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301. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Vesta Opalus wrote: Bremen van Equis wrote: High risk and negligible reward... area denial of a force multiplier is a negligible reward? Are you talking about WP for kills, or usefulness to the team? Maybe I'm wrong but aren't you guys wrac...
- by Thaddeus Reynolds - at 2015.09.25 18:01:00
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302. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Megaman Trigger wrote: DiablosMajora wrote: New Melee-AV Dropsuit concept art. I'll see that and raise you and pair of those claws Carcharodons! Tyberos will mess you up
- by Thaddeus Reynolds - at 2015.09.24 20:42:00
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303. Good bye scrambler rifle. - in General Discussions [original thread]
deezy dabest wrote: Aeon Amadi wrote: Thaddeus Reynolds wrote: deezy dabest wrote: Heat build up applies to all shots we both know that. The kick multiplier is getting increased TIMES 4. Contrary to what shield users would have y...
- by Thaddeus Reynolds - at 2015.09.24 20:34:00
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304. Good bye scrambler rifle. - in General Discussions [original thread]
deezy dabest wrote: Thaddeus Reynolds wrote: Changes to the ScR are all about the Charge-shot and follow-ups, it generates more heat on the charge shot, and you're slowed slightly while holding it...to limit the utility. As a DMR, this doesn...
- by Thaddeus Reynolds - at 2015.09.24 20:14:00
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305. Good bye scrambler rifle. - in General Discussions [original thread]
Changes to the ScR are all about the Charge-shot and follow-ups, it generates more heat on the charge shot, and you're slowed slightly while holding it...to limit the utility. As a DMR, this doesn't hurt it very much, and I will still use it as su...
- by Thaddeus Reynolds - at 2015.09.24 19:52:00
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306. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Aeon Amadi wrote: Bremen van Equis wrote: Soraya Xel wrote: Let me propose a far better swarm fix, Rattati. - Increase the lockon range to 225-250m. - Reduce the tracking range to more like 250m-275m. This is both a quality of life impr...
- by Thaddeus Reynolds - at 2015.09.24 19:48:00
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307. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Moochie Cricket wrote: Soraya Xel wrote: So in nerfing swarm range YET AGAIN, when it badly needed a buff to be able to hit... anything even remotely airborne.... swarms can now only be used against dropships that are parked. Which you are s...
- by Thaddeus Reynolds - at 2015.09.24 19:46:00
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308. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Tebu Gan wrote: Arkena Wyrnspire wrote: Forge gun: + Longest ranged AV option + Has multiple useful variants + Highest alpha damage of all AV + Strong against infantry - there's a reason it's been used as a sniper replacement in the past ...
- by Thaddeus Reynolds - at 2015.09.24 19:11:00
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309. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Kaze Eyrou wrote: jerrmy12 kahoalii wrote: NO U so, shield stats? i can't view the docs on mobile QAOldNew okRecharge Rate126220 okRecharge Delay43 okDepleted Delay106 OldOldOldNewNewNew QAFactionRoleShield RechargeRecharge DelayThresh...
- by Thaddeus Reynolds - at 2015.09.24 18:32:00
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310. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
It's almost everything I wanted (but ofc some of what I wanted couldn't be done in a hotfix xD)...and so much more... Wait...wait...wait... Melee doing full damage vs vehicles ... I don't know how I feel about this , but wait, is my powerfist on ...
- by Thaddeus Reynolds - at 2015.09.24 10:59:00
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311. So Core Locus' - in General Discussions [original thread]
I'm just going to leave this here
- by Thaddeus Reynolds - at 2015.09.23 23:45:00
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312. The Issue With Shields - in General Discussions [original thread]
Jonny D Buelle wrote: Breakin Stuff wrote: Jonny D Buelle wrote: I will strongly oppose unless the Gal Sent is able to out rep the Amarr Sent. Oh for want of free reign on one or three skills in the skill tree. Can I do the dropsuit...
- by Thaddeus Reynolds - at 2015.09.22 06:22:00
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313. Let's Talk Damage Modifiers (with an idea) - in General Discussions [original thread]
Don't be afraid to think different...please note, your idea has merit but there's more than one way to tackle the issues with damage mods and shield/armor tanking. One way is by seeing if modules could modify the RoF of weapons... if so...you c...
- by Thaddeus Reynolds - at 2015.09.22 06:21:00
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314. The Issue With Shields - in General Discussions [original thread]
Jonny D Buelle wrote: Thaddeus Reynolds wrote: Since this thread is now damage mods...what about RoF Mods...or converting the current damage mods to half raw half RoF to help mitigate the Alpha-strike problems Ill take the blame for this ...
- by Thaddeus Reynolds - at 2015.09.22 06:16:00
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315. The Issue With Shields - in General Discussions [original thread]
Since this thread is now damage mods...what about RoF Mods...or converting the current damage mods to half raw half RoF to help mitigate the Alpha-strike problems
- by Thaddeus Reynolds - at 2015.09.22 06:04:00
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316. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Cross Atu wrote: The foundational method makes the situation easier to assess and address. Which seems to be what people aren't getting. As I understand it, this thread is about finding a foundational method that makes more sense than the ...
- by Thaddeus Reynolds - at 2015.09.20 18:30:00
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317. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Mina Longstrike wrote: Getting into a discussion of the modules themselves, while in theory HP should = HP shield dropsuits pay much more in terms of fitting costs for their individual points of hp (and take much more damage from anti-shield w...
- by Thaddeus Reynolds - at 2015.09.19 22:17:00
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318. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Booby Tuesdays wrote: I agree that the shield numbers need to be refined, as they're all over the place now. However, why on God's green earth would we buff armor tanking suits at all? Repping a few more HP per second, sure. Like 5 HP more max....
- by Thaddeus Reynolds - at 2015.09.19 04:58:00
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319. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Adipem Nothi wrote: "Unified Theories" sound good, but I can't get behind the proposed buffs in the HP department. These will only lead to a widening of the performance gap between both Vet & Newbro and HP-oriented & Non-HP-oriented p...
- by Thaddeus Reynolds - at 2015.09.18 23:02:00
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320. Commando + MLT weapon = no bonus - in General Discussions [original thread]
The bonus DOES apply...it's just the MLT ARR Has a very long reload, since the weapon lacks the spool-up of other ARRs
- by Thaddeus Reynolds - at 2015.09.17 17:32:00
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