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261. Faction Warfare Ranks( Give us another chance Rattati!) - in Feedback/Requests [original thread]
If I recall correctly I was very pleased to see a spread sheet in which CCP Rattati himself was listing potential names for Amarrian things and they were not entirely composed latin compositions torn out of Roman history.
- by True Adamance - at 2015.06.24 04:25:00
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262. Merge shield regulators and rechargers into one module - in Feedback/Requests [original thread]
^ But also armour repairers are traditionally low slow modules.
- by True Adamance - at 2015.06.22 23:25:00
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263. Large Blasters Need Balancing - in Feedback/Requests [original thread]
Juno Tristan wrote: True Adamance wrote: Juno Tristan wrote: True Adamance wrote: Juno Tristan wrote: if large blasters were the problem we'd see them equipped to shield HAVs (and you don't, because any that do are quickly shut down...
- by True Adamance - at 2015.06.19 02:25:00
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264. Faction warfare. - in Feedback/Requests [original thread]
Good idea yes? Good system for FW? No. There needs to be some form of organic regulation in the system of some kind. Otherwise you have the issue you find in EVE. FW is either ruled by Farmers who switch sides when LP prices for a faction sky ro...
- by True Adamance - at 2015.06.19 00:11:00
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265. Large Blasters Need Balancing - in Feedback/Requests [original thread]
Juno Tristan wrote: True Adamance wrote: Juno Tristan wrote: if large blasters were the problem we'd see them equipped to shield HAVs (and you don't, because any that do are quickly shut down) the issue is the hardener/rep combination re...
- by True Adamance - at 2015.06.18 23:55:00
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266. The large plasma turret, why isn't it like the PLC? - in Feedback/Requests [original thread]
KalOfTheRathi wrote: There aren't any plasma turrets in the game. The blaster works pretty much like an assault rifle. Only it isn't as good as it has been Nerf Hammered nearly as much. It is better than the militia assault rifle. That much is...
- by True Adamance - at 2015.06.18 04:03:00
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267. REQUEST: AV Acknowledgement - in Feedback/Requests [original thread]
Breakin Stuff wrote: Disposable Assets Not sure I personally agree with that. I really need to format a proper response however to summarise it quickly it would be that rather than a disposable asset I would personally like to see HAV and o...
- by True Adamance - at 2015.06.18 02:23:00
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268. The large plasma turret, why isn't it like the PLC? - in Feedback/Requests [original thread]
Sgt Kirk wrote: Zan Azikuchi wrote: Any is fine really, I'm just getting tired of the monotony of seeing the same thing every time, need's diversity, this game. Diversity = good. Talk to some of the other guys and they think diversity is...
- by True Adamance - at 2015.06.18 01:13:00
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269. The large plasma turret, why isn't it like the PLC? - in Feedback/Requests [original thread]
Bright Cloud wrote: Dude are you smoking pot? Changing the blaster turret to fire PLC rounds yeah right could we get more ridicoulusly OP ideas please? You realise that it would not fire Plasma Cannon Rounds automatically from a 75 round mag...
- by True Adamance - at 2015.06.17 08:39:00
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270. The large plasma turret, why isn't it like the PLC? - in Feedback/Requests [original thread]
Sgt Kirk wrote: Zan Azikuchi wrote: True Adamance wrote: Zan Azikuchi wrote: Like seriously, it could definitely fit well if it were just like the PLC and had a large explosion size to boot so as to mitigate the necessary damage, I mea...
- by True Adamance - at 2015.06.17 04:56:00
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271. REQUEST: AV Acknowledgement - in Feedback/Requests [original thread]
Mina Longstrike wrote: I believe the real issue is that vehicle raw HP is too low, hardeners harden for too much, and effective reps per second are way too high. Increase the raw hp (makes vehicles feel a bit more confident without modules up),...
- by True Adamance - at 2015.06.17 04:11:00
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272. [Feedback] What's OP (+ ideas on how to fix) - in Feedback/Requests [original thread]
Adipem Nothi wrote: True Adamance wrote: Adipem Nothi wrote: ... in favor of ScR tuning to bring it into balance with other rifles ... ScR is in balance with other rifles in its line. Fully quantifiable statement when comparing it to ...
- by True Adamance - at 2015.06.17 01:41:00
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273. The large plasma turret, why isn't it like the PLC? - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Like seriously, it could definitely fit well if it were just like the PLC and had a large explosion size to boot so as to mitigate the necessary damage, I mean, that was the original concept of the plasma turret in the trail...
- by True Adamance - at 2015.06.17 01:15:00
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274. [Feedback] What's OP (+ ideas on how to fix) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Updated OP. Changed my mind about myofibs after running them again. Not to say that all the Forum Complaints are baseless; only that I'm not convinced that they're a big problem. Also, the upcoming changes to strafe speed ...
- by True Adamance - at 2015.06.17 01:12:00
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275. Large Blasters Need Balancing - in Feedback/Requests [original thread]
Breakin Stuff wrote: Making HAVs more ineffective at shooting infantry is something I cannot support. Not inefficient. Just a different kind of efficiency. No rapid fire blaster-esque machinegun/rapid rocket turrets. Large calibre, slow RoF...
- by True Adamance - at 2015.06.17 01:10:00
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276. Large Blasters Need Balancing - in Feedback/Requests [original thread]
Juno Tristan wrote: if large blasters were the problem we'd see them equipped to shield HAVs (and you don't, because any that do are quickly shut down) the issue is the hardener/rep combination relative to the Shield tank's inability to stack ...
- by True Adamance - at 2015.06.17 01:07:00
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277. Large Blasters Need Balancing - in Feedback/Requests [original thread]
There is not a single turret in Dust 514 that constitutes a logical main tank gun. The Blaster is for all intents and purposes a modern Autocanon lacking any explosive power, range, and firing as though it were a machinegun. The Railgun lacks ex...
- by True Adamance - at 2015.06.16 03:13:00
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278. FW Idea - in Feedback/Requests [original thread]
thor424 wrote: True Adamance wrote: That fails to fundamentally address the problem that plagues Dust 514's Faction Warfare. We still lack the agency to be where we need to be. In this case we either subject ourselves to a the randomness of ...
- by True Adamance - at 2015.06.12 03:17:00
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279. FW Idea - in Feedback/Requests [original thread]
That fails to fundamentally address the problem that plagues Dust 514's Faction Warfare. We still lack the agency to be where we need to be. In this case we either subject ourselves to a the randomness of the traditional queuing or fundamentall se...
- by True Adamance - at 2015.06.12 02:20:00
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280. idea for tanks - in Feedback/Requests [original thread]
One Eyed King wrote: I hear that passive hardeners are a problem to begin with, wouldn't a change toward active hardeners fix the other problems in addition to this one? Passive Hardeners are not a problem. They do not exist in the game curr...
- by True Adamance - at 2015.06.11 02:09:00
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