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1281. This build=shotguns - in General Discussions [original thread]
It works well in tight areas, new maps have lots of these. The wide open maps favor sniper/ar. Smg is in middle, and slows movement less then shotgun. Sniper, ar, smg, and shotgun all have there role. Ar is more an assault suit weapon, works with ...
- by Ten-Sidhe - at 2012.08.18 22:58:00
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1282. Can someone explain the factions to me? - in General Discussions [original thread]
caldari are allied with amarr. Main fight is gal vs cal, and amarr vs minnie. Amarr vs gal, and cal vs minnie isn't common. It's also more a cold war, with militia eve pilots and dust merc acting as proxies. The syndicate, blood raiders, sansha's ...
- by Ten-Sidhe - at 2012.08.18 22:48:00
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1283. Turrets should not be snipers - in General Discussions [original thread]
The sniper rifles are rail guns, the really big ones have longer range. They should be very long range, they seem size of EvE frigate turrets the maps/draw distance aren't big enough to limit the range yet. Some players are better then the turret,...
- by Ten-Sidhe - at 2012.08.18 22:13:00
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1284. Logistical Recognition - in General Discussions [original thread]
Match ranking makes no sense, even ambush shouldn't be by kills. The guy that that went 14-17 hurt his team and the 5-0 is an may have helped the most. it should be (kills+revives)/deaths or kills+revives-deaths for ambush, a revive denies the en...
- by Ten-Sidhe - at 2012.08.18 20:43:00
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1285. stealing small turrets - in General Discussions [original thread]
Maybe a vehicle that deploys it's turrets, like a hav hull(save on meshes needed) with small gun as main turret, and 4 deploy-able small turrets. Like the large ones the commander drops from above, but small. FFV, field fortification vehicle maybe...
- by Ten-Sidhe - at 2012.08.18 20:32:00
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1286. Economy/ISK alterations - in General Discussions [original thread]
This is new player time area, the low rewards are what prevent/reduce number of older player padding kdr killing new players, there will be more profitable areas. Maybe coming weeks will test one of them? People will have more sp then. I thought w...
- by Ten-Sidhe - at 2012.08.18 20:26:00
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1287. I dont know about evry1 else - but I'm ****ing broke - in General Discussions [original thread]
I'm at about 5mil isk in assets, including 5 Eryx, . Not sure what I'm going to do with them, since I had no plans to train dropships at all, let alone top tier. Just under million in cash, spent about that in skill books so far. Correction, on c...
- by Ten-Sidhe - at 2012.08.18 19:41:00
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1288. Why did is the Toxin subgun the same stats as the militia subgun. - in General Discussions [original thread]
the toxin is the same as standard smg, militia/standard/toxin do 20 damage. It is a unlimited use standard smg, dragonfly is a unlimited standard scout with no skill needed, not that scout lv1 is hard to train.
- by Ten-Sidhe - at 2012.08.18 11:08:00
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1289. Why no MAG armor - in General Discussions [original thread]
The valor suit is same as one in merc pack besides colour, sever one is same as new skinweave logi coming soon besides the colour. The raven assault is different, but the first beta event of last build promised an assault suit. I don't see it thro...
- by Ten-Sidhe - at 2012.08.18 10:28:00
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1290. Salvage is funny - in General Discussions [original thread]
I had 3 hav turrets from losing once.
- by Ten-Sidhe - at 2012.08.18 08:18:00
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1291. heavys are designed to stand toe to toe with Vehicles. - in General Discussions [original thread]
130(base)*1.1(1rst mod)*1.15(weaponry skill)=164.45 damage 130(base)*1.1(1rst mod)*1.087(2nd mod)*1.15(weaponry skill)=178.76 damage 130(base)*1.1(1rst mod)*1.087(2nd mod)*1.057(3rd mod)*1.15(weaponry skill)=188.77 Seems close to 200, I remember...
- by Ten-Sidhe - at 2012.08.17 19:21:00
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1292. Who is the smartest player? - in General Discussions [original thread]
145, IQ is not a accurate judge of intelligence, it measures only some things well.
- by Ten-Sidhe - at 2012.08.17 19:07:00
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1293. SP question - in General Discussions [original thread]
Supply depots should add or subtract at commanders choice, Sherman would have wanted them destroyed during his march to the sea. Patton would have wanted them captured to fuel his tanks with low fuel heading for the Rhine.
- by Ten-Sidhe - at 2012.08.17 18:45:00
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1294. dropsuit/vehicle tethers - in Feedback/Requests [original thread]
I really want to shoot out the window of dropships with my guns, even space inside to drop nanohive. I surfed a hav last build with swarm to give friendly hav aa cover, worked ok, my nanohive fell through the tank though.
- by Ten-Sidhe - at 2012.08.17 18:36:00
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1295. Radical new idea: Planetary gravitation - in General Discussions [original thread]
I think the issue with moons is the low gravity makes holding atmosphere hard, solar wind blowing it away. So no life or weather, still resources to fight over. Large moons may be big enough for weather/life. Some are lava/ice surely, I don't see ...
- by Ten-Sidhe - at 2012.08.17 09:21:00
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1296. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
New costs match what is in trailer that shows prices. Aur items are fine. last build I fit a proto-swarm, proto smg, 2 complex damage mods on standard suit, bought aur swarm and couldn't make a better fit with it, since maxed fitting skills let m...
- by Ten-Sidhe - at 2012.08.17 09:08:00
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1297. pay to talk and orbital strike - in Feedback/Requests [original thread]
Text chat still works for free and team voice is free. EvE players in position to orbital bombard/strike may be considered team mates. One version of what would be free voice chat said local chat, this would extend to edge of solar system. This ...
- by Ten-Sidhe - at 2012.08.17 08:47:00
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1298. Weapon Balance [Questions for CCP] - in Feedback/Requests [original thread]
Maybe a breech hmg with slow rate of fire, and slow over heat for suppression? Minigun/microgun/gatling cannon fire to many bullets to use as suppression. Some Russian models fire 5,000 rounds per minute, and vehicles carry about 900 rounds, 10-11...
- by Ten-Sidhe - at 2012.08.17 05:22:00
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1299. Paying a monthly aurum fee for character slots - in General Discussions [original thread]
Convenience, multiple accounts may also violate eula, didn't on eve, but could be different with dust.
- by Ten-Sidhe - at 2012.08.17 05:06:00
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1300. So, how are you gonna manage your isk - in General Discussions [original thread]
The assault is Raven, scout is Valor. Cheap fits. after launch, null sec level 4, faction war lowsec missions, and datacore stockpile from 2 accounts that have been building for years without selling any. Sending some isk to dust will be easy, o...
- by Ten-Sidhe - at 2012.08.17 03:26:00
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