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2101. [Resolving: Team Killing & LP Payout] - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: LudiKure ninda wrote: For any tipe of team kill : 100 lp less per frendly kill and no salvage I'm not sure immediately saying 'No salvage at all' is fair. Sometimes accidents happen. Being an HAV pilot I concur....
- by True Adamance - at 2014.08.12 21:11:00
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2102. Laser turrets. - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: only if i can have Swarm turrets for LAVs only! Death Race here i come! That was actually how I envisaged missile turrets..........
- by True Adamance - at 2014.08.12 21:10:00
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2103. [Resolving: Team Killing & LP Payout] - in Feedback/Requests [original thread]
Mobius Kaethis wrote: What about when someone kills you? I really feel like the best solution to team killing is simply setting team mates of the team killer attack the player in question without repercussion for a certain period of time. Here...
- by True Adamance - at 2014.08.12 20:50:00
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2104. New Laser Heavy weapon - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Repeating Laser Cannon could look a little like the Chain Gun from duke nukem pic 1 pic 2 Pic 3 pic 4 i would think maybe 1/3 less ROF but 1/3 more DMG per shot then the HMG and use the laser damage profile of...
- by True Adamance - at 2014.08.12 04:32:00
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2105. is it me or are swarms hilariously broken vs pythons? - in Feedback/Requests [original thread]
JRleo jr wrote: True Adamance wrote: I want to direct you all to Saxonmish video...how to go 33/0 with ADS...... survive ungodly AV, and activate AB's every 10 seconds.......... https://www.youtube.com/watch?v=Kyod4YuwQ4U I don't use af...
- by True Adamance - at 2014.08.11 22:57:00
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2106. is it me or are swarms hilariously broken vs pythons? - in Feedback/Requests [original thread]
I want to direct you all to Saxonmish video...how to go 33/0 with ADS...... survive ungodly AV, and activate AB's every 10 seconds.......... https://www.youtube.com/watch?v=Kyod4YuwQ4U
- by True Adamance - at 2014.08.11 22:13:00
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2107. Hindering dual tanking. - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: Cat Merc wrote: Gavr1lo Pr1nc1p wrote: The Scrubler Rifle is the reason peole dual tank shield suits...if you haven't ran a shield suit before, that weapon is literally killing you faster than an HMG at point blank....
- by True Adamance - at 2014.08.11 20:47:00
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2108. limit tank numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Last time a pack of pubstars dropped six tanks in a match with me I wound up doing a few million ISK worth of destroyed tanks. Forge gun + positioning + distracted tank drivers = glorious fireballs. I'm disappointed the...
- by True Adamance - at 2014.08.11 11:02:00
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2109. limit tank numbers - in Feedback/Requests [original thread]
Adipem Nothi wrote: True Adamance wrote: Apothecary Za'ki wrote: just did a match where we ended up being spawn camped by 7-8 tanks.. thats just effing stupid.. limit it to 3 tanks at the most mostly G0DS AM0NG MEN who were spamming and ...
- by True Adamance - at 2014.08.11 03:51:00
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2110. Hindering dual tanking. - in Feedback/Requests [original thread]
ladwar wrote: True Adamance wrote: ladwar wrote: Yes, damage mods to low slots even vehicles, i'll trade you all my star wars collectable cups 4 it And not just Damage modules. Weapon Type Modules. 1.Heat Sinks (apply damage buffs to ...
- by True Adamance - at 2014.08.11 03:44:00
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2111. Still no reason to skill into Gal Assault - in Feedback/Requests [original thread]
bamboo x wrote: Commander Noctus wrote: I love my Gallante Assault. Sure, the bonus isn't great, seeing as the plasma rifle is already incredibly stable, but it makes strafing and shooting accurately all the more easier. Don't get me wrong,...
- by True Adamance - at 2014.08.11 03:13:00
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2112. Logistics dropship - in Feedback/Requests [original thread]
Devadander wrote: Is it erased? Is it considered a client update to return it? With ADS so feisty these days, would that not be a good compliment? Give ADS something to escort/destroy/tandem. I would pilot one constantly. CPM? Blue-tag? Pleas...
- by True Adamance - at 2014.08.11 02:45:00
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2113. Hindering dual tanking. - in Feedback/Requests [original thread]
ladwar wrote: Yes, damage mods to low slots even vehicles, i'll trade you all my star wars collectable cups 4 it And not just Damage modules. Weapon Type Modules. Heat Sinks (apply damage buffs to laser weapons) Magnetic Field Stabilisers (...
- by True Adamance - at 2014.08.11 02:43:00
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2114. Hindering dual tanking. - in Feedback/Requests [original thread]
Sgt Kirk wrote: True Adamance wrote: el OPERATOR wrote: True Adamance wrote: el OPERATOR wrote: I think the racial slot stats already largely are doing this, Cal have a bunch of highs, Gal abunch of lows, Amarr a little of both but ...
- by True Adamance - at 2014.08.11 02:33:00
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2115. limit tank numbers - in Feedback/Requests [original thread]
ladwar wrote: Coleman Gray wrote: What stopped you or your.team using AV? Its a full time job and they rather kill infantry. seriously thats why av nades had to take a nerf, dual specing av and infantry should be left to commandos. EWWW...
- by True Adamance - at 2014.08.11 01:41:00
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2116. Hindering dual tanking. - in Feedback/Requests [original thread]
el OPERATOR wrote: True Adamance wrote: el OPERATOR wrote: I think the racial slot stats already largely are doing this, Cal have a bunch of highs, Gal abunch of lows, Amarr a little of both but slow movement, Min a little of both but fas...
- by True Adamance - at 2014.08.11 00:46:00
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2117. Hindering dual tanking. - in Feedback/Requests [original thread]
el OPERATOR wrote: I think the racial slot stats already largely are doing this, Cal have a bunch of highs, Gal abunch of lows, Amarr a little of both but slow movement, Min a little of both but fast movement. The base stats race-wise are in li...
- by True Adamance - at 2014.08.11 00:28:00
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2118. Rifle suggestions - in Feedback/Requests [original thread]
TIMMY DAVIS wrote: please stop. just because you think, you know, what's going doesn't mean that you do. There are other threads. You don't like my idea, so be it. Good Day What do you mean think....this is a long standing established gam...
- by True Adamance - at 2014.08.10 23:47:00
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2119. limit tank numbers - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: True Adamance wrote: Apothecary Za'ki wrote: just did a match where we ended up being spawn camped by 7-8 tanks.. thats just effing stupid.. limit it to 3 tanks at the most mostly G0DS AM0NG MEN who were spamming ...
- by True Adamance - at 2014.08.10 23:37:00
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2120. limit tank numbers - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: just did a match where we ended up being spawn camped by 7-8 tanks.. thats just effing stupid.. limit it to 3 tanks at the most mostly G0DS AM0NG MEN who were spamming and capping tanks They paid ISK to bring out HAV...
- by True Adamance - at 2014.08.10 23:19:00
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