Pages: 1 2 [3] 4 5 |
41. How to make logistics do actual logistics works. Via Skills. - in Feedback/Requests [original thread]
What if assault suits gave damage and reload buffs, then logi suits were more defensive based? Gives a reason for assaults to not run a logi, and gives logi's the survivability they need. Though I do like the equipment skills idea to help promote...
- by Telleth - at 2013.08.18 05:16:00
|
42. Veteran pilot request for 1.5 - in Feedback/Requests [original thread]
I might add making the dropship hull translucent when trying to aim/look through it for better landing/firing. Also a reverse camera, like LAVs. I'm not too fussed about the speedo or altimeter, they would be nice, but I would much rather pitch/ya...
- by Telleth - at 2013.08.15 22:30:00
|
43. [FEEDBACK] Swarm Launchers - in Feedback/Requests [original thread]
Keri Starlight wrote: Lock-on guide system is needed for Swarm Launchers. Think you might have missed the idea, why wouldn't a mercenary just go to wyrkomi or whichever it is and say "turn off the guidance" or even just beat the guidance chip...
- by Telleth - at 2013.08.14 05:49:00
|
44. [Request] Scout Lav Scanner - in Feedback/Requests [original thread]
Would give them a bit of a boost, I thin I may have seen one in action since they were released. Would really help if there was a WP reward for it though.
- by Telleth - at 2013.08.14 05:13:00
|
45. [FEEDBACK] Swarm Launchers - in Feedback/Requests [original thread]
So as I was derping about in my assault derpship, watching swarms come at me from halfway across the map, I got to thinking about them. Swarms are shoulder fired guided missiles that come in packs of 4-6 dealing 330 damage each (no skills), with a...
- by Telleth - at 2013.08.14 05:10:00
|
46. [IDEA] How to really balance Vehicles WITHOUT a single nerf to LAV's - in Feedback/Requests [original thread]
Genius, I like it and I drive the LLAV's on occasion. This would keep the LAV from blazing into a heavily defended gate, wiping a few out, then speeding off, which is the big problem. If you have to worry about a couple of PE's laying about, you a...
- by Telleth - at 2013.08.13 04:44:00
|
47. Alternative to RDV's - in Feedback/Requests [original thread]
So just a little idea I thought of, what if instead of dropping vehicles in through RDV, it was done like when turrets and such drop during an OMS match. Make it so that when a player calls in a vehicle, it always drops 5m or 10m infront of him,...
- by Telleth - at 2013.08.13 04:27:00
|
48. [Feedback / Request] Oh God! A Plasma Cannon Thread! - in Feedback/Requests [original thread]
How about buff the AOE and splash a bit, then slow it down and make it lob more and longer charge up time. Use more like a mortar. Something you aim fairly high, eyes off the target, and drop straight down behind cover. Would finish off wounded or...
- by Telleth - at 2013.08.11 17:14:00
|
49. (REQUEST) HAVS REAR VIEW? - in Feedback/Requests [original thread]
I would like the rear view camera on tanks as well as dropships
- by Telleth - at 2013.08.11 15:46:00
|
50. [Request] ISK Efficiency Graphs - in Feedback/Requests [original thread]
I like it, might see a bit less proto in the pubs too.
- by Telleth - at 2013.08.11 15:43:00
|
51. [Suggestion] - Drop Uplink Deployment Via Aerial Insertion - in Feedback/Requests [original thread]
RedRebelCork wrote: Wouldn't it be better if we dropped from the sky onto our uplinks? The pros: 1. Allow us to steer our drops to avoid uplink camps. 2. It's visible, the enemy can see you dropping and so there are no invisible armies spawnin...
- by Telleth - at 2013.08.07 13:18:00
|
52. Enhancing the DUST/EVE interaction - in Feedback/Requests [original thread]
I was debating wether or not the installations would be built and controlled but DUST or EVE, but couldn't really decide, think I was leaning toward EVE side control, requiring sov for that system to build it. Would be interesting to have maps of ...
- by Telleth - at 2013.08.04 18:22:00
|
53. Enhancing the DUST/EVE interaction - in Feedback/Requests [original thread]
These ideas are bit long term and would require a lot of work from the EVE devs too, but would go a long way to increasing the interaction between EVE and DUST. Currently there is little motivation for an EVE player to get mixed up in DUST. Fact...
- by Telleth - at 2013.08.04 17:01:00
|
54. [Feedback/Suggestion] On Faction Warfare - in Feedback/Requests [original thread]
Love the response fox, all the monies to true grit to get this going. This would become the main mode of play while instant battles would be for beginners, training, lone wolves, and the occasional pub stomper. As far as friendly fire and standi...
- by Telleth - at 2013.08.02 03:13:00
|
55. Salvage from Jove Ships! New Gamemode! - in Feedback/Requests [original thread]
So what if this was changed to a PVE scenario. An EVE player/group of players doing archeology, hacking, or whatever it is those crazy scanner kids do with their probes. They arrive at the site and blow something up, track something down, and it e...
- by Telleth - at 2013.07.29 03:54:00
|
56. Motivation to Win - in Feedback/Requests [original thread]
lithkul devant wrote: Do not make it win/loss for rep, otherwise it will be if people feel like they are loosing they will all bail, this has happened in other games, then other people come in and take the loss and a loss of rep, that is insul...
- by Telleth - at 2013.07.28 23:27:00
|
57. Totally brilliant idea - in Feedback/Requests [original thread]
Don't forget, in the unlikely event that it does get shot down, it will auto-crash in the direction it was shot from, dealing 10k damage in a 10m radius.
- by Telleth - at 2013.07.28 20:45:00
|
58. Motivation to Win - in Feedback/Requests [original thread]
Currently, winning a pub match has little reward worth breaking out A-game levels of competition. AFK'ing or even just messing about in starter fits nets about equal rewards with trying to run squads and win in all but a few occasions. Why not s...
- by Telleth - at 2013.07.28 20:13:00
|
59. Some ideas for the LLAV - in Feedback/Requests [original thread]
lithkul devant wrote: I think that AV gernade damage should get a bonus against all LAV's of around 10% or at least enough to counter balance the shield bonus against explosions. This is an ANTI-VEHICLE gernade, it's whole job in life is to mak...
- by Telleth - at 2013.07.25 21:26:00
|
60. Some ideas for the LLAV - in Feedback/Requests [original thread]
I think the nerf would be that they wouldn't be able to roadkill unless the enemy is already weakened. They need to be able to handle a shot or two from most AV so once they are targeted they still have a chance to run. They shouldn't be killing m...
- by Telleth - at 2013.07.25 13:22:00
|
Pages: 1 2 [3] 4 5 |
First page | Previous page | Next page | Last page |