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401. Somebody toss me a silver lining... Why stick around? - in General Discussions [original thread]
It's free. Why not stick around.
- by Thor McStrut - at 2013.08.02 00:33:00
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402. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
I think the only sensible balancing that could possibly come to the MD would be a blast radius falloff for all splash damage. I'd like to hear CCP's voice on how realistic that possibility is of implementing. The only other possible change wou...
- by Thor McStrut - at 2013.08.02 00:32:00
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403. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Cat Merc wrote: Cosgar wrote: Cat Merc wrote: Hard. 3 shots and I'm dead. Finding cover while being confused is harder than you think. I'm starting to think you just have ekriphobia. In an open field, sure, I know what to do, but in ...
- by Thor McStrut - at 2013.08.01 14:01:00
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404. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Seymor Krelborn wrote: mass drivers are OP... NERF THEM! seriously.... too many rounds perclip and to high on splash dmg... and to much range... Can you quantify too much range? What is too much? If I aim way up, way over everyones head an...
- by Thor McStrut - at 2013.08.01 00:38:00
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405. Will friendly fire ever be public? - in General Discussions [original thread]
Seymor Krelborn wrote: LT SHANKS wrote: Imagine all the idiots in pub matches who will get a kick out of team-killing you to get the last hit on an almost dead red. you get -50 wp for killing your own so it wouldn't be worth it just for...
- by Thor McStrut - at 2013.08.01 00:31:00
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406. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Thor Odinson42 wrote: ZDub 303 wrote: explosives just need a whole rework in this game. Sure you can nerf flaylocks/mass drivers/nades into the ground so they aren't viable but in general explosives are not working like they should. Most i...
- by Thor McStrut - at 2013.08.01 00:22:00
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407. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
MD wheel actually has 8 chambers. So it already came pre-nerfed.
- by Thor McStrut - at 2013.07.31 01:55:00
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408. Combat rifle in 1.4? - in General Discussions [original thread]
Delta90212 wrote: The Infected One wrote: That's the proto assault scrambler rifle and then the proto mass driver. Look at the killfeed "Leadgrave" RS-90 Combat Rifle Not sure what that is...
- by Thor McStrut - at 2013.07.30 19:03:00
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409. Why the Nerf Hammer is Always so Bloody... - in General Discussions [original thread]
hackerzilla wrote: True Adamance wrote: hackerzilla wrote: CCP nerfs stuff so much because they are easily swayed, especially compared to other games. (I know I'm a terrible person for comparing Dust to BF3) So in battlefield if someone w...
- by Thor McStrut - at 2013.07.24 04:28:00
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410. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
This is a pretty well done thread. Kind of surprising. Here are some of my thoughts on the CalLogi adjustment. I don't think the CPU adjustment is going to make or break your fit. It might reduce it temporarily, as you have to drop a tier on tw...
- by Thor McStrut - at 2013.07.24 04:20:00
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411. What is really killing this game - in General Discussions [original thread]
Thang Bausch wrote: I agree to some degree. The corp squad (what i called perm squad in my original post) filter is the most important. I have been tracking my pub battles when possible before the game starts to see which side has corp squads...
- by Thor McStrut - at 2013.07.20 16:54:00
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412. Factional Warefare Idea - in General Discussions [original thread]
MlDDLE MANGEMENT wrote: OH yay lets add more role play locking in a MERCENARY game Why in the hell cant I i fight for Amarr with Minmatar gear. In the end the Factions are paying me ISK the whole point of being a dust merc is one of being ap...
- by Thor McStrut - at 2013.07.16 13:00:00
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413. Could LAVs be working as intended? - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Nemo Bluntz wrote: THE TRAINSPOTTER wrote: Nemo Bluntz wrote: THE TRAINSPOTTER wrote: yeah lets just ignore everything by using the clones excuse I'm using the video game excuse. Street Fighter isn't a f...
- by Thor McStrut - at 2013.07.15 23:24:00
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414. WHAT I AM DOING WRONG? - in General Discussions [original thread]
MCEINSTEIN08 wrote: So I just had my best game, I think I did it all, destroy turrets and LVs, rebuild turrets and Spawn points, kill & die, revived teammates and rebuild Dropsuit, capture objectives, turrets, re-spawn points , fly dropship...
- by Thor McStrut - at 2013.07.15 23:01:00
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415. The biggest reason I hate this game - in General Discussions [original thread]
Eris Ernaga wrote: KING SALASI wrote: Eris Ernaga wrote: Meldreth Thornbrew wrote: Dont play then. All this constant crying on the forums won't fix anything. I am trying to push my self to terminate my account but it's so hard to d...
- by Thor McStrut - at 2013.07.14 00:27:00
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416. We Should be more Productive & less Rude - in General Discussions [original thread]
Malkai Inos wrote: That's kinda rude from you, dismissing someones effort to translate your oh so productive thread into proper, intelligible english. Don't you think that part of not beeing rude is actually making sure that you don't plaste...
- by Thor McStrut - at 2013.07.09 23:33:00
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417. Pregnancy-leave rituals - in General Discussions [original thread]
Oha Yo wrote: oh noes, i thought i was special and had a new stalker :( Me too.... :(
- by Thor McStrut - at 2013.07.09 23:08:00
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418. Question for AURUM users : How much $$$ have you spent so far? - in General Discussions [original thread]
$100. 2 different merc packs, 1 vet pack, and the tank pack. Besides the Toxins, the only thing I use regularly is the boosters. The fact that you get boosters and the aurum for the cost of the aurum is the best deal. Everything else is lame std s...
- by Thor McStrut - at 2013.07.09 23:01:00
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419. Flaylocks & Mass drivers - in General Discussions [original thread]
ANON Illuminati wrote: ChromeBreaker wrote: Spademan wrote: I don't understand it, they work the same as they did in Chromo, why the sudden usage en masse? Hit ditection, frame rate, and an extra m blast radius overhaul as in what?...
- by Thor McStrut - at 2013.07.09 12:52:00
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420. Headset plus dust514=? - in General Discussions [original thread]
Rock Candy wired here. It's ok. Not as good as Halo or Arkham City. Dust sound is ok overall. Not great.
- by Thor McStrut - at 2013.07.06 05:37:00
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