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Cyn Bruin
Imperfects Negative-Feedback
651
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Posted - 2012.11.29 18:58:00 -
[1] - Quote
Just what the title suggests. Am I crying... hell yea.
A militia fit shotgun shouldn't two shot a proto or B series assault suit. I worry more about coming around a blind corner to face a shotgun than I do an HMG user. Shotguns are a no skill wep and I understand they need to be close range to do good damage, just not THIS good.
My point is free mitlia gear, mainly shotgun, shouldnt be able to 3 shot heavies and 1-2 shot scout/Assault suits. Please look into the statistics for this weapon. And yea I know where this post goes.
Whiny AR user out. |
Berserker007
Imperfects Negative-Feedback
206
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Posted - 2012.11.29 19:01:00 -
[2] - Quote
Cyn, i feel ya, i think everyone agrees militia shotguns (and all thereafter) are OP. At point blank w/o headshot multiplier and shotty does b/t 300-500 damage per shot pending on # of pellets that hit.
Personally ive been saying shotguns need b/t a 50-70% damage reduction across the board, to make people actually spend sp into shotguns for them to be truly lethal |
Free Beers
Internal Error. Negative-Feedback
1032
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Posted - 2012.11.29 19:07:00 -
[3] - Quote
Gun fights = good fights in dust. One thing to remember is that when this game goes live people who spend real money in aurum will not be happy then free **** will pop them like a ballon.
shotguns in general are broke. for example the being able to shoot after reloading 1 shell only really delays the next shot. So even against militia shot gun its like endless shots.
Now pair a shotgun with a scout (which i am doing) and it becomes dirty effective for low skill players. I have an alt with 1.2 mill sp and i just run scout suits with biotics, damage mods, milita shotgun. I have put my skill points into stamina and stamina recharge.
So i bascially run around and just jump and shoot for the head of people. Even the best players i come up against I have such an advantage on and this is as low skill points and suits for under 10k. |
Free Beers
Internal Error. Negative-Feedback
1032
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Posted - 2012.11.29 19:09:00 -
[4] - Quote
Berserker007 wrote:Cyn, i feel ya, i think everyone agrees militia shotguns (and all thereafter) are OP. At point blank w/o headshot multiplier and shotty does b/t 300-500 damage per shot pending on # of pellets that hit.
Personally ive been saying shotguns need b/t a 50-70% damage reduction across the board, to make people actually spend sp into shotguns for them to be truly lethal
I have been 1 shotted by milita shotguns in 600+ ehp suits. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.11.29 19:09:00 -
[5] - Quote
Realistically, the plasma shotgun behaves like a sawed-off shotgun, right? Too get enough damage to one-shot someone, you should really have to be right up against them. Getting two-shotted from 5 meters is more than a little ridiculous. |
Free Beers
Internal Error. Negative-Feedback
1032
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Posted - 2012.11.29 19:15:00 -
[6] - Quote
Mobius Wyvern wrote:Realistically, the plasma shotgun behaves like a sawed-off shotgun, right? Too get enough damage to one-shot someone, you should really have to be right up against them. Getting two-shotted from 5 meters is more than a little ridiculous.
I don't care about the physics of it I care about game play. Shotguns are shot first win buttons and when paired with scouts that can jump and run fast it becomes broken. The only reason you dont see to many of them is the limited sp and how scouts were nerfed out of play in this build. Once players get higher physical skills you will see it |
Drommy Hood
Tritan-Industries Legacy Rising
242
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Posted - 2012.11.29 19:57:00 -
[7] - Quote
Cyn Bruin wrote: Just what the title suggests. Am I crying... hell yea.
A militia fit shotgun shouldn't two shot a proto or B series assault suit. I worry more about coming around a blind corner to face a shotgun than I do an HMG user. Shotguns are a no skill wep and I understand they need to be close range to do good damage, just not THIS good.
My point is free mitlia gear, mainly shotgun, shouldnt be able to 3 shot heavies and 1-2 shot scout/Assault suits. Please look into the statistics for this weapon. And yea I know where this post goes.
Whiny AR user out.
Milita shotguns are totally overpowered compared to milita AR's...
Lol |
Sentient Archon
Red Star.
690
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Posted - 2012.11.29 20:04:00 -
[8] - Quote
Must....... resist....... urge............. to........ XXXXX......... this.................. post....................
Aaaaaarrrrrggggggghhhhhhhhhhh......
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VK deathslaer
Tritan-Industries Legacy Rising
149
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Posted - 2012.11.29 20:04:00 -
[9] - Quote
there is an agenda behind this thread. |
Baracka Flocka Flame
SyNergy Gaming
334
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Posted - 2012.11.29 20:05:00 -
[10] - Quote
I agree Ive been 1 shot killed a few times in my B series with a militia shotgun , it makes no sense. If it was an upper tier shotgun ya but a militia one? cmon |
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Sentient Archon
Red Star.
690
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Posted - 2012.11.29 20:20:00 -
[11] - Quote
Aw geez! Seriously how many shotgunners do you see in the leaderboards? None. How many shotgunners you know have a KD or more than 2 (except cest moi)? None.
Shotguns are fine. Your luck just ran out because you ran into a shotgunner.
Every shotgunner that has tried to shotgun me in the past has been shot in the face. If anything shotguns need a range and damage boost. |
Raxsus1
Doomheim
42
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Posted - 2012.11.29 20:23:00 -
[12] - Quote
Its a shotgun; Its supposed to be OP. |
Berserker007
Imperfects Negative-Feedback
206
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Posted - 2012.11.29 20:29:00 -
[13] - Quote
Sentient Archon wrote:Aw geez! Seriously how many shotgunners do you see in the leaderboards? None. How many shotgunners you know have a KD or more than 2 (except cest moi)? None.
Shotguns are fine. Your luck just ran out because you ran into a shotgunner.
Every shotgunner that has tried to shotgun me in the past has been shot in the face. If anything shotguns need a range and damage boost.
sry to say, but that isnt accurate at all. For the times ive been running a shotty lately; id say im easily running at b/t a 3-4 kdr with it. It is a game-breaking weapon. There is a problem when i can run up to a B series/proto suit assault guy and 1-3 shot him; and i can do the exact same to a heavy at well in a full militia gear setup w/ no SP into anything in that category.
Yes shotguns are supposed to be lethal in CQC situations, but there needs to be balance to them, as right now there isnt a reason to skill into shotguns b/c the militia is so potent as it is. Ever other weapon in game requires skilling to make it more affective, except a shotgun |
Free Beers
Internal Error. Negative-Feedback
1032
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Posted - 2012.11.29 20:36:00 -
[14] - Quote
Sentient Archon wrote:Aw geez! Seriously how many shotgunners do you see in the leaderboards? None. How many shotgunners you know have a KD or more than 2 (except cest moi)? None.
Shotguns are fine. Your luck just ran out because you ran into a shotgunner.
Every shotgunner that has tried to shotgun me in the past has been shot in the face. If anything shotguns need a range and damage boost.
my shotgunner uses cheap stuff (never more then 20k, normally like 2 k for av grenades) and has 1.2 mill sp total. his kdr is betwen 4 and 6 while i have only played him last 2 weeks. I ran into howdidthataste recently and 2 shot him by jumping around and hitting in the head. I would lose most of those 1v1 battles with my main in a b series and duv 120k fit.
yes shotguns have role but when you pair it with a scout suit, biotics, skills, jumping, headshots, reload/shoot function, and hitdectection issues you get a cheap OP killing machine.
Like i said you dont see the extent of it till scouts skill up, biotics used, physical skills used. The over nerf to scouts this build made everyone go a different direction.
also leaderboards has no meaning when it comes to the balance of the shotguns |
SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2012.11.29 20:42:00 -
[15] - Quote
Free Beers wrote:Sentient Archon wrote:Aw geez! Seriously how many shotgunners do you see in the leaderboards? None. How many shotgunners you know have a KD or more than 2 (except cest moi)? None.
Shotguns are fine. Your luck just ran out because you ran into a shotgunner.
Every shotgunner that has tried to shotgun me in the past has been shot in the face. If anything shotguns need a range and damage boost. my shotgunner uses cheap stuff (never more then 20k, normally like 2 k for av grenades) and has 1.2 mill sp total. his kdr is betwen 4 and 6 while i have only played him last 2 weeks. I ran into howdidthataste recently and 2 shot him by jumping around and hitting in the head. I would lose most of those 1v1 battles with my main in a b series and duv 120k fit. yes shotguns have role but when you pair it with a scout suit, biotics, skills, jumping, headshots, reload/shoot function, and hitdectection issues you get a cheap OP killing machine. Like i said you dont see the extent of it till scouts skill up, biotics used, physical skills used. The over nerf to scouts this build made everyone go a different direction. also leaderboards has no meaning when it comes to the balance of the shotguns To be fair most shotgunners I see typically are better players then your average blue berry. It's probably because there role demands more from them then a Heavies. |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.11.29 20:45:00 -
[16] - Quote
Doh beat up |
semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2012.11.29 20:59:00 -
[17] - Quote
I do think they need to adjust the shotguns to make it increasingly better if you skill into them.
I think the militia shotgun (if every pellet hit) should do 250 dmg in CQC. Then the increase should be good for the better versions. Extend the range out a tad for the standard (and then the differences with the varients). Then the adv shotgun should do 300-325? dmg if all pellets hit and Proto would do 375-400 per shot if all pellets hit.
I think these dmg figures would keep the shotgun a strong CQC option while not being a 1 shot insta kill with the militia. Heck I run a suit that gives me 515 HP and I have been 1 shotted at full hp by a militia shotgun when I turned a corner and ran into him. |
I never Complain
Seituoda Taskforce Command Caldari State
16
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Posted - 2012.11.29 21:02:00 -
[18] - Quote
Militia shotguns are actually op, |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.11.29 21:05:00 -
[19] - Quote
lol that was a good joke. The shotgun is a weapon that affords skill. You need to center your aiming at the enemy and then shot. In my opinion the AR requires less skill cause you can hold the trigger down and spray a guy dead half the way accross the map while with a shotgun you need to be really close to do any kind off damage. And if you let a shotgunner come to close to you then its your fault in doing so. AR=less skill required SG=alot off skill and enviroment required Now stop bitching about all weapons that can outgun your AR. What comes next? The snipers? The Laser rifle? The large blasters? Sorry to say this but get good on the game scrub. |
Reiki Jubo
Amarr Templars Amarr Empire
63
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Posted - 2012.11.29 21:31:00 -
[20] - Quote
i dont necessarily agree with the OP but it seems like militia SMGs and ARs are both very limited while the militia shotgun is still a very effective weapon. it made sense at first because you want to give people an incentive to upgrade. for consistency the militia shotgun user should have more incentive as well. |
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Sentient Archon
Red Star.
690
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Posted - 2012.11.29 21:32:00 -
[21] - Quote
Free Beers wrote:yes shotguns have role but when you pair it with a scout suit, biotics, skills, jumping, headshots, reload/shoot function, and hitdectection issues you get a cheap OP killing machine.
Working as intended if you get shot buy a shotgunner. But I win most of the times with people in the similar kind of loadout. If you are nerfing shotguns, nerf ARs and everything else.
The only thing that needs nerfing out here now is the whining and QQing.
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Dissonant Zan
157
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Posted - 2012.11.29 21:56:00 -
[22] - Quote
I just want to remind everyone that we are talking about the completely free militia shotgun and not shotguns in general, thank you.
@Sentient Archon, you are slowly becoming my new favorite forum warrior, keep it up man |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
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Posted - 2012.11.29 22:02:00 -
[23] - Quote
My standard heavy suit has 999 effective HP.
It can take one shot from a militia shotgun, and then the second one will kill it.
I'm sour. |
Cyn Bruin
Imperfects Negative-Feedback
651
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Posted - 2012.11.29 22:06:00 -
[24] - Quote
The dark cloud wrote:The shotgun is a weapon that affords skill. You need to center your aiming at the enemy and then shot.
Hmm your comment seems the opposite of "skill". But I appreciate your 2nd place opinion in this thread. |
Sentient Archon
Red Star.
690
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Posted - 2012.11.29 22:20:00 -
[25] - Quote
Dissonant Zan wrote:@Sentient Archon, you are slowly becoming my new favorite forum warrior, keep it up man
What???????? Wegnum's gonna be mad? Take it back! Take it back!
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Sentient Archon
Red Star.
690
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Posted - 2012.11.29 22:28:00 -
[26] - Quote
Cyn Bruin wrote:The dark cloud wrote:The shotgun is a weapon that affords skill. You need to center your aiming at the enemy and then shot. Hmm your comment seems the opposite of "skill". But I appreciate your 2nd place opinion in this thread.
Dark Cloud is right. Do you know how long it takes to line up a headshot with a red dot when the red dot is bouncing around like a bunny? Its like trying to hit a fly with a baseball bat. If it connects great, if not your are just swinging at the air.
Same is the case with shotguns. You only get a couple of shots to take someone out. If they are dumb enough to stand still, they are dumb enough to get killed.
Just my 0.02 AUR. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.11.29 22:32:00 -
[27] - Quote
Most shotgunners get smoked but there isn't much of an answer to the few that knows what they're doing. Shotgun + scout (biotics) + dampener = some serious damage.
Don't get me wrong, shotguns do what they are meant to do and scouts as well. But those combinations are real hard to deal with. Because they one shot you in close quarters, don't matter your shields and armor.
I used to be afraid of heavies but not anymore.....it is the scout/shotgun/dampener guy that makes me nervous. I'm not sure if the hit detection works but they seem to dance around bullets. Jump 40 feet behind cover and disappear in thin air. And then 2 secs later, pop up behind you and one shot later...you're finished.
Should they be nerfed? Not really because they do what they're supposed to....I'm not sure if they should oneshot you though. 3 shots seems reasonable. Especially they don't have to reload 6 bullets if they happen to miss |
ReGnUM PERFECTION DEI
402
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Posted - 2012.11.29 22:52:00 -
[28] - Quote
Sentient Archon wrote:Cyn Bruin wrote:The dark cloud wrote:The shotgun is a weapon that affords skill. You need to center your aiming at the enemy and then shot. Hmm your comment seems the opposite of "skill". But I appreciate your 2nd place opinion in this thread. Dark Cloud is right. Do you know how long it takes to line up a headshot with a red dot when the red dot is bouncing around like a bunny? Its like trying to hit a fly with a baseball bat. If it connects great, if not your are just swinging at the air. Same is the case with shotguns. You only get a couple of shots to take someone out. If they are dumb enough to stand still, they are dumb enough to get killed. Just my 0.02 AUR.
you ADS with a Shot gun in DUST LOLz |
Omnipotens Zitro
Doomheim
425
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Posted - 2012.11.29 22:54:00 -
[29] - Quote
Hey, if I die from a proto shotgun in one shot. I have no problem. That player put SP and ISK for the shotgun.
It's when a freaking militia shotgun comes and kills my 500+shields 125+armor proto suit in 1 or 2 shots. I fully expect to take 4-5 shots from a militia shotgun in my proto suit.
Dark cloud: Yeah it is so hard to just walk and run up behind players who are so unaware of their surrounding and place that huge circle reticle and get one hit kills. |
ReGnUM PERFECTION DEI
402
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Posted - 2012.11.29 22:56:00 -
[30] - Quote
Sentient Archon wrote:Dissonant Zan wrote:@Sentient Archon, you are slowly becoming my new favorite forum warrior, keep it up man What???????? Wegnum's gonna be mad? Take it back! Take it back!
He deserves it... I can barely keep up |
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