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101. Request - Transport WP - in Feedback/Requests [original thread]
I'm thinking this is on CCPs mind, yes. Medics gain triage points and revive points. AV guys get points for aiding in vehicle destruction. Like you said, all a guy needs to do to gain 70 or 80 points for doing jack is drop a Nanohive. I've gai...
- by Thrillhouse Van Houten - at 2013.02.28 05:47:00
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102. An issue with free LAVs - in Feedback/Requests [original thread]
The double negative battle tickled me. I completely agree with the OP. Free LAVs swarming the map and loading up the RDV queue is obnoxious. I once waited 2 minutes on my pilot alt because of all the LAVs being spawned. I suggest a somewhat simp...
- by Thrillhouse Van Houten - at 2013.02.28 05:41:00
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103. [Request] Immersion: part 2 (out of battle, movement, lighting, etc.) - in Feedback/Requests [original thread]
Awesome ideas. Basically no qualms with any of it. I agree that prone should be a SLOW movement thing. To prevent it from being obsoleted or unused because it is slow thing, it should not only reduce ones physical profile, but their scan profile ...
- by Thrillhouse Van Houten - at 2013.02.28 05:08:00
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104. (Feedback) Raider Scout Suit and the future of Dropsuits - in Feedback/Requests [original thread]
Pretty weak. It would have been neat to see dropsuits with different slot/PG/CPU configurations with role bonuses like Eve ships. The "Raider" could have been a Scout suit with an extra Eq slot with a drop uplink permanently affixed into it and m...
- by Thrillhouse Van Houten - at 2013.02.27 08:21:00
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105. Request - Dropship bombs - in Feedback/Requests [original thread]
Yeeeaaaa.... I get that its a DROPship and therefore should be meant for dropping infantry via insertion. The problemo with that (which I mention in another recent thread I started) is that pilots have no reason to ferry anyone atm. Maps are gene...
- by Thrillhouse Van Houten - at 2013.02.27 08:11:00
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106. [Suggestion] Mobile Skirmish - in Feedback/Requests [original thread]
Its a fan favorite. It doesn't open up as many logistics or command situations as people are suggesting since I am assuming you will still be able to spawn at NULL cannons and CRUs on the ground, but it is still a pretty cool idea.
- by Thrillhouse Van Houten - at 2013.02.27 08:03:00
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107. Request - Transport WP - in Feedback/Requests [original thread]
I am certainly not the first to suggest it and probably won't be the last... Pilots and drivers should gain WP for all NON-COMBATANT passengers they are ferrying around. Basically, tank drivers gain enough WP as it is and have no non-combat pass...
- by Thrillhouse Van Houten - at 2013.02.27 07:52:00
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108. Request - Dropship bombs - in Feedback/Requests [original thread]
Regular, old fashioned hatch and lever style bombs for the dropship. A part of warfare since flight was invented, yet completely overlooked as a method for dropship pilots to gain kills and therefore WP. I'm not even asking for some high tech mav...
- by Thrillhouse Van Houten - at 2013.02.27 07:39:00
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109. Derpships - in Feedback/Requests [original thread]
They are like trying to fly a latex balloon filled with helium. You let out a little gas and VOOM, you're across the map in 5 seconds, then you get hit by a strong gust of wind (a swarm launcher blast) and you're all topsy turvy. A tank can absord...
- by Thrillhouse Van Houten - at 2013.02.27 07:32:00
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110. Removal of Starter Fits 2.0 - in Feedback/Requests [original thread]
kyan west wrote: How about instead you remove all starter suits, give them 50 lav's and the frontline suit and that's it. That comes with a steep price. New players won't want to try new fits and, as suggested before, that would reduce the b...
- by Thrillhouse Van Houten - at 2013.02.27 07:20:00
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111. making dropships, dropships. - in Feedback/Requests [original thread]
Tooltips would solve a truckload of dropships "dropping" problems. The in game info on weapons and armor is bare minimum (they sure took their time to write good, thorough lore for all the items and vehicles, though). A lengthy info sheet showing...
- by Thrillhouse Van Houten - at 2013.02.27 06:44:00
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112. {{FEEDBACK and REQUEST}} Listen to the fans CCP keep ball rolling! - in Feedback/Requests [original thread]
Aeon Amadi wrote: I might quit playing myself if they don't start working on issues. Chinese New Year be damned, they need to stop working on new features and fixing the ones we've already got. CCP's Eve Online dev team did this same **** and ...
- by Thrillhouse Van Houten - at 2013.02.27 06:18:00
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113. [Request] Black ops tanks and cloaking modules - in Feedback/Requests [original thread]
...and I want a pony....and an air rifle...and it to rain chocolate truffles...and world peace (only not in New Eden, of course)...please! If its not too much to ask!!! I don't actually hate a black ops dropship (perhaps with no guns, ideal for i...
- by Thrillhouse Van Houten - at 2013.02.27 05:59:00
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114. Shield, Armor, Hull - in Feedback/Requests [original thread]
Just completely remake vehicles... Shield/Armor/Hull Capacitor for module usage High slots for weapons, medium slots for shield/cap mods, low slots for armor/hull/PG/CPU mods Guns use cap, don't overheat Get rid of turret damage modifiers (or...
- by Thrillhouse Van Houten - at 2013.02.27 05:44:00
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115. [REQUEST] Iron Man Flying suit - in Feedback/Requests [original thread]
I hear Leonardo DaVinci drew up a pretty good one...go hit him up... Seriously though? Become a pilot or get used to being on the ground. Some kind of solo Mech-style vehicle/suit might not be out of line, though.
- by Thrillhouse Van Houten - at 2013.02.26 09:32:00
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116. Tabs for dropsuit fittings - in Feedback/Requests [original thread]
At least make is so we can move the fitting up or down in our listing. Every new suit I create gets shoved to the bottom of the list unless its my favorite. Then I find myself ticking up and down the listing to find my situational fitting only to ...
- by Thrillhouse Van Houten - at 2013.02.26 09:28:00
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117. [ Feedback ] HMG biggest noob-cannon in history - in Feedback/Requests [original thread]
germanus chabe wrote: Couldn't agree more. I use an assault rifle, I even put an assault rifle on a type II heavy suit and run around with that occasionally. The snipers that are safe from me are also often useless or easy to avoid. If I catch ...
- by Thrillhouse Van Houten - at 2013.02.25 10:30:00
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118. Buff the breach! (AR) - in Feedback/Requests [original thread]
The breach isn't useless when you're standing 4m from your opponent. It needs a RoF increase but just slightly.I guess a slight range increase wouldn't be completely out of line BUT the whole damn point of the thing is that it is meant as a close ...
- by Thrillhouse Van Houten - at 2013.02.25 10:06:00
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119. Orbital strikes - in Feedback/Requests [original thread]
I guess I have no idea what CCP has planned, but I'm assuming that calling in Orbital Strikes will require knowing someone in orbit once this game meshes fully with Eve. As in: you won't just accrue WP and call in a free OS when you get 2.5k. You'...
- by Thrillhouse Van Houten - at 2013.02.24 05:07:00
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120. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
SickJ wrote: Lonnar wrote: SickJ wrote: Why would we need a dedicated Exploration Dropsuit? Couldn't we just use a logi suit with scan mods? Well technically yes we could. But look at it this way, they're supposed to be coming out with...
- by Thrillhouse Van Houten - at 2013.02.23 04:33:00
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