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681. Hotfix Charlie: SP Event - in General Discussions [original thread]
Most of the recent SP events have been too grindy. I'd prefer something that isn't just "kill x with y" or "triple cap + 5x active SP". As above, I'd like to see another community-based event that pays out a substantial lump sum of SP if requireme...
- by The Eristic - at 2014.07.31 18:48:00
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682. Goodbye CCP, have fun in the PC gaming market - in General Discussions [original thread]
ARs OP, Hand Cannons and Pulse Rifles UP. Also, AOE Supers OP. Bungie pls balance.
- by The Eristic - at 2014.07.30 03:48:00
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683. I got it! - in General Discussions [original thread]
Congrats! I actually got it yesterday on my Minmatar character. I stuck a flaylock, knives and three complex kincats on it and have been just running back and forth trying to work out what I can do with it. I think my fastest suit beforehand was s...
- by The Eristic - at 2014.07.30 00:47:00
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684. my scout has 774 ehp. wbu?logi/assault/tank. - in General Discussions [original thread]
I think my most tanked scout has maybe 300, thanks to a basic reactive plate. It's way more fun playing with kincats and damps and amps and energizers.
- by The Eristic - at 2014.07.30 00:24:00
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685. Lifetime SP - where are you at? - in General Discussions [original thread]
Around 18-19M on this character, 11-12M each on four others, ~1M on another that wasn't created to be played in the traditional sense.
- by The Eristic - at 2014.07.30 00:16:00
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686. Dust Market [BUG] - in Technical Support/Bugs [original thread]
Same as above. First happened about an hour ago. Took a break, came back, still no market or any ability to restock.
- by The Eristic - at 2014.07.28 03:21:00
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687. Ok, I'm kind not for the extra assault slot... - in Feedback/Requests [original thread]
Reiterating my thoughts in the slot thread, the HP is preferable. It buffs all assault suits at all tiers, unlike the extra slot, which only buffs higher tiers. The extra slot also means fewer considered choices have to be made when building a s...
- by The Eristic - at 2014.07.27 11:32:00
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688. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
Good. Good.
- by The Eristic - at 2014.07.26 00:26:00
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689. Like, Dude, Seriously - in General Discussions [original thread]
CCP Rattati wrote: You can probably imagine how I feel about this discrepancy... Do you feel like we do? Here's a thread I made a couple weeks back with some numbers and discussion: https://forums.dust514.com/default.aspx?g=posts&...
- by The Eristic - at 2014.07.25 21:53:00
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690. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: We would rather cut the ehp buff than the additional slots, we feel it underlines the versatility aspect of the assault, spec for the situation. An 8th slot doesn't underline versatility, it removes the necessity of choice...
- by The Eristic - at 2014.07.23 20:20:00
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691. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Happy with the Assaults and Sents EXCEPT for Caldari. 3-2 means dual tanking for most players, and means I won't be able to run 3 Ext + Energizer on my Cal char. I neither need nor desire an armor rep on my pure shield tankers. I needs MOAR SHIEL...
- by The Eristic - at 2014.07.23 02:16:00
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692. Balance Scouts.. remove cloaks - in General Discussions [original thread]
The True Inferno wrote: What I would suggest to fix this would be to increase the CPU on scouts, though right now your probably thinking "WTF you saying!? BUFF them again? Yo crazy" first, let me finish and second yes I am. I would suggest to i...
- by The Eristic - at 2014.07.20 20:23:00
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693. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Killer's Coys wrote: I don't understand why you want to remove your "assault slots change"? With actually PG/CPU you'll give us, we'll be able to fit all our fit, and the gameplay'll be better for assault.. - Minmatar is shield (+ armor) - Cald...
- by The Eristic - at 2014.07.20 19:23:00
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694. Quick Question! - in General Discussions [original thread]
Your mom?
- by The Eristic - at 2014.07.20 09:13:00
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695. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Agree with the above. Min Sentinel does not need any kind of nerf, ESPECIALLY not a PG reduction. The basic suit will be pretty much unfittable in any reasonable way. If anything, it needs a buff, though not necessarily to its current resources. T...
- by The Eristic - at 2014.07.19 03:08:00
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696. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Please stay on topic as requested and reply with the new slot layouts you agree with, only. Thanks. I'm pretty happy with the proposed changes. I have virtually every suit to advanced or higher on different characters, and...
- by The Eristic - at 2014.07.19 01:55:00
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697. Breach Forge Gun - in General Discussions [original thread]
It's pretty fun fat-hopping around with it. As said above, it's generally great for making pilots **** themselves and also a brilliant finisher after standard AV has softened up a vehicle. Also, killing infantry with it never fails to get a laugh.
- by The Eristic - at 2014.07.18 23:06:00
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698. ITS ABOUT TIME CCP... - in General Discussions [original thread]
Scheneighnay McBob wrote: All variants should lower prices, not just proto Yep, and we still need standard level variants of everything at Op II. I freaking hate having to spend 20k+ to put a dodgy Burst AR on a basic suit intended for screw...
- by The Eristic - at 2014.07.18 20:04:00
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699. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
Dauth Jenkins wrote: Yea it works pretty well until they run into a bigger suit running a scrambler who returns the favor... and then they switch to the boundless CR I can confirm this anecdotally, at least. A squad (I would assume, since th...
- by The Eristic - at 2014.07.18 10:32:00
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700. The 5 Deadliest Guns In DUST 514 - in General Discussions [original thread]
Meisterjager Jagermeister wrote: 1. Heavy weapons 2. Light Weapons 3. Side arms 4. Equipment 5. Derringers This is far and away the most dangerous Derringer.
- by The Eristic - at 2014.07.18 08:20:00
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