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Dunk Mujunk
RestlessSpirits
599
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Posted - 2014.03.14 02:06:00 -
[31] - Quote
This is all bull puckey. The damn heavy suit has been buffed so much its freakin unbelievable. This attitude of the hard luck heavy and his struggle to survive is offensive to listen to and makes me sick. Im pretty sure we were all here for the mauler event.
**Post 1.8**- My heavy cant kill tanks quick enough, my heavy cant kill those pesky ships in orbit, my heavy is still UP.
The sh*t is old. Just run the OP crap you have and stop acting like your a damn pre 1.8 scout. Jesus christ.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1455
|
Posted - 2014.03.14 02:08:00 -
[32] - Quote
Hakyou Brutor wrote:The Terminator T-1000 wrote:Wow another OP thread! The HMG is supposed to be the best weapon within 30 meters! Why can't people understand that? If any other weapon could out dps a HMG in CQC then that is a problem. Nervermind, the CR already does... The CR does not in fact, out DPS the HMG in 30 meters, the ScR does though.
The CR might, it all depends on the spread of each player. Its a roll of the dice, basically. The RR definitely does, at it's better ranges, and for the ScR I'll take your word for it.
Shields as Weapons
Zelda Dynasty Warriors is a real thing.
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1455
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Posted - 2014.03.14 02:09:00 -
[33] - Quote
Dunk Mujunk wrote:This is all bull puckey. The damn heavy suit has been buffed so much its freakin unbelievable. This attitude of the hard luck heavy and his struggle to survive is offensive to listen to and makes me sick. Im pretty sure we were all here for the mauler event.
**Post 1.8**- My heavy cant kill tanks quick enough, my heavy cant kill those pesky ships in orbit, my heavy is still UP.
The sh*t is old. Just run the OP crap you have and stop acting like your a damn pre 1.8 scout. Jesus christ.
I'm not a Heavy tho. Nice assuming tho. Makes me feel like I'm being pretty impartial if you think I'm trying to defend a role I'm not playing :3
Shields as Weapons
Zelda Dynasty Warriors is a real thing.
|
Vitharr Foebane
Living Like Larry Schwag
752
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Posted - 2014.03.14 02:10:00 -
[34] - Quote
Dunk Mujunk wrote:This is all bull puckey. The damn ASSault suit has been buffed so much its freakin unbelievable. This attitude of the hard luck ASSault and his struggle to survive is offensive to listen to and makes me sick. Im pretty sure we were all here for the entirety of Dust.
**Post 1.8**- My ASSault cant kill tanks quick enough, my ASSault cant kill those pesky ships in orbit, my heavy is still UP.
The sh*t is old. Just run the OP crap you have and stop acting like your a damn pre 1.8 scout. Jesus christ. Fixed
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1455
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Posted - 2014.03.14 02:11:00 -
[35] - Quote
Vitharr Foebane wrote:Dunk Mujunk wrote:This is all bull puckey. The damn ASSault suit has been buffed so much its freakin unbelievable. This attitude of the hard luck ASSault and his struggle to survive is offensive to listen to and makes me sick. Im pretty sure we were all here for the entirety of Dust.
**Post 1.8**- My ASSault cant kill tanks quick enough, my ASSault cant kill those pesky ships in orbit, my heavy is still UP.
The sh*t is old. Just run the OP crap you have and stop acting like your a damn pre 1.8 scout. Jesus christ. Fixed
I luv you
Shields as Weapons
Zelda Dynasty Warriors is a real thing.
|
Texs Red
DUST University Ivy League
292
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Posted - 2014.03.14 02:13:00 -
[36] - Quote
My prediction:
A lot of players will bail out of assault and logi suits with only the truly dedicated remaining.
Many players will flock to sentinel and maybe commando suits for raw eHP power that medium suits won't be able to match. Speed isn't a problem when you have the same range as everyone else so light weapon + heavy suit > medium suit + light weapon.
The HMG Sentinel suit will reign as the CQC king. The AR, shotgun, and any other weapon who doesn't have a longer range will be inferior, only to be used by die hard users.
Many people will try out the new scout suits. They will excel at being very difficult to detect, however it may not matter. Already a well tanked sentinel suit with an HMG has enough eHP to tank AR DPS, turn around, and kill said scout before dying. Therefore with the decrease in rifle weapon DPS, nerf of complex damage mods, and increase to sentinel resistances it could very well be possible that surprise won't be a powerful enough factor to kill a heavy in a 1v1 situation.
Due to the previous prediction people will complain loudly about how heavy suits are so powerful, particularly sentinel suits with light weapons or a HMG. They will start calling it Heavy514 or Fatsuit514 and there will be much forum raging. Six months from now when CCP does it's next update, the *might* address it. Otherwise it will go on till the next update (ex: tanks are currently stronger than they need to be, however CCP does not seem to address this issue in 1.8 and likely will in the next update). |
Zahle Undt
Bullet Cluster Legacy Rising
911
|
Posted - 2014.03.14 02:13:00 -
[37] - Quote
1.8 Sentinel (especially Gallente and Amarr) is going to be easy mode, plain and simple. Anyone who will argue otherwise is lying to themselves to protect their video game ego. You want to play on easy mode and think your awesome for being able to do so, fine, have fun.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1455
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Posted - 2014.03.14 02:15:00 -
[38] - Quote
Zahle Undt wrote:J0hlss0n wrote:NotWhoYou ThinkEyeAm wrote:The HMG may not be as OP, but the suit carrying it definitely will be. Then they better "fix" the op suit (if there will be one) and leave the HMG alone, it has finally found its place and theres no need to mess with it. It will be slightly nerfed if they change the damage mods, that is enough of a change for the weapon itself, the suits however I will leave alone until they are tested out in battle... not that Im worried I will be using a "op" heavy as Im gonna go all out Minmatar... You just said it yourself "It has finally found it's place" thuis implying it is currently balanced against other weapons. Now if it is currently balanced and the weapons it is balanced against are getting nerfed while it isn't that makes it............ UNBALANCED
The Assaults and Commandoes are getting buff to their DPS/DPM, the Assault in interesting ways (less heat, faster reload, bigger clip) and the Commando in pure ways (straight damage buff). The Heavy gets a bonus to his defenses to even it out, while the HMG remains untouched because the Assaults aren't getting any tankier. Makes sense.
In English. Assaults get more ATK(if they match), Heavies get more DEF(if they match)
Shields as Weapons
Zelda Dynasty Warriors is a real thing.
|
Vitharr Foebane
Living Like Larry Schwag
752
|
Posted - 2014.03.14 02:17:00 -
[39] - Quote
Texs Red wrote:My prediction:
A lot of players will bail out of assault and logi suits with only the truly dedicated remaining.
Many players will flock to sentinel and maybe commando suits for raw eHP power that medium suits won't be able to match. Speed isn't a problem when you have the same range as everyone else so light weapon + heavy suit > medium suit + light weapon.
The HMG Sentinel suit will reign as the CQC king. The AR, shotgun, and any other weapon who doesn't have a longer range will be inferior, only to be used by die hard users.
Many people will try out the new scout suits. They will excel at being very difficult to detect, however it may not matter. Already a well tanked sentinel suit with an HMG has enough eHP to tank AR DPS, turn around, and kill said scout before dying. Therefore with the decrease in rifle weapon DPS, nerf of complex damage mods, and increase to sentinel resistances it could very well be possible that surprise won't be a powerful enough factor to kill a heavy in a 1v1 situation.
Due to the previous prediction people will complain loudly about how heavy suits are so powerful, particularly sentinel suits with light weapons or a HMG. They will start calling it Heavy514 or Fatsuit514 and there will be much forum raging. Six months from now when CCP does it's next update, the *might* address it. Otherwise it will go on till the next update (ex: tanks are currently stronger than they need to be, however CCP does not seem to address this issue in 1.8 and likely will in the next update). Or CCP could put it @ss in gear release all heavy weapons lock the slot to heavy only. This way the whinny little ASSaults cant complain about a f*cking suit DOING IT'S GOD D*MN ROLE
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Zahle Undt
Bullet Cluster Legacy Rising
911
|
Posted - 2014.03.14 02:17:00 -
[40] - Quote
Texs Red wrote:My prediction:
A lot of players will bail out of assault and logi suits with only the truly dedicated remaining.
Many players will flock to sentinel and maybe commando suits for raw eHP power that medium suits won't be able to match. Speed isn't a problem when you have the same range as everyone else so light weapon + heavy suit > medium suit + light weapon.
The HMG Sentinel suit will reign as the CQC king. The AR, shotgun, and any other weapon who doesn't have a longer range will be inferior, only to be used by die hard users.
Many people will try out the new scout suits. They will excel at being very difficult to detect, however it may not matter. Already a well tanked sentinel suit with an HMG has enough eHP to tank AR DPS, turn around, and kill said scout before dying. Therefore with the decrease in rifle weapon DPS, nerf of complex damage mods, and increase to sentinel resistances it could very well be possible that surprise won't be a powerful enough factor to kill a heavy in a 1v1 situation.
Due to the previous prediction people will complain loudly about how heavy suits are so powerful, particularly sentinel suits with light weapons or a HMG. They will start calling it Heavy514 or Fatsuit514 and there will be much forum raging. Six months from now when CCP does it's next update, the *might* address it. Otherwise it will go on till the next update (ex: tanks are currently stronger than they need to be, however CCP does not seem to address this issue in 1.8 and likely will in the next update).
You forgot the last part, when the OP killing machines are nerfed the FotM scrubs who went into them will cry and say how they are balanced and didn't need to be nerfed. At the same time vets of the Sentinel will shrug, say they knew it was OP and still kick ass in the now balanced sentinel suits as they always have done.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1455
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Posted - 2014.03.14 02:18:00 -
[41] - Quote
Zahle Undt wrote:1.8 Sentinel (especially Gallente and Amarr) is going to be easy mode, plain and simple. Anyone who will argue otherwise is lying to themselves to protect their video game ego. You want to play on easy mode and think your awesome for being able to do so, fine, have fun.
Once again, I'm not a Heavy, nor do I intend on swapping to Heavy after 1.8. It's funny to hear someone phrase it that way though.
Shields as Weapons
Zelda Dynasty Warriors is a real thing.
|
Temias Mercurial
ANGEL FLEET
5
|
Posted - 2014.03.14 02:18:00 -
[42] - Quote
I wonder when people will find out what the Minmatar Heavy will be capable of... math shall serves you well. It's inbetween an assault and heavy... |
Dunk Mujunk
RestlessSpirits
601
|
Posted - 2014.03.14 02:19:00 -
[43] - Quote
Vitharr Foebane wrote:Dunk Mujunk wrote:This is all bull puckey. The damn ASSault suit has been buffed so much its freakin unbelievable. This attitude of the hard luck ASSault and his struggle to survive is offensive to listen to and makes me sick. Im pretty sure we were all here for the entirety of Dust.
**Post 1.8**- My ASSault cant kill tanks quick enough, my ASSault cant kill those pesky ships in orbit, my heavy is still UP.
The sh*t is old. Just run the OP crap you have and stop acting like your a damn pre 1.8 scout. Jesus christ. Fixed
That is some quality crack your smoking son.
Oh, Zero doesnt run a heavy, darn. I guess that somehow invalidates everything i said.
Zero, i dont care if you run around in board shorts and a tank top, the last thing that needs to happen is people acting like the heavy is somehow UP. And for not running a heavy, you sure seem to have alot of their balls in your mouth atm.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Zahle Undt
Bullet Cluster Legacy Rising
913
|
Posted - 2014.03.14 02:24:00 -
[44] - Quote
Zero Harpuia wrote:Zahle Undt wrote:J0hlss0n wrote:NotWhoYou ThinkEyeAm wrote:The HMG may not be as OP, but the suit carrying it definitely will be. Then they better "fix" the op suit (if there will be one) and leave the HMG alone, it has finally found its place and theres no need to mess with it. It will be slightly nerfed if they change the damage mods, that is enough of a change for the weapon itself, the suits however I will leave alone until they are tested out in battle... not that Im worried I will be using a "op" heavy as Im gonna go all out Minmatar... You just said it yourself "It has finally found it's place" thuis implying it is currently balanced against other weapons. Now if it is currently balanced and the weapons it is balanced against are getting nerfed while it isn't that makes it............ UNBALANCED The Assaults and Commandoes are getting buff to their DPS/DPM, the Assault in interesting ways (less heat, faster reload, bigger clip) and the Commando in pure ways (straight damage buff). The Heavy gets a bonus to his defenses to even it out, while the HMG remains untouched because the Assaults aren't getting any tankier. Makes sense. In English. Assaults get more ATK(if they match), Heavies get more DEF(if they match)
Your math intrigues me. So a nerf to weapon damage with an indirect buff to DPS is equal to a buff to defense without the corresponding nerf to damage. Or in math terms: to you 1 -1 and 1 - 0 equals the same number?
Facts are this HMG is currently balanced against rifles, rifles are getting a damage reduction and HMG is not. That is a net gain for the HMG. TTK is going up for everyone. TTK is going up tons more for the Sentinel.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
|
Vitharr Foebane
Living Like Larry Schwag
752
|
Posted - 2014.03.14 02:27:00 -
[45] - Quote
Dunk Mujunk wrote:Vitharr Foebane wrote:Dunk Mujunk wrote:This is all bull puckey. The damn ASSault suit has been buffed so much its freakin unbelievable. This attitude of the hard luck ASSault and his struggle to survive is offensive to listen to and makes me sick. Im pretty sure we were all here for the entirety of Dust.
**Post 1.8**- My ASSault cant kill tanks quick enough, my ASSault cant kill those pesky ships in orbit, my heavy is still UP.
The sh*t is old. Just run the OP crap you have and stop acting like your a damn pre 1.8 scout. Jesus christ. Fixed That is some quality crack your smoking son. Oh, Zero doesnt run a heavy, darn. I guess that somehow invalidates everything i said. Zero, i dont care if you run around in board shorts and a tank top, the last thing that needs to happen is people acting like the heavy is somehow UP. And for not running a heavy, you sure seem to have alot of their balls in your mouth atm. You ever play a heavy? You know... the suit with the largest hitbox, lowest speed, biggest head, the inability use equipment, the inability to scan anything smaller then a tank? You ever use the HMG when it was broke? In those days a militia light with a militia SMG could man fight anything short of the Officer HMG and win 80% of the time. NO...??! THEN SHUT THE F*CK UP AS YOUR WORDS FALL ON DEAF EARS.
P.S. I bet you are a GalLogi with a RR and afraid of anything resembling a fair fight
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1455
|
Posted - 2014.03.14 02:28:00 -
[46] - Quote
Dunk Mujunk wrote:Vitharr Foebane wrote:Dunk Mujunk wrote:This is all bull puckey. The damn ASSault suit has been buffed so much its freakin unbelievable. This attitude of the hard luck ASSault and his struggle to survive is offensive to listen to and makes me sick. Im pretty sure we were all here for the entirety of Dust.
**Post 1.8**- My ASSault cant kill tanks quick enough, my ASSault cant kill those pesky ships in orbit, my heavy is still UP.
The sh*t is old. Just run the OP crap you have and stop acting like your a damn pre 1.8 scout. Jesus christ. Fixed That is some quality crack your smoking son. Oh, Zero doesnt run a heavy, darn. I guess that somehow invalidates everything i said. Zero, i dont care if you run around in board shorts and a tank top, the last thing that needs to happen is people acting like the heavy is somehow UP. And for not running a heavy, you sure seem to have alot of their balls in your mouth atm.
Some nice insults you are flinging son, I think they show a rather mature manner of addressing your peers. The Heavies will be fine, they aren't the only suits getting buffed. I'll be as happy as I ever was in my Minmatar and Amarr Medium suits. I'll be even happier when Clown Cars are fixed and we can see where Heavy stands without the gimmick, and at the peak of happy when they decide to release more Laser weapons. As for why I'm taking the Heavy's side, have you ever looked at a heavy in this build? It was so hard to find those that didn't just use a Light weapon before Mauler, and even now they are still getting eaten by REs and RRs. Scouts are getting cloaking, so I'm not going to beat the 'scout UP' drum any more until cloaking can be evaluated. So yea, Heavy deserves this.
Shields as Weapons
Zelda Dynasty Warriors is a real thing.
|
Dunk Mujunk
RestlessSpirits
601
|
Posted - 2014.03.14 02:29:00 -
[47] - Quote
The assault is OP? Lmfao, Vitharr and Zero you two have got to be about the 2 dumbest bastards on thesr forums right now.
**Vitharr to Zero**- hey im gonna type ASSault since i have no argument. **Zero to Vitharr**- huuuhuhuuhhhuu....ASSault.... **Vitharr to Zero**- but really im scared one day CCP will take away my crutch. **Zero to Vitharr**- dont worry, CCP moves at a snails pace, and they arent that smart when it comes to balance.
That is very true Zero. That is very true.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1455
|
Posted - 2014.03.14 02:32:00 -
[48] - Quote
Zahle Undt wrote:Zero Harpuia wrote:Zahle Undt wrote:J0hlss0n wrote:NotWhoYou ThinkEyeAm wrote:The HMG may not be as OP, but the suit carrying it definitely will be. Then they better "fix" the op suit (if there will be one) and leave the HMG alone, it has finally found its place and theres no need to mess with it. It will be slightly nerfed if they change the damage mods, that is enough of a change for the weapon itself, the suits however I will leave alone until they are tested out in battle... not that Im worried I will be using a "op" heavy as Im gonna go all out Minmatar... You just said it yourself "It has finally found it's place" thuis implying it is currently balanced against other weapons. Now if it is currently balanced and the weapons it is balanced against are getting nerfed while it isn't that makes it............ UNBALANCED The Assaults and Commandoes are getting buff to their DPS/DPM, the Assault in interesting ways (less heat, faster reload, bigger clip) and the Commando in pure ways (straight damage buff). The Heavy gets a bonus to his defenses to even it out, while the HMG remains untouched because the Assaults aren't getting any tankier. Makes sense. In English. Assaults get more ATK(if they match), Heavies get more DEF(if they match) Your math intrigues me. So a nerf to weapon damage with an indirect buff to DPS is equal to a buff to defense without the corresponding nerf to damage. Or in math terms: to you 1 -1 and 1 - 0 equals the same number? Facts are this HMG is currently balanced against rifles, rifles are getting a damage reduction and HMG is not. That is a net gain for the HMG. TTK is going up for everyone. TTK is going up tons more for the Sentinel.
The HMG is not balanced against Rifles at time of posting. If it were, then you would never see any Heavy using a Light weapon. The Heavy is also only getting a defensive buff to specific weapon types, dependent on the Heavy. Some even get rather useless ones. If you are using the wrong gun on the Heavy and he gets a defense bonus, then woot. Good for him. In New Eden, we call that Resistances. No one cares about resistances in this game, we all jsut fire our primary until the target dies. It'll be nice to actually have to have varied weapons for varied situations.
Shields as Weapons
Zelda Dynasty Warriors is a real thing.
|
Dunk Mujunk
RestlessSpirits
601
|
Posted - 2014.03.14 02:33:00 -
[49] - Quote
P.S. Im a Min Assault with an AR, have always been, so yea, take another crack at theory crafting there ace.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Temias Mercurial
ANGEL FLEET
6
|
Posted - 2014.03.14 02:33:00 -
[50] - Quote
Is it really that difficult to eliminate a Heavy outside its optimal range, which is very short? I really don't see why HMGs are considered OP as of now. Assault shouldn't be the only ones to partake in a killing spree. Just because you got shredded doesn't mean it's necessarily OP. |
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Vitharr Foebane
Living Like Larry Schwag
752
|
Posted - 2014.03.14 02:35:00 -
[51] - Quote
Dunk Mujunk wrote:The assault is OP? Lmfao, Vitharr and Zero you two have got to be about the 2 dumbest bastards on thesr forums right now.
**Vitharr to Zero**- hey im gonna type ASSault since i have no argument. **Zero to Vitharr**- huuuhuhuuhhhuu....ASSault.... **Vitharr to Zero**- but really im scared one day CCP will take away my crutch. **Zero to Vitharr**- dont worry, CCP moves at a snails pace, and they arent that smart when it comes to balance.
That is very true Zero. That is very true. Im dumb eh? LOL this is coming from the genius who claims that a weapon that is out ranged by everything but a shotgun, ion pistol, or nova knife is OP
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1455
|
Posted - 2014.03.14 02:37:00 -
[52] - Quote
Dunk Mujunk wrote:The assault is OP? Lmfao, Vitharr and Zero you two have got to be about the 2 dumbest bastards on thesr forums right now.
**Vitharr to Zero**- hey im gonna type ASSault since i have no argument. **Zero to Vitharr**- huuuhuhuuhhhuu....ASSault.... **Vitharr to Zero**- but really im scared one day CCP will take away my crutch. **Zero to Vitharr**- dont worry, CCP moves at a snails pace, and they arent that smart when it comes to balance.
That is very true Zero. That is very true.
So the suit with the best mix of speed, power, maneuverability, and slots is the ugly duckling? We can all agree that the Scout is on the bottom of the suit totem pole, and that the Commando is currently a novelty. The Logistics and Assault suits are barely distinguishable from one another. The Heavy is slower and has more HP.
In the new build, the Commando will be viable, the Assault gets combat buffs, the Logistics gets equipment buffs and has its combat role lessened, the Scout gets cloaking, and the Heavy gets more defense. I really don't see why the Heavy is OP in thsi scenario. He sounds pretty balanced.
But go on, keep insulting me. It won't get anything done, and I'm sure your classmates will enjoy your sharp wit.
Shields as Weapons
Zelda Dynasty Warriors is a real thing.
|
Vitharr Foebane
Living Like Larry Schwag
752
|
Posted - 2014.03.14 02:38:00 -
[53] - Quote
Temias Mercurial wrote:Is it really that difficult to eliminate a Heavy outside its optimal range, which is very short? I really don't see why HMGs are considered OP as of now. Assault shouldn't be the only ones to partake in a killing spree. Just because you got shredded doesn't mean it's necessarily OP. The HMG is getting called OP because it is be coming competitive and the racial rifle users can't allow anything that is a niche weapon to out perform the racial rifles.
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Gavr1Io Pr1nc1p
24
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Posted - 2014.03.14 02:38:00 -
[54] - Quote
Zero Harpuia wrote:
The HMG is not balanced against Rifles at time of posting. If it were, then you would never see any Heavy using a Light weapon. The Heavy is also only getting a defensive buff to specific weapon types, dependent on the Heavy. Some even get rather useless ones. If you are using the wrong gun on the Heavy and he gets a defense bonus, then woot. Good for him. In New Eden, we call that Resistances. No one cares about resistances in this game, we all jsut fire our primary until the target dies. It'll be nice to actually have to have varied weapons for varied situations.
If it were balanced, you would technically see a 50/50 divide between rifles and HMG, which is what it is nowGǪ.just saying. If the HMG were BETTER than the rifles by a lot, then your hypothetical situation holds true
Kills-Archduke Ferdinand
Balance!
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1456
|
Posted - 2014.03.14 02:39:00 -
[55] - Quote
Dunk Mujunk wrote:P.S. Im a Min Assault with an AR, have always been, so yea, take another crack at theory crafting there ace.
Oh, a Minmatar with an AR? I Hope you mean CR, those clashing racials will cost you in 1.8. Also, an AR is never going to beat an HMG within its optimal. If that is your only basis for 'Heavy is OP' then I weep for your grey matter, as it is wasted here.
Shields as Weapons
Zelda Dynasty Warriors is a real thing.
|
Dunk Mujunk
RestlessSpirits
601
|
Posted - 2014.03.14 02:40:00 -
[56] - Quote
Vitharr Foebane wrote:Dunk Mujunk wrote:The assault is OP? Lmfao, Vitharr and Zero you two have got to be about the 2 dumbest bastards on thesr forums right now.
**Vitharr to Zero**- hey im gonna type ASSault since i have no argument. **Zero to Vitharr**- huuuhuhuuhhhuu....ASSault.... **Vitharr to Zero**- but really im scared one day CCP will take away my crutch. **Zero to Vitharr**- dont worry, CCP moves at a snails pace, and they arent that smart when it comes to balance.
That is very true Zero. That is very true. Im dumb eh? LOL this is coming from the genius who claims that a weapon that is out ranged by everything but a shotgun, ion pistol, or nova knife is OP
Yeah, you are the dumb one. I would suggest reading the whole thread before jumping head first into an argument that didnt involve you. THE HEAVY has been consistantly buffed and hasnt been UP for a damn half a year. These tall tales of heavies having it so rough are annoying and stupid. Go ahead and find the post where i said the HMG is OP. Dont worry, ill wait.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Dunk Mujunk
RestlessSpirits
601
|
Posted - 2014.03.14 02:41:00 -
[57] - Quote
Look at that Vitharr, you even got your boyfriend Zero off topic. Focus Zero, youve been in the argument since the begining. Try and keep track of what its actually about.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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BL4CKST4R
WarRavens League of Infamy
2036
|
Posted - 2014.03.14 02:43:00 -
[58] - Quote
Zero Harpuia wrote:BL4CKST4R wrote:Zero Harpuia wrote:The HMG is the only automatic weapon not to be nerfed in 1.8. We all know this because people won't shut the hell up about it. So why is it NOT going to be OP?
1. The RIFLES (and SMG) are all that are getting nerfed. Small 'caliber' weapons. And they still have much better range than the HMG 2. The HMG is ALSO getting nerfed. ALL Damage Modifiers are nerfed, including Heavy ones. 3. Non-Hitscan weapons are getting BUFFED. A revving Heavy will get eaten by a Mass Driver or Laser Rifle.
Its a sensitive balance. HMGs are the king of close quarters automatic weapons. They beat Rifles, but special weapons beat them HARD. A Heavy cannot feasably get away from a Laser or MD. Think outside the Rifle box people. 1) Does this account for the AR and the CR? No... The DPS for the AR should be lower but the ARs DPS shouldn't be that freaking low. Compared to the Boundless HMG a proto AR has 5 more meters of range and half the DPS of the HMG. The boundless HMG does 792 DPS duvolle AR does 412. There are also no penalties to using the HMG like slower turn speed or spool time therefore the extreme DPS just means if you want to be a cqc player either use an HMG or use nothing at all. 2) http://en.m.wikipedia.org/wiki/Affirming_the_consequent3) No the mass driver will do 25% less damage on a heavy, and 50% less damage to Amarr and Gallente heavies if the MD counts as projectile. 1. The AR and CR are Light weapons. They aren't supposed to be as powerful as a Heavy weapon, just like a Sidearm isn't supposed to be as powerful as a Light weapon. If the Heavy weapons were equally powerful to their Light counterparts, there would be no reason to use them or even the Heavy unless you wanted the bigger HP buffer. 2. Ah, Logical Fallacies, the defense of every ******* with a wikipedia connection and no counterargument. It isn't even accurate to the situation. I stated that the HMG is also getting a nerf in the same form as the Light weapons are. I could have also stated that the Commando suit reverses the Rifle DPS decrease and makes them about the same as they are now, but that is thought to be understood. It is simply a fact that the damage mods are getting a downgrade. 3. The Mass Driver will do less damage if you use the splash. If you hit DIRECTLY, the new damage buff, and possibly even the Commando buff, and especially the Breach Mass Driver's power will make the Heavy melt. It isn't that hard to hit a Heavy, especially one revving/charging.
Sidearm does anywhere from 5%-25% less damage than a light weapon.
The damage mod nerf is a situational nerf so it either affects you or it doesn't not everybody ran damage mods therefore they are 100% unaffected.
This is true but most shots from the MD aren't going to hit now are they? The MD also has a ROF of 1 so before they can land 3 shots you would have killed the enemy by then...
For the Federation!
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1456
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Posted - 2014.03.14 02:43:00 -
[59] - Quote
Gavr1Io Pr1nc1p wrote:Zero Harpuia wrote:
The HMG is not balanced against Rifles at time of posting. If it were, then you would never see any Heavy using a Light weapon. The Heavy is also only getting a defensive buff to specific weapon types, dependent on the Heavy. Some even get rather useless ones. If you are using the wrong gun on the Heavy and he gets a defense bonus, then woot. Good for him. In New Eden, we call that Resistances. No one cares about resistances in this game, we all jsut fire our primary until the target dies. It'll be nice to actually have to have varied weapons for varied situations.
If it were balanced, you would technically see a 50/50 divide between rifles and HMG, which is what it is nowGǪ.just saying. If the HMG were BETTER than the rifles by a lot, then your hypothetical situation holds true
The HMG is a Heavy weapon. If you skill into Heavy, it should be for the Heavy weapons slot. If the HMG is not as powerful compared to the Rifle as the Rifle when compared to the SMG, then there isn't balance. There is no reason to use the Heavy slot. Therefore, the Heavy just becomes an HP buffer suit, and would be outmoded by, say, the Commando, if the Commando had decent HP.
Shields as Weapons
Zelda Dynasty Warriors is a real thing.
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Temias Mercurial
ANGEL FLEET
6
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Posted - 2014.03.14 02:44:00 -
[60] - Quote
Vitharr Foebane wrote:Temias Mercurial wrote:Is it really that difficult to eliminate a Heavy outside its optimal range, which is very short? I really don't see why HMGs are considered OP as of now. Assault shouldn't be the only ones to partake in a killing spree. Just because you got shredded doesn't mean it's necessarily OP. The HMG is getting called OP because it is be coming competitive and the racial rifle users can't allow anything that is a niche weapon to out perform the racial rifles.
It's boring to die to the same weapons again and again. It would be nice to make room for a few more that are not considered "OP". Variety is what makes things fun, and not stale. |
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