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421. I thought the Mass Driver was okay until... - in General Discussions [original thread]
Protocake JR wrote: Fiddlestaxp wrote: danny12343331 wrote: Protocake JR wrote: danny12343331 wrote: MD are OP we need that nerf back in uprising 1.0. Do you mind elaborating? Sorry let me explain how it was not really a nerf...
- by Thor McStrut - at 2013.08.10 22:25:00
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422. I thought the Mass Driver was okay until... - in General Discussions [original thread]
danny12343331 wrote: Protocake JR wrote: danny12343331 wrote: MD are OP we need that nerf back in uprising 1.0. Do you mind elaborating? Sorry let me explain how it was not really a nerf , but more like a weapon that actually takes...
- by Thor McStrut - at 2013.08.10 22:22:00
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423. I thought the Mass Driver was okay until... - in General Discussions [original thread]
ITT: Skilled players dominate me.
- by Thor McStrut - at 2013.08.10 22:05:00
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424. Warning to all mass driver users - in General Discussions [original thread]
GET ATMESON wrote: xLT Green wrote: So I know the mass driver is fun and a great weapon that easy to usebut, ccp has been know to nurf ( so called balance) because I've over use. IV been murdered by it for a solid week now and I fore see thi...
- by Thor McStrut - at 2013.08.06 18:06:00
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425. Why you cant spawn in domination mode - in General Discussions [original thread]
Sergamon Draco wrote: But there no oms anymore LOL! Really?! I played 3 OMS in a row this morning. They combined OMS with the Ambush queue because of low pop counts. But it's still there, you just have to play a couple regular ambush g...
- by Thor McStrut - at 2013.08.03 17:49:00
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426. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Viktor Zokas wrote: It needs to be less forgiving for missing shots / have less shots. This doesn't make any sense. The MD is area denial . Most often, shots are placed around corners, walls behind cover, and in the middle of crowds. This i...
- by Thor McStrut - at 2013.08.02 12:32:00
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427. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Knightshade Belladonna wrote: Thor McStrut wrote: I think the only sensible balancing that could possibly come to the MD would be a blast radius falloff for all splash damage. I'd like to hear CCP's voice on how realistic that possibility ...
- by Thor McStrut - at 2013.08.02 12:22:00
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428. Somebody toss me a silver lining... Why stick around? - in General Discussions [original thread]
It's free. Why not stick around.
- by Thor McStrut - at 2013.08.02 00:33:00
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429. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
I think the only sensible balancing that could possibly come to the MD would be a blast radius falloff for all splash damage. I'd like to hear CCP's voice on how realistic that possibility is of implementing. The only other possible change wou...
- by Thor McStrut - at 2013.08.02 00:32:00
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430. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Cat Merc wrote: Cosgar wrote: Cat Merc wrote: Hard. 3 shots and I'm dead. Finding cover while being confused is harder than you think. I'm starting to think you just have ekriphobia. In an open field, sure, I know what to do, but in ...
- by Thor McStrut - at 2013.08.01 14:01:00
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431. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Seymor Krelborn wrote: mass drivers are OP... NERF THEM! seriously.... too many rounds perclip and to high on splash dmg... and to much range... Can you quantify too much range? What is too much? If I aim way up, way over everyones head an...
- by Thor McStrut - at 2013.08.01 00:38:00
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432. Will friendly fire ever be public? - in General Discussions [original thread]
Seymor Krelborn wrote: LT SHANKS wrote: Imagine all the idiots in pub matches who will get a kick out of team-killing you to get the last hit on an almost dead red. you get -50 wp for killing your own so it wouldn't be worth it just for...
- by Thor McStrut - at 2013.08.01 00:31:00
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433. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Thor Odinson42 wrote: ZDub 303 wrote: explosives just need a whole rework in this game. Sure you can nerf flaylocks/mass drivers/nades into the ground so they aren't viable but in general explosives are not working like they should. Most i...
- by Thor McStrut - at 2013.08.01 00:22:00
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434. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
MD wheel actually has 8 chambers. So it already came pre-nerfed.
- by Thor McStrut - at 2013.07.31 01:55:00
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435. Combat rifle in 1.4? - in General Discussions [original thread]
Delta90212 wrote: The Infected One wrote: That's the proto assault scrambler rifle and then the proto mass driver. Look at the killfeed "Leadgrave" RS-90 Combat Rifle Not sure what that is...
- by Thor McStrut - at 2013.07.30 19:03:00
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436. Let me get this straight........ - in Feedback/Requests [original thread]
OZAROW wrote: Thor McStrut wrote: You can discuss balance once you figure out how to calculate and apply bonuses. Until then, keep your thoughts to yourself. The SG is perhaps the best counter to the MD. I can confirm that I'm killed by d...
- by Thor McStrut - at 2013.07.26 12:14:00
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437. Let me get this straight........ - in Feedback/Requests [original thread]
You can discuss balance once you figure out how to calculate and apply bonuses. Until then, keep your thoughts to yourself. The SG is perhaps the best counter to the MD. I can confirm that I'm killed by damped SG scouts more than nearly anythin...
- by Thor McStrut - at 2013.07.26 02:39:00
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438. Why the Nerf Hammer is Always so Bloody... - in General Discussions [original thread]
hackerzilla wrote: True Adamance wrote: hackerzilla wrote: CCP nerfs stuff so much because they are easily swayed, especially compared to other games. (I know I'm a terrible person for comparing Dust to BF3) So in battlefield if someone w...
- by Thor McStrut - at 2013.07.24 04:28:00
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439. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
This is a pretty well done thread. Kind of surprising. Here are some of my thoughts on the CalLogi adjustment. I don't think the CPU adjustment is going to make or break your fit. It might reduce it temporarily, as you have to drop a tier on tw...
- by Thor McStrut - at 2013.07.24 04:20:00
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440. What is really killing this game - in General Discussions [original thread]
Thang Bausch wrote: I agree to some degree. The corp squad (what i called perm squad in my original post) filter is the most important. I have been tracking my pub battles when possible before the game starts to see which side has corp squads...
- by Thor McStrut - at 2013.07.20 16:54:00
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