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321. Minmatar Loyalists how does this make you feel? - in General Discussions [original thread]
True Adamance wrote: http://image.blingee.com/images19/content/output/000/000/000/7fc/840218242_1474156.gif?4 Disciple Of Kesha wrote: Praise Jamyl; Empress of Swag . Show your faith by making banners to cheer our templars on and demorali...
- by Toby Flenderson - at 2014.02.24 04:22:00
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322. Tankers can do it - in General Discussions [original thread]
Arx Ardashir wrote: Why? Yeah I don't really get this either. I don't care for tanks being one-man-armies but I don't see how this means that people should be able to operate a turret while driving a car. I don't pretend to understand exactl...
- by Toby Flenderson - at 2014.02.23 18:00:00
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323. question about the smg and combat rifle - in General Discussions [original thread]
Chuckles Brown wrote: SMGs are for those losers that have no gun game and need to resort to spraying at their opponent in hopes to save their engagement. Just like the ones that chuck grenades when they start getting manhandled. "Oh crap, he'...
- by Toby Flenderson - at 2014.02.23 17:53:00
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324. Forge Gun on Infantry - in General Discussions [original thread]
ROMULUS H3X wrote: ThePlayerkyle13 wrote: Ok, this shocked me because i thought it was nearly impossible to kill Infantry with FGs, i jumped in a match recently & the opposing team had 1 FGer & he killed Infantry without breaking a s...
- by Toby Flenderson - at 2014.02.23 03:47:00
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325. Forge Gun on Infantry - in General Discussions [original thread]
ThePlayerkyle13 wrote: Ok, this shocked me because i thought it was nearly impossible to kill Infantry with FGs, i jumped in a match recently & the opposing team had 1 FGer & he killed Infantry without breaking a sweat, at the time i th...
- by Toby Flenderson - at 2014.02.23 03:25:00
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326. Fastest redline stomp EVER - in General Discussions [original thread]
Scheherazade VII wrote: Alternate Insano wrote: Yesterday got on a team with the Nyain boys for Domination. It was the map with the little bridge in the middle and the obj on the bridge. I was the second merc out of the MCC and we had the e...
- by Toby Flenderson - at 2014.02.22 15:29:00
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327. Plasma Cannon Needs A Buff - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Toby Flenderson wrote: TranquilBiscuit ofVaLoR wrote: Dexter307 wrote: Toby Flenderson wrote: Definitely a no on the clip size. Think about the damage being done after leveling it up with DMs... 313*1....
- by Toby Flenderson - at 2014.02.21 23:21:00
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328. Plasma Cannon Needs A Buff - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Dexter307 wrote: Toby Flenderson wrote: Definitely a no on the clip size. Think about the damage being done after leveling it up with DMs... 313*1.15*1.18 = 425 roughly for splash with only the first shot. A...
- by Toby Flenderson - at 2014.02.21 20:20:00
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329. Plasma Cannon Needs A Buff - in General Discussions [original thread]
Dexter307 wrote: Toby Flenderson wrote: Definitely a no on the clip size. Think about the damage being done after leveling it up with DMs... 313*1.15*1.18 = 425 roughly for splash with only the first shot. All that needs to be done is hop ar...
- by Toby Flenderson - at 2014.02.21 20:17:00
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330. Plasma Cannon Needs A Buff - in General Discussions [original thread]
Definitely a no on the clip size. Think about the damage being done after leveling it up with DMs... 313*1.15*1.18 = 425 roughly for splash with only the first shot. All that needs to be done is hop around until the next shot can be fired and then...
- by Toby Flenderson - at 2014.02.20 20:10:00
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331. 190K Cap? - in General Discussions [original thread]
The cap doesn't refer to the total SP that is available per week. The SP cap is a limit to how much SP you can earn from passive participation in a match. If you capped in the first day of the week and then managed to play another 100 games earnin...
- by Toby Flenderson - at 2014.02.20 12:12:00
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332. Petition: Keep proposed Minmatar Assault Bonus - in General Discussions [original thread]
Signed. I would much rather them keep the explosive round bonus and forget the mass driver buff. Could give the suit a unique specialization.
- by Toby Flenderson - at 2014.02.19 12:04:00
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333. Everyone needs to learn this about vehicles - in General Discussions [original thread]
PO0KY wrote: I get what you're saying. But by the time they release those other vehicles I'll either be dead, or too arthritic to hold a remote. Agreed. I will change my phrasing when it becomes necessary. Though, I typically say "tank/jeep...
- by Toby Flenderson - at 2014.02.19 00:50:00
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334. Marauder event starts tomorrow. - in General Discussions [original thread]
LT Dans Legs wrote: I will be rocking the HMG myself. I hate you nova knives dudes lol. Watching my back I will be. ( Yodas voice) +1 for this name.
- by Toby Flenderson - at 2014.02.19 00:47:00
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335. Marauder event starts tomorrow. - in General Discussions [original thread]
Joseph Ridgeson wrote: The amount of Forge Guns hitting my Tank will be absurd. Will be a fun event. I will probably try out a lot of ground game as well. I was really excited to see the incentive to forge tanks but it seems like they have ...
- by Toby Flenderson - at 2014.02.19 00:46:00
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336. On Swarms. Damage is close to fine. - in General Discussions [original thread]
Alena Ventrallis wrote: Again, the issue isn't damage, but the application of such. These numbers are to give a general idea. I won't run numbers for all possible combinations of Swarms vs tanks because that'd take forever. But they aren't as b...
- by Toby Flenderson - at 2014.02.17 20:17:00
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337. we need to nerf the remote explosives to suits - in General Discussions [original thread]
Texs Red wrote: In 1.8 sentinels will have up to 25% reduction to explosives, this will reduce RE effectiveness on heavies. Solved right here. I don't think anything should survive a remote explosive but they will be able to soon so this thr...
- by Toby Flenderson - at 2014.02.17 16:07:00
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338. The Scout Utopia - in General Discussions [original thread]
Llast 326 wrote: The old registry was organized by kill count and tracked Kd/R It was easy tO see the top scouts KDR does not a top scout make. (Also the Registry did not track KD/R it tracked kills only) Many aspects of scouting come i...
- by Toby Flenderson - at 2014.02.17 04:29:00
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339. The Scout Utopia - in General Discussions [original thread]
noob spaceman wrote: Cyrius Li-Moody wrote: Toby Flenderson wrote: Cool idea. How would you determine who is in the top 100 scouts? If there was only some sort of registry that held the names of all veteran scouts.... Gosh if only s...
- by Toby Flenderson - at 2014.02.17 03:34:00
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340. Gallente should be the first to get an anti-personnel mine - in General Discussions [original thread]
Aero Yassavi wrote: Sgt Kirk wrote: Magnus Amadeuss wrote: Aero Yassavi wrote: Sgt Kirk wrote: Just sayin. Despite the fact that the only anti-personnel mine we know of in New Eden is the Amarr Flayer Mine from Templar One? Th...
- by Toby Flenderson - at 2014.02.16 22:38:00
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