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341. [Idea!] Tuning Brick - in Feedback/Requests [original thread]
For the Spitballing not sure I agree with bartering one Amarrian racial attribute [high stamina pool] for another [high armour HP]. Feels like a 'give n take' with Amarr dropsuits being punished for doing what they are meant to do. Not only unde...
- by True Adamance - at 2015.05.26 23:32:00
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342. In Need of Nerf - in Feedback/Requests [original thread]
Adipem Nothi wrote: True Adamance wrote: 1. My thoughts in regards to the Minmatar Assault can be summised as one simple question. "Is the it being over used because its core statistics allow it to do so or is it being used because it is ab...
- by True Adamance - at 2015.05.26 22:37:00
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343. In Need of Nerf - in Feedback/Requests [original thread]
Adipem Nothi wrote: True Adamance wrote: Adipem Nothi wrote: As of Hotfix 1.1.2; listed in no particular order: Items * MN Assault * Armor Plates * Scrambler Rifle * Large Blaster Turrets * Armor Hardeners Mechanics * Wiggle Wiggle...
- by True Adamance - at 2015.05.26 21:56:00
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344. What if swarm launchers... - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Were vehicle mounted small turrets? This would make drop ships effective against ground vehicles, particularly tanks. It would be hard ( but feasible) to lock on to a tank with an ADS, and much easier for side gunners...
- by True Adamance - at 2015.05.26 20:39:00
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345. In Need of Nerf - in Feedback/Requests [original thread]
Adipem Nothi wrote: As of Hotfix 1.1.2; listed in no particular order: Items * MN Assault * Armor Plates * Scrambler Rifle * Large Blaster Turrets * Armor Hardeners Mechanics * Wiggle Wiggle * Team-shared Active Scans I'm going to ask...
- by True Adamance - at 2015.05.26 20:32:00
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346. ISK cost vs effectiveness - in Feedback/Requests [original thread]
You are addressing something that is always of primary concern for me. Budgeting. Attempting to run one well fit tank tend to cost more than the combined rewards for winning two public contracts. While I'm not going to deny armour HAV are current...
- by True Adamance - at 2015.05.25 23:36:00
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347. Proto Breach and Bust Scrambler Pistols PLEASE! - in Feedback/Requests [original thread]
Apocalyptic Destroyerr wrote: Aero Yassavi wrote: True Adamance wrote: Change to "Innovations Breach Scrambler Pistol" or "Khanid Breach Scrambler Pistol". We discussed this, Khanid makes missiles and drones, not lasers. I went with t...
- by True Adamance - at 2015.05.25 22:05:00
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348. Ion Pistol - A Great Sidearm! If all the other sidearms didn't e... - in Feedback/Requests [original thread]
I consider it to be the short ranged ScR of side arms. Love it. Functions so closely the to the real thing however I agree with the current design of the weapon in that the charged shot causes the weapon to overheat. It's a rather interesting and...
- by True Adamance - at 2015.05.25 21:32:00
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349. Proto Breach and Bust Scrambler Pistols PLEASE! - in Feedback/Requests [original thread]
Change to "Innovations Breach Scrambler Pistol" or "Khanid Breach Scrambler Pistol".
- by True Adamance - at 2015.05.25 05:00:00
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350. cosmetic surgery - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Everybody guesses their race at the beginning. I'm just glad I guessed right. Researched mine. Unfortunately the true ethnicity of this character is not actually available in EVE and Dust however this ethnicity did eff...
- by True Adamance - at 2015.05.25 01:21:00
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351. Fix Armor tanks. - in Feedback/Requests [original thread]
Doc DDD wrote: it's hardly an I WIN button, more of an ' i can get out of the redline for 30 seconds without having to restock 1.3 million isk worth of tanks '. Like I said, nerfing armor tanks ( reps or hardeners ) would allow 2 swarmers to de...
- by True Adamance - at 2015.05.23 22:53:00
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352. Fix Armor tanks. - in Feedback/Requests [original thread]
Sir Dukey wrote: Optimus Last Prime wrote: That would just be too O.P. Like the tanks we have right now repping 200 armor per sec forever? Again repping for values over 200 per second is not the root of the issue, its that the modules...
- by True Adamance - at 2015.05.22 03:39:00
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353. Scrambler rifle charge nerf - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: True Adamance wrote: KAGEHOSHI Horned Wolf wrote: KEROSIINI-TERO wrote: But the charged shot isn't the problem. It is the ability to put several high damage shots within very few pixels near instantaneously...
- by True Adamance - at 2015.05.22 02:03:00
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354. Fix Armor tanks. - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: True Adamance wrote: Scheneighnay McBob wrote: Isn't your character old enough to remember when that was the case, and it didn't work? I believe this was primary because armour repairers were bugged. However back ...
- by True Adamance - at 2015.05.22 01:39:00
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355. Idea to Make LP Marine SKINs More Appealing - in Feedback/Requests [original thread]
Breakin Stuff wrote: Oswald Rehnquist wrote: Except you then turn Marine skins from a trophy / symbol of pride to a "necessity" or function. And honestly they are not that hard to get since LP has been boosted so much since its inception. 6...
- by True Adamance - at 2015.05.22 01:33:00
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356. Fix Armor tanks. - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Isn't your character old enough to remember when that was the case, and it didn't work? I believe this was primary because armour hardeners were bugged. However back when this was the primary mode of Armour repairs ...
- by True Adamance - at 2015.05.22 01:25:00
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357. Fix Armor tanks. - in Feedback/Requests [original thread]
Sir Dukey wrote: Make the Armor Reps Active. Boom. Fixed. How hard was that. 200 reps per sec for 15 sec basic 250 ADV 300 PRO. 200 is a little much. Think staggered Repair Pulses since the numbers we have now for Armour Repairers are ...
- by True Adamance - at 2015.05.22 01:24:00
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358. The problem with Shield tanks vs Armor tanks. - in Feedback/Requests [original thread]
Sir Dukey wrote: True Adamance wrote: 3x CMP Shield Extenders and 2x ADV Hardeners with 1x ADV PG enhancer can amount to 6175 Shields and 10,000+ Effective Shielding in combat and fit any turret barring the Missile Launcher which requires a...
- by True Adamance - at 2015.05.22 01:18:00
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359. The problem with Shield tanks vs Armor tanks. - in Feedback/Requests [original thread]
Sir Dukey wrote: True Adamance wrote: Sir Dukey wrote: KalOfTheRathi wrote: Sir Dukey wrote: Missiles are almost absolutely pointless against an armor tank. Also, the blaster turret can probably dig through 2000-3000 of my shields b...
- by True Adamance - at 2015.05.22 01:02:00
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360. The problem with Shield tanks vs Armor tanks. - in Feedback/Requests [original thread]
Sir Dukey wrote: KalOfTheRathi wrote: Sir Dukey wrote: Missiles are almost absolutely pointless against an armor tank. Also, the blaster turret can probably dig through 2000-3000 of my shields before the shield hardener is up (My primary ...
- by True Adamance - at 2015.05.22 00:49:00
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