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3321. Militia Shotguns to OP - in General Discussions [original thread]
Omnipotens Zitro wrote: Hey, if I die from a proto shotgun in one shot. I have no problem. That player put SP and ISK for the shotgun. It's when a freaking militia shotgun comes and kills my 500+shields 125+armor proto suit in 1 or 2 shots. I ...
- by The dark cloud - at 2012.11.30 05:36:00
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3322. Hellstorm.... Bunnies want a corp battle - in General Discussions [original thread]
Who gave Jason Pearson a blank check for going wild on the forum? As far im concern only i have beeing given this from our CEO.
- by The dark cloud - at 2012.11.30 05:26:00
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3323. Tell me why CCP - in General Discussions [original thread]
i only got a problem with the blast radius on forgeguns. It should be less/same as on large railguns and not supposed to be bigger. However when the OP is right he got hit directly without splash damage. Which is kinda fine espacially over that di...
- by The dark cloud - at 2012.11.30 03:19:00
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3324. Server Swarm Saturday - in General Discussions [original thread]
no offence but those thingys are nothing better then militia stuff. Anyway not to bad if you want to go for a second stack off free dropsuits.
- by The dark cloud - at 2012.11.30 03:15:00
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3325. AR's need a nerf. - in General Discussions [original thread]
i demand that all AR's do a base damage off 10HP and have the same range like the breach assault rifle.
- by The dark cloud - at 2012.11.29 21:15:00
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3326. Dust Beta Event: Friendly Fire On - in General Discussions [original thread]
FF on= snipers going to be the number 1 target to kill. This is what happend in mag when you dared to use a sniper rifle and the next thing you saw is 6 people running at you with knifes. If i see a bluedot on skirmish camping with a sniper rifle ...
- by The dark cloud - at 2012.11.29 21:11:00
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3327. Militia Shotguns to OP - in General Discussions [original thread]
lol that was a good joke. The shotgun is a weapon that affords skill. You need to center your aiming at the enemy and then shot. In my opinion the AR requires less skill cause you can hold the trigger down and spray a guy dead half the way accross...
- by The dark cloud - at 2012.11.29 21:05:00
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3328. Tank battles now and before - in General Discussions [original thread]
Well i dont know how the other tankers are feeling but tank battles are getting boring and dull (tank vs tank). Mainly because its no fun anymore to challenge another tank simply because when you get to a certain lvl you 2 shot allmost any kind of...
- by The dark cloud - at 2012.11.29 01:38:00
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3329. Tank battles now and before - in Technical Support/Bugs [original thread]
Well i dont know how the other tankers are feeling but tank battles are getting boring and dull (tank vs tank). Mainly because its no fun anymore to challenge another tank simply because when you get to a certain lvl you 2 shot allmost any kind of...
- by The dark cloud - at 2012.11.29 01:37:00
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3330. Boundless Massdriver and possibly other mass drivers and more - in Technical Support/Bugs [original thread]
very interesting informations. Well i can aswell confirm that it works on both sides. For example you can throw grenades and forgeguns trough the shields but not normal rounds like AR/sniper rifle fire. Quite interesting that the laser can go trou...
- by The dark cloud - at 2012.11.29 01:06:00
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3331. Freakin OP heavies - in General Discussions [original thread]
If i know that heavys are in the game i get my advanced laser and shot them from distance. Slow moving perfect targets, espacially heavy type-II players panic when their shields getting allmost instantly destroyed. And after im done with the shiel...
- by The dark cloud - at 2012.11.29 00:57:00
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3332. Wheres the tourny stuff? - in General Discussions [original thread]
I dont know about the imperfects but im still waiting for my officer gear for coming 2nd place in the tourny. So CCP when do you plan in deploying the nice and fancy stuff? Or must the officer assault dropsuits still be made?
- by The dark cloud - at 2012.11.28 21:34:00
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3333. Note to EvE players - in General Discussions [original thread]
If the price is right i shot anybody in the face. And if you dont pay us out we set explosives on all installations and make it go boom. Same goes if we gained controll for you but in the last sec we got a nice deal from the former owner. So we ge...
- by The dark cloud - at 2012.11.28 21:23:00
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3334. CCP WE WANT PATCH NOTES AND WE WANT THEM NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - in General Discussions [original thread]
As the representetive voice off Seraphim Initative i aprove those demands.
- by The dark cloud - at 2012.11.28 21:13:00
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3335. Laser rifles/discussion - in General Discussions [original thread]
On skirmish its ideal to get yourself on a nice position and simply do a area denial job. Nobody is stupid enough to go ahead on open terrain against a laser rifle. Hell ive once pitched up my tent on a hill, shot a few times to let every 1 know w...
- by The dark cloud - at 2012.11.28 21:05:00
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3336. Laser rifles/discussion - in General Discussions [original thread]
Its not bad to take out multiple people at once at long range. Kill the 1st guy and keep shoting cause then the weapon has build up heat and the next target allmost insta died. Its a very good weapon iff you can keep your targets at a distance but...
- by The dark cloud - at 2012.11.28 06:11:00
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3337. My take on the missile nerf - in General Discussions [original thread]
hell no after all the tank costs multiple millions off ISK when it is a proper fit. And then you want to come by and 4 shot it with a standard forgegun? Hell no. And you forget that blasters eat up alot off PG and shield tanks are losing alot off ...
- by The dark cloud - at 2012.11.27 14:29:00
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3338. INB4FORGENERF - in General Discussions [original thread]
Right whats so hard to aim at a big slow moving target with a forgegun where you can hold the charge?
- by The dark cloud - at 2012.11.27 14:27:00
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3339. My take on the missile nerf - in General Discussions [original thread]
Meh just let 1-2 months go past and the tankers will have all advanced/proto blasters on top off their tanks. Then we will have again tons off complains on the forum why the large blasters can allmost insta kill any infantry on the game. Another t...
- by The dark cloud - at 2012.11.27 14:19:00
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3340. Forge Guns far too strong. - in General Discussions [original thread]
i would like to have a option to set up 3 shield hardeners and they are constantly up. Like when 1 runs out the next 1 gets activated and so on. And that automatically not that i have to be bothered to activate them all by myself.
- by The dark cloud - at 2012.11.27 13:59:00
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