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301. The IMPs New Groove - in General Discussions [original thread]
Icy Tiger wrote: No advantage? Because 100 mil ISK + Whatever they "exploited" from EvE, tons of officer gear, and a permanent standard LAV isn't an advantage at all. ^Trashpost, lulz.
- by Telcontar Dunedain - at 2013.01.03 01:12:00
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302. The IMPs New Groove - in General Discussions [original thread]
Scheneighnay McBob wrote: Mr Zitro wrote: Poor choices? Like specializing into a certain class and playing smart. I don't understand but what I do understand is this player base is stupid and needs to be educated And you wonder why I keep ...
- by Telcontar Dunedain - at 2013.01.03 01:05:00
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303. Zitro's free lessons - in General Discussions [original thread]
Regis Mk V wrote: ForumPolice wrote: Regis Mk V wrote: If the gear is flattened would the better player come out on top in a gun fight? The way it was before the better geared person could beat the better skilled player. The way things...
- by Telcontar Dunedain - at 2013.01.03 00:29:00
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304. Just figured out CCP's AR damage nerf...... - in General Discussions [original thread]
Belzeebub Santana wrote: Exile isn't militia (probably know this) and militia has twelve less bullets so it is still a bad gun to run. Interested in seeing how they fix this problem of no one using ADV or PROTO. I'm guessing a sizable price dro...
- by Telcontar Dunedain - at 2013.01.02 23:53:00
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305. Zitro's free lessons - in General Discussions [original thread]
Certificates and MANY other things from Eve should be in this game. I'd love to see more things that make it easier for a new player to UNDERSTAND a complex game. The player's unwilling to spend any effort in reaching that understanding are the ...
- by Telcontar Dunedain - at 2013.01.02 23:07:00
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306. Zitro's free lessons - in General Discussions [original thread]
Gunner Visari wrote: [ My philosphy and what i think others would agree with is that if a player has "skill" they will be able to specialze the proper core skill needed to compete in those environments inside of a 1-2months which is a short dur...
- by Telcontar Dunedain - at 2013.01.02 20:39:00
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307. Where has the RPG gone? - in General Discussions [original thread]
fenrir storm wrote: Telcontar Dunedain wrote: fenrir storm wrote: And as it's an fps it is going to have to go head to head against Bf , cod and the other fps out there wether it's designed to or not This is a very incorrect statement...
- by Telcontar Dunedain - at 2012.12.31 02:01:00
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308. Where has the RPG gone? - in General Discussions [original thread]
fenrir storm wrote: And as it's an fps it is going to have to go head to head against Bf , cod and the other fps out there wether it's designed to or not This is a very incorrect statement. If it provides something unique there is no need ...
- by Telcontar Dunedain - at 2012.12.31 01:47:00
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309. Where has the RPG gone? - in General Discussions [original thread]
Iron Wolf Saber wrote: I wouldn't want an average FPS player in my battalion, I want people who know how to adapt or die trying. Pretty much this. Though I extend this to not want average FPS players to even want to play games I play. To...
- by Telcontar Dunedain - at 2012.12.31 01:44:00
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310. Where has the RPG gone? - in General Discussions [original thread]
fenrir storm wrote: Telcontar Dunedain wrote: fenrir storm wrote: Shiro Mokuzan wrote: Does anyone else out there not want DUST to be a "competitive shooter"? I don't mean I don't want competition; I mean I don't want this to forego f...
- by Telcontar Dunedain - at 2012.12.31 00:58:00
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311. Where has the RPG gone? - in General Discussions [original thread]
fenrir storm wrote: Shiro Mokuzan wrote: Does anyone else out there not want DUST to be a "competitive shooter"? I don't mean I don't want competition; I mean I don't want this to forego fun gameplay to make it appeal to the "competitive" c...
- by Telcontar Dunedain - at 2012.12.31 00:43:00
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312. congratulations ccp - in General Discussions [original thread]
SoTa PoP wrote: blather Dude we told you what we think of your playing and posting. If Cyn says you are bad, you are. Get good.
- by Telcontar Dunedain - at 2012.12.31 00:36:00
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313. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Fargen Icehole wrote: i agree that weapons are too close together now. However, old weapon values were too powerful... mainly because along with SP skills trained, a new player stood NO chance. Right now, there is NO real reason to use proto gu...
- by Telcontar Dunedain - at 2012.12.30 20:23:00
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314. congratulations ccp - in General Discussions [original thread]
Noc Tempre wrote: ... CCP has focused entirely on the wrong things. Instead of improving the sandbox, they are trying to fine tune all the toys inside it while restricting us. Tanks on top of the communication dish, dropships descending from 1k...
- by Telcontar Dunedain - at 2012.12.30 20:07:00
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315. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Jaiden Longshot wrote: The bottom line is that this isn't an easy balance and there are many more variables than 2 mercs simply standing 5 meters from each other in open space with gear variants. That being said....I, much like Telc, hate the ...
- by Telcontar Dunedain - at 2012.12.30 19:34:00
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316. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Tiel's spreadsheet suggests that CCP has lost control of this game. Forum whining has turned this game into a vanilla shooter. The damage flattening is just the latest incarnation of this process of homogenization. Congratulations folks.
- by Telcontar Dunedain - at 2012.12.30 16:08:00
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317. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
SATORI CORUSCANTi wrote: I think I can understand what mike is saying, about proto fits still having a large advantage over militia fits, but that advantage lies elsewhere; the weapon damage difference is terrible. There really is no reason to ...
- by Telcontar Dunedain - at 2012.12.30 08:08:00
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318. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Reimus Klinsman wrote: Tiel Syysch wrote: Reimus Klinsman wrote: Rocking higher tier weapons still puts you well ahead of your opposition and it's saved me plenty of times. I fail to see how using vastly more fitting space and ISK to k...
- by Telcontar Dunedain - at 2012.12.30 08:07:00
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319. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Tiel Syysch wrote: Reimus Klinsman wrote: Rocking higher tier weapons still puts you well ahead of your opposition and it's saved me plenty of times. I fail to see how using vastly more fitting space and ISK to kill someone in 1 less bull...
- by Telcontar Dunedain - at 2012.12.30 07:58:00
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320. congratulations ccp - in General Discussions [original thread]
Belzeebub Santana wrote: Replication was swarm spam and HMG spawn camp sauce. The only fun thing about Rep. was the map and type of game mode (rush style) and small turrets. The RE's were broken then also, just not used as much, throw them down...
- by Telcontar Dunedain - at 2012.12.30 07:56:00
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