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61. {{FEEDBACK}} CCP honest opinion of DUST514 and small corps.PLEASE READ CCP - in Feedback/Requests [original thread]
Bojo The Mighty wrote: iLLMaTiC619 wrote: yea my corp is small we have like 35 but only a handful are active but we put up a good fight. We have tanks, dropships and pretty good gear.. no proto suits but pretty good gear. I think the point ...
- by Thrillhouse Van Houten - at 2013.03.16 08:42:00
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62. DusterBuster's Suggestion Series - #6 The New Player Experience - in Feedback/Requests [original thread]
Great series DusterBuster. Hard to argue with basically any point you've brought up. There are a couple of things. I like idea "a" and the same sort of thing has been kicked around a lot in other "new player" threads. I am also sortof wary of the...
- by Thrillhouse Van Houten - at 2013.03.16 08:10:00
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63. pve - missions - in Feedback/Requests [original thread]
I like the idea of a level 4 Agent Mission in Dust being something that is virtually impossible for a person to solo. However, we are immortal clone soldiers, there is absolutely nothing saying we can't burn up quite a few clones in order to get a...
- by Thrillhouse Van Houten - at 2013.03.16 07:43:00
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64. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: I am a logi. And i don't see a problem with less WP for doing my duty. The reward for me is immaterial. I don't have to kill. But someone have to do it. Let's not kid ourselves. DUST is FPS. It means it is aimed a...
- by Thrillhouse Van Houten - at 2013.03.15 06:43:00
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65. {{FEEDBACK}} CCP honest opinion of DUST514 and small corps.PLEASE READ CCP - in Feedback/Requests [original thread]
I'm not exactly an expert (I started about 10 days after the Beta opened) but word is that 3 million-ish SP will pretty much top you out in a given weapon specialty. 4 million will put you in proto suits plus proto weapons with topped out skills. ...
- by Thrillhouse Van Houten - at 2013.03.15 05:55:00
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66. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Quick addition... Why no WP for repairing vehicles or installations? Doesn't need to be a lot. Something like +5 per cycle (unless overheating gets added, then it'd need a buff), limited at whatever seems fair to the Devs just like triage now. I...
- by Thrillhouse Van Houten - at 2013.03.14 07:59:00
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67. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Awesome thread is awesome. I couldn't agree with the essence of this entire thread more. There is a massive parity in the Risk vs. Reward paradigm of the Eve/Dust universe between certain battlefield roles that needs to be addressed. You see th...
- by Thrillhouse Van Houten - at 2013.03.14 07:53:00
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68. Something to fight for - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: You might find this interesting. Completely...freaking...riveted! Thanks for posting that. I always knew what we would be fighting for in theory, but that kindof hammers home the immensity of Dusts planned ...
- by Thrillhouse Van Houten - at 2013.03.13 05:21:00
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69. STANDINGS: Social Justice, Vengeance and Solidarity for all, as it in EVE, let ... - in Feedback/Requests [original thread]
No reason not to have this. For a start, it is in Eve and it works in Eve. Dust is in New Eden just like Eve and has Corporations and will have Factions just like Eve. I'm honestly kindof disappointed in CCP for not incorporating more ideas that ...
- by Thrillhouse Van Houten - at 2013.03.13 04:24:00
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70. [Request] For friendly fire: mark repeated team-killers as yellow dots - in Feedback/Requests [original thread]
Vaeul wrote: STANDINGS would pretty much cover and take of this Double like for the awesomeness...
- by Thrillhouse Van Houten - at 2013.03.13 04:14:00
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71. Thoughts on War points - in Feedback/Requests [original thread]
Hagintora wrote: I think that Meta Level could help with matchmaking. Basing matchmaking on say, SP's, doesn't really help because some people (like me) have a whole bunch of SP's that they haven't assigned to anything effectively making them t...
- by Thrillhouse Van Houten - at 2013.03.13 00:48:00
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72. Nanohives and Drop uplinks. A Logis perspective. - in Feedback/Requests [original thread]
I like the replant idea. I see no reason why a half used NH or DU should be useless once it falls behind a tactical position. Scoop up that 3-uses-left DU and throw it a second time... There IS a way to differentiate between the two NH varieties....
- by Thrillhouse Van Houten - at 2013.03.09 08:30:00
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73. (Request) Female vs. Male Heavy Suits. - in Feedback/Requests [original thread]
WyrmHero1945 wrote: Making them fattier would be cute imo. A troll for a troll only makes the whole world...uh...uglier... On a more serious note, I don't think the male Minmatar Logistics suit model accurately portrays a package of the siz...
- by Thrillhouse Van Houten - at 2013.03.09 07:45:00
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74. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
I think their GOAL is to appeal to a wider group than the Eve'ers and in order to do that they have to dumb it down. This game is already dumbed down compared to Eve. Maybe that is just because they don't have as many weapons, modules, dropsuits, ...
- by Thrillhouse Van Houten - at 2013.03.07 05:16:00
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75. [Request] Planet Terraforming in the Distant Future - in Feedback/Requests [original thread]
Even futuristic terraforming would take many years, I reckon. I like the idea of making a desert planet more fertile (Arrakis ring any bells?) or causing extreme cooling at the poles of a lava planet, making it cheaper in the long run to harvest ...
- by Thrillhouse Van Houten - at 2013.03.07 04:44:00
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76. [Feedback] Response to [CCP]FoxFour: On the interface. - in Feedback/Requests [original thread]
Jaiden Longshot wrote: War Barge The table should provide a view of the map you are about to battle on. I don't know about everyone else but we use the time in the War Barge to go over tactics etc. Having the map to reference sure would be...
- by Thrillhouse Van Houten - at 2013.03.06 04:11:00
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77. [Feedback] Ditch clone count - in Feedback/Requests [original thread]
I think the idea has merit way out in null sec. Hell, if two corps have sick amounts of money to spend on clones, fits, vehicles, orbital support, etc... then why not allow them to have a battle over a district go on until one corp decides it has ...
- by Thrillhouse Van Houten - at 2013.03.06 03:57:00
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78. [Req] More MLT gear + ALL suits/guns/equipment represented in BPC starter fits (... - in Feedback/Requests [original thread]
The true starter fits (unlimited militia BPOs in all slots) should be for the chosen class of the player. That would be the "oh crap" fit in the unlikely but incredibly horrific circumstances that a player run entirely out of ISK. Fits made up com...
- by Thrillhouse Van Houten - at 2013.03.06 03:34:00
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79. [request] Ejection button - in Feedback/Requests [original thread]
Agree. One caveat is that players should be able to use inertia dampeners from any height so they don't get reamed to 0% shields just for getting ejected (should already be like that anyways). Pilots still need some kind of WP for troop transport...
- by Thrillhouse Van Houten - at 2013.03.05 23:11:00
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80. Request Completely remove SP - in Feedback/Requests [original thread]
I completely disagree with people saying that the OPs idea is out of line with MMORPGs and would make the game more like COD. Anyone ever hear of Ultima Online. One of the first non-level based MMORPGs if not the first in existence. The skill syst...
- by Thrillhouse Van Houten - at 2013.03.04 22:55:00
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