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341. The PG on the kin cats...... - in General Discussions [original thread]
Awry Barux wrote: And why is the skill bonus 1% to kin cat efficacy per level? With complex kin cats, that's a whole 0.6% faster! Yeah this isn't very promising. I think if they increased this bonus to 3% maybe then it wouldn't seem so bad. ...
- by Toby Flenderson - at 2014.02.16 22:35:00
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342. The Scout Utopia - in General Discussions [original thread]
Cool idea. How would you determine who is in the top 100 scouts?
- by Toby Flenderson - at 2014.02.16 20:36:00
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343. 1.8 Confirmed for Feb. 18th 2014, Get your wallets ready! - in General Discussions [original thread]
Thought this would be better. I guess not haha.
- by Toby Flenderson - at 2014.02.16 20:29:00
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344. Yet again, infantry deciding the fate of tanks - in General Discussions [original thread]
Spkr4theDead wrote: Toby Flenderson wrote: Spkr4theDead wrote: Arkena Wyrnspire wrote: What gives tankers the right to decide the fate of infantry? Because that's exactly what they're doing now. Practically every match comes down to w...
- by Toby Flenderson - at 2014.02.16 08:34:00
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345. Yet again, infantry deciding the fate of tanks - in General Discussions [original thread]
Spkr4theDead wrote: Toby Flenderson wrote: Haha I'm just now reading the posts by the OP above my response. This is hilarious, forget everything I said about changing threads like these. It's far more entertaining to read this guy talk about...
- by Toby Flenderson - at 2014.02.16 08:11:00
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346. Why Kin Cats are so messed Up - in General Discussions [original thread]
Piraten Hovnoret wrote: Toby Flenderson wrote: CRYPT3C W0LF wrote: Ghosts Chance wrote: you forgot a bunch of modules for that average... like the basic kin kat for example or dampeners range extenders range amps stamina mods my...
- by Toby Flenderson - at 2014.02.16 08:06:00
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347. Why Kin Cats are so messed Up - in General Discussions [original thread]
CRYPT3C W0LF wrote: Ghosts Chance wrote: you forgot a bunch of modules for that average... like the basic kin kat for example or dampeners range extenders range amps stamina mods myrofybril stims... probably a few others None of ...
- by Toby Flenderson - at 2014.02.16 06:53:00
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348. Msg to the Dust 514 Community - in General Discussions [original thread]
ReGnYuM wrote: It is late and I am tired, so I will update the list tomorrow. On a last note, I don't know what is more pathetic. People justify why they send GG's in a public match or theses so-called vets, who still don't have a claim to the ...
- by Toby Flenderson - at 2014.02.16 06:29:00
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349. Msg to the Dust 514 Community - in General Discussions [original thread]
ReGnYuM wrote: If you by chance come across me soloing in public contracts and your semi organized six man squad by chance beats the team I am placed in. Please do not send me a GG message 1. I find it disrespectful. 2. Public matches mean ...
- by Toby Flenderson - at 2014.02.16 05:08:00
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350. Yet again, infantry deciding the fate of tanks - in General Discussions [original thread]
Haha I'm just now reading the posts by the OP above my response. This is hilarious, forget everything I said about changing threads like these. It's far more entertaining to read this guy talk about how good he is. The last two posts before mine ...
- by Toby Flenderson - at 2014.02.16 01:45:00
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351. Yet again, infantry deciding the fate of tanks - in General Discussions [original thread]
Spkr4theDead wrote: Arkena Wyrnspire wrote: What gives tankers the right to decide the fate of infantry? Because that's exactly what they're doing now. Practically every match comes down to who spams the most tanks. LOL That's in the gam...
- by Toby Flenderson - at 2014.02.16 01:41:00
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352. its official, we need to nerf remote explosives - in General Discussions [original thread]
Step 1: Nerf REs. Step 2: Nerf other hardly used weapons when people start using them more frequently. Step 3: Kill Dust Step 4: GǪ . . . Step 9: GǪ Step 10: Profit
- by Toby Flenderson - at 2014.02.14 12:19:00
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353. 79-1 just happened - in General Discussions [original thread]
Spkr4theDead wrote: HYENAKILLER X wrote: Unbelievable. Individual stats don't matter on a team-based game. Thanks for saying this. I too could care less about kills as long as m playing the objective or trying to help teammates in whate...
- by Toby Flenderson - at 2014.02.13 20:41:00
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354. Welcome back Saberwing. - in General Discussions [original thread]
CCP Saberwing wrote: - There's a good chance that the Minmatar Assault bonus rounds to explosive weaponry will go away due to the buff to Mass Drivers. That's too bad, I would much prefer the clip to the damage. I'd even be ok with nerving...
- by Toby Flenderson - at 2014.02.11 05:46:00
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355. CCP, respec or no respec? That is the question... - in General Discussions [original thread]
The Terminator T-1000 wrote: I prefer a respec of some sort, but I can live without. What is killing is not knowing if there will be one or not so I know what to do with my SP. If I knew for sure that we will be having a respec, I can spend my ...
- by Toby Flenderson - at 2014.02.10 23:00:00
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356. Announcement:February Event! - in Announcement and Events [original thread]
CCP Eterne wrote: In February, the hearts of many grow heavy. But love is a battlefield and there are none better equipped to deal with the damage than the mercenaries of DUST 514. And toughest of all of them are the brave men and women who don...
- by Toby Flenderson - at 2014.02.10 12:21:00
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357. Unallocated sp, banked for 1.8 - in General Discussions [original thread]
OZAROW wrote: Joel II X wrote: Gallente Scout 5. It's already released, so I don't have to wait much. Just half way done! Good choice, already have both, but need my cloak, magsec an possibly that cal scout Sitting on 3.3 mil right now...
- by Toby Flenderson - at 2014.02.10 12:18:00
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358. CPM a push to remove DMG Mods - in General Discussions [original thread]
Yelhsa Jin-Mao wrote: I hope you get cancer for even suggesting CCP remove my 3 militia damage mod BPOs. I think you might not know what cancer is. That or you need perspective.
- by Toby Flenderson - at 2014.02.09 23:06:00
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359. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
I like this idea a lot but I would have no idea what numbers to use. I would be inclined to suggest something between what you suggested and what the suits currently have. I agree with the logic though fo sure.
- by Toby Flenderson - at 2014.02.09 22:53:00
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360. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Delta90212 wrote: Haha thats not the only thing Its gonna be a good time for minmatar assault suit users. CR: 68 shots ACR 85 shots FLAY:8 shots MD:11 shots AMD:13 shots SMG: 100 shots
- by Toby Flenderson - at 2014.02.09 00:26:00
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