: Thaddeus Reynolds wrote: True Adamance wrote: Thaddeus Reynolds wrote: Adamance, what do you think a good regeneration time on a Gunnlogi should be? (I've been working on some fitting nu...
- by True Adamance - at 2014.12.19 02:01:00
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1340. REVENGE EVENT - in Feedback/Requests [original thread]
Sounds like another pointless event that doesn't incorporate the lore of EVE into Dust........
- by True Adamance - at 2014.12.19 01:56:00
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