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301. Que-syncing - in General Discussions [original thread]
Mikey The Bandaid wrote: We like to q sync fw matches, usually for either Caldari or Amarr because they never seen to win (and there is usually q syncd squads fighting against us). Every once in a while we throw in a pub in between, to make som...
- by Toby Flenderson - at 2014.02.28 19:54:00
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302. Que-syncing - in General Discussions [original thread]
emtbraincase wrote: Meeko Fent wrote: low genius wrote: sometimes it's nice to be able to play with your buddies. Squads? How many friends you got that still play? if you see us with 8-12 in a match, it's because we have 8 -12 corp...
- by Toby Flenderson - at 2014.02.28 19:40:00
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303. Que-syncing - in General Discussions [original thread]
abarkrishna wrote: Allow me to explain it to you. Blues are ******* stupid. They annoy us and tend to do very stupid things. Instead of playing with them we would rather play with competent players who know how to play their role and actually ...
- by Toby Flenderson - at 2014.02.28 12:14:00
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304. Que-syncing - in General Discussions [original thread]
lowratehitman wrote: Life is too short to sit around for 10 minutes waiting on everybody to get their crap together to qsync, just start a squad, make it public, let random people join, meet new people, get your hands dirty and leave your ego a...
- by Toby Flenderson - at 2014.02.28 12:12:00
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305. Que-syncing - in General Discussions [original thread]
Fraceska wrote: Meeko Fent wrote: How do you determine the meta level of a person if they have a ton of proto fiys, but run the one standard fit mainly? Or the guy with a ton of standard and militia fits but primarily runs their one proto f...
- by Toby Flenderson - at 2014.02.28 12:09:00
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306. Que-syncing - in General Discussions [original thread]
low genius wrote: sometimes it's nice to be able to play with your buddies. I agree, but they usually run proto, at least in my experience. It wouldn't be a problem if they all didn't run proto but it's really overwhelming expecting an org...
- by Toby Flenderson - at 2014.02.28 12:07:00
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307. Que-syncing - in General Discussions [original thread]
Kristoff Atruin wrote: People sync when they can because it's more fun when you've got a full team of people willing to play as a team, and because it makes the game actually fun when you get matched against a stacked team (synched or otherwise...
- by Toby Flenderson - at 2014.02.28 05:33:00
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308. Que-syncing - in General Discussions [original thread]
Fraceska wrote: It's to minimize the chances of them losing significant ISK. So they stack the odds in their favor to come out positive in the end without a true challenge. Notice how if they come across another stacked team they leave. Why? Be...
- by Toby Flenderson - at 2014.02.28 05:09:00
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309. Que-syncing - in General Discussions [original thread]
ReGnYuM wrote: OP Pubs or FW? Pubs. I understand why people would want to bring in help for FW since it seems slightly more competitive but pub matches are where I go to have fun and blow off steam.
- by Toby Flenderson - at 2014.02.28 05:08:00
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310. Que-syncing - in General Discussions [original thread]
Ludvig Enraga wrote: Toby Flenderson wrote: I've basically just started leaving matches against corps que-syncing into pub matches to proto stomp. What I don't understand is why they need more than a squad of 6 to turn the tides of the battl...
- by Toby Flenderson - at 2014.02.28 05:07:00
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311. Que-syncing - in General Discussions [original thread]
Awry Barux wrote: I agree with you entirely- it's truly pathetic. However, a bunch of vets are about to come out of the woodwork shrieking "HTFU queue sync or go back to COD" and some blather about how it should encourage newbies to corp up. Ju...
- by Toby Flenderson - at 2014.02.28 04:53:00
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312. Que-syncing - in General Discussions [original thread]
echo47 wrote: If people would actually play the game and not get intimidated before the game even starts, or quit half way through it would not be so bad. A lot of them are not as good as you think they are, this is why they que-sync to begin w...
- by Toby Flenderson - at 2014.02.28 04:50:00
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313. Que-syncing - in General Discussions [original thread]
I've basically just started leaving matches against corps que-syncing into pub matches to proto stomp. What I don't understand is why they need more than a squad of 6 to turn the tides of the battle or why they use proto when they have 10+ organiz...
- by Toby Flenderson - at 2014.02.28 04:33:00
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314. Yet another reason why the new logi racial bonuses seem so silly - in General Discussions [original thread]
Nocturnal Soul wrote: Please just stop with this already. I would tell you why the bonuses are good but they're 20 other freaking threads already filled with my answer. ^^^ This
- by Toby Flenderson - at 2014.02.27 23:05:00
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315. Give blasters HMG like dispersion - in General Discussions [original thread]
This would be interesting. +1 sort
- by Toby Flenderson - at 2014.02.26 12:14:00
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316. Ambush ISK payouts should not be based on warpoints - in General Discussions [original thread]
stlcarlos989 wrote: Soldier Sorajord wrote: So basically you want the Heavy/Assault's reason for survival to get a big paycut. No. You must not logi with good equipment because I'm pretty sure my proto costs a hefty sum more than your Proto ...
- by Toby Flenderson - at 2014.02.25 05:12:00
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317. To all the people crying about remotes - in General Discussions [original thread]
Appia Vibbia wrote: It's one thing to set up a trap that a heavy or tanked out medium suit comes by and detonate REs. There's some about the free kills on people that don't flux objective before they hack them. But being able to toss the REs as...
- by Toby Flenderson - at 2014.02.25 04:57:00
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318. To all the people crying about remotes - in General Discussions [original thread]
ALT2 acc wrote: DEZKA DIABLO wrote: Let me just start by saying GIT GUD SCRUBZ! Remotes only recently made it to popularity because now they stick, tank spam, LAV fat suit drive by and hunting down 300 HP scouts with a vehicle scanner an a ...
- by Toby Flenderson - at 2014.02.25 02:49:00
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319. Give Scouts a running drop kick - in General Discussions [original thread]
Chunky Munkey wrote: Only if heavies get a SNES villain-style chesty laugh animation when scouts try to melee them. You've got yourself a deal.
- by Toby Flenderson - at 2014.02.25 02:41:00
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320. Give Scouts a running drop kick - in General Discussions [original thread]
How did Liu Kang's charged bicycle kick not make it into consideration?
- by Toby Flenderson - at 2014.02.24 12:13:00
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