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81. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Platoon leaders as part of the squad mechanics sounds interesting. Being able to have multiple squads in a match without having to try to queue sync would be nice. A few thoughts on that, with the current player limits, the short squad of 4 be the...
- by Telleth - at 2013.06.07 12:15:00
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82. Request: extend draw distant for HAV! - in Feedback/Requests [original thread]
Though my brain hurt a little making sense of that, I completely agree. A rail tank cannot snipe, a blaster tank cannot see where they are being sniped from. I have watched stationary turrets disappear(I was stationary too) while it was still fi...
- by Telleth - at 2013.06.06 12:42:00
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83. New Weapon Request/Idea: Nanite Afterburner - in Feedback/Requests [original thread]
When I read the title, I thought it would be an equipment item that would give a speed boost, (like afterburners) would both be cool really.
- by Telleth - at 2013.05.16 23:08:00
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84. (Feedback) Shield Tanks - in Feedback/Requests [original thread]
The units I threw out were hypothetical, but I have noticed my madrugar going quite a bit faster nowadays. I think a gunloggi should be fast enough to run out of an orbital if it has a little momentum to it. Will make it comparable to a madrugar's...
- by Telleth - at 2013.05.16 03:59:00
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85. (request) tank/ DS/ lav armor / shield boosters - in Feedback/Requests [original thread]
What about a little variety in the modules, reduce the activation time for less hp/s. Emergency reppers? Very little variety in vehicles atm. Pretty much at the moment you get the same thing just with bigger numbers, price, sp requirements, pg/CPU...
- by Telleth - at 2013.05.16 03:22:00
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86. Changes to salvage - in Feedback/Requests [original thread]
I have to second the request for some vehicle love in the loot. As a tanker, I have 100% SP in vehicle skills and 0% in dropsuits or weaponry. I can use precisely none of this loot, nor can I sell any of this. For me, or any dedicated vehicle pilo...
- by Telleth - at 2013.05.16 03:07:00
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87. Bunnyhopping... - in Feedback/Requests [original thread]
I've imagined it as matrix style jumping, flipping, and shooting, and the best a ps3 can handle is a standard jump animation. I could see this being stupid in a modern day FPS, but this is sic-fi. We are immortals piloting suits thousands of years...
- by Telleth - at 2013.05.15 22:17:00
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88. Request: cooked grenades in MCC hit allies - in Feedback/Requests [original thread]
Honestly I feel the solution is to have the MCC auto dump everyone every X amount of minutes. Would be reasonable within lore, I would expect a corporation paying mercs millions of Isk to not give two kittens whether a merc is ready to jump or not...
- by Telleth - at 2013.05.15 22:09:00
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89. [Feedback] Recent Tank Changes - in Feedback/Requests [original thread]
I would like to give a big thank you to CCP for the alterations to tanks. The aiming is much better now, a skilled dropship pilot can still hover over me while firing, but if they make a mistake or I manage to outmaneuver him, I can take them do...
- by Telleth - at 2013.05.15 01:21:00
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90. [Request] Vehicle recall makes force eject necessary - in Feedback/Requests [original thread]
I really would like the force eject or squad lock. I have had matches where I spend a solid 5 minutes at the ground spawn going in and out of the redline hoping the durn blueberry with no voice chat gets the idea to get out of my tank. Very frustr...
- by Telleth - at 2013.05.14 12:23:00
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91. (Feedback) Shield Tanks - in Feedback/Requests [original thread]
I think what they might be trying to say is that the gallente base stats for speed are meant to be higher since that first plate module is going to give a 25% reduction in speed. So say if a caldari hav goes at 80 units, a gallente hav with no mod...
- by Telleth - at 2013.05.14 12:14:00
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92. Vehicle Skill Variety - in Feedback/Requests [original thread]
So while reading the millionth post about the lack of PG for vehicles, I started giving serious thought about some of the vehicle skills. Currently there is little diversity in the skills. While specializing in the vehicle of your choice, HAV pers...
- by Telleth - at 2013.05.14 07:01:00
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93. More in depth weapon details - in Feedback/Requests [original thread]
I would say to we need more listed on the attributes tab for most all modules. Looking at turrets, the description will tell me that I can gain damage at expense of tracking speed, but I have no idea what the standard and reduced tracking speeds a...
- by Telleth - at 2013.05.09 02:45:00
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