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321. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Reimus Klinsman wrote: Tiel Syysch wrote: Belzeebub Santana wrote: Ok so the point of the spreadsheet is to show that as a person running proto or adv. suits and have the SP in the correct spots don't need to run adv. or proto. guns, savi...
- by Telcontar Dunedain - at 2012.12.30 07:36:00
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322. congratulations ccp - in General Discussions [original thread]
SoTa PoP wrote: Chao Wolf wrote: You have officially taken all drive to play dust out. I have been here since replication, I have put up with hard freezes, cross coms, the invalid bug, extreme lag, and dozen of other glitches. But now betwee...
- by Telcontar Dunedain - at 2012.12.30 07:28:00
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323. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Overlord Ulath wrote: I skipped the majority of this trash. I can't bear to hear the "I'm paying more money than everyone else so I should always win" QQ. Go contribute to Skytt's spreadsheet scrub, I'm guessing all you really have are fee...
- by Telcontar Dunedain - at 2012.12.30 07:23:00
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324. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Beld Errmon wrote: this silly argument again, skill is greater than gear unless both parties are just standing still and shooting at each other, the gear vs skill argument is usually put forward by people that can't handle the idea that they ar...
- by Telcontar Dunedain - at 2012.12.30 06:29:00
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325. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Logi Bro wrote: Telcontar Dunedain wrote: Logi Bro wrote: Telcontar Dunedain wrote: Sgt Kirk wrote: I think the problem is that people want to be indestructible and run god mode in proto gear. Thanks for stopping by and not rea...
- by Telcontar Dunedain - at 2012.12.30 06:05:00
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326. Number of maps at full launch? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: This may be helpful to you http://www.youtube.com/watch?v=pNmCRti9dFM EDIT: Around 17:30 it talks about map generation. LOLOLOLOL You are dreaming this dream still? How many maps have we tested? Is it thous...
- by Telcontar Dunedain - at 2012.12.30 04:30:00
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327. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
mikegunnz wrote: Tiel Syysch wrote: mikegunnz wrote: I'm not misreading, you're going under the assumption that it's just the guns that make a difference. I'm arguing that YES the difference in guns is NOT big. HOWEVER, when you factor in...
- by Telcontar Dunedain - at 2012.12.30 04:16:00
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328. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
mikegunnz wrote: Tiel Syysch wrote: mikegunnz wrote: It's not a single bullet though. The expensive proto fit will have several complex shield extenders, shiled regulators, armor reppers, etc. This is on top of the duvolle. They can withs...
- by Telcontar Dunedain - at 2012.12.30 04:03:00
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329. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: Telcontar Dunedain wrote: mikegunnz wrote: Telcontar Dunedain wrote: mikegunnz wrote: No risk, no reward. If you risk a high end fit, you will have an advantage. This will net you a win against players of equal or l...
- by Telcontar Dunedain - at 2012.12.30 04:00:00
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330. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: Telcontar Dunedain wrote: mikegunnz wrote: No risk, no reward. If you risk a high end fit, you will have an advantage. This will net you a win against players of equal or lesser skill than you. It will not BUY you a win. ...
- by Telcontar Dunedain - at 2012.12.30 03:43:00
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331. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Goat of Dover wrote: Tiel Syysch wrote: Elijah Sol' Dzusaki wrote: Also How long did it take you to make the spread sheet? It's just one equation, changing the cells that it's pulling numbers from. Each section just required inputting ...
- by Telcontar Dunedain - at 2012.12.30 03:40:00
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332. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: No risk, no reward. If you risk a high end fit, you will have an advantage. This will net you a win against players of equal or lesser skill than you. It will not BUY you a win. You want fits to win matches, I want skill to win...
- by Telcontar Dunedain - at 2012.12.30 03:32:00
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333. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: lol, you haven't proved any point. Your argument doesn't make sense. Risk is there if YOU choose. So you get to choose to not risk anything? You don't even have to put chips on the table. You are just arguing at this point.
- by Telcontar Dunedain - at 2012.12.30 03:18:00
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334. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: William HBonney wrote: Isk should matter...but it doesn't ....I am sitting pretty at 20 million...I don't run proto...because I haven't seen the point to ...I should clarify..I run proto pistols because I can....but a type A...
- by Telcontar Dunedain - at 2012.12.30 03:12:00
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335. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Elijah Sol' Dzusaki wrote: Math is hard! Let's go shopping! ftfy
- by Telcontar Dunedain - at 2012.12.30 03:08:00
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336. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
William HBonney wrote: Telcontar Dunedain wrote: William HBonney wrote: I think people are missing a big point when talking about guns. Proto guns are more expensive in isk and cpu and pg, they should be better in every possible way...cur...
- by Telcontar Dunedain - at 2012.12.30 02:45:00
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337. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
William HBonney wrote: I think people are missing a big point when talking about guns. Proto guns are more expensive in isk and cpu and pg, they should be better in every possible way...currently their costs...all of the above...do not match wh...
- by Telcontar Dunedain - at 2012.12.30 02:37:00
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338. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: I would refer to my 2nd to last post. This is how the game will balance itself out. You guys are right, using proto gear in pubs will generally not be wise. As it should be... because this would ruin the game for new guys just ...
- by Telcontar Dunedain - at 2012.12.30 02:29:00
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339. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: Ydubbs81 RND wrote: Telcontar Dunedain wrote: Iron Wolf Saber wrote: Bleh my experience as a militia locked character. TL;DR there is no incentive to gear up. As it stands now I basically have created a militia fit ...
- by Telcontar Dunedain - at 2012.12.30 02:17:00
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340. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Mavado V Noriega wrote: Ydubbs81 RND wrote: So, you think that an ADV corp with Bseries suits and GEKs with "drastically" superior skills and tactics would not beat a corp with 100% proto gear (with Codex suit & gun stats)?? sigh ...
- by Telcontar Dunedain - at 2012.12.30 02:01:00
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