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2421. ISK DOUBLEING - in General Discussions [original thread]
Just found you. Hand it over.
- by Tectonic Fusion - at 2013.12.09 01:51:00
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2422. How are you affected by 1.7 - in General Discussions [original thread]
What the OP said. I'm a pure Shield tanker with 3 complex shields, an enhanced shield regulator, and an enhanced kin cat.
- by Tectonic Fusion - at 2013.12.09 01:50:00
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2423. is it worth getting into? - in General Discussions [original thread]
If outsmarting players, or beating the other team with teamwork, then this is your game. Otherwise go play CoD.
- by Tectonic Fusion - at 2013.12.09 01:27:00
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2424. Let's talk dust: Scrambler rifles. - in General Discussions [original thread]
Broonfondle Majikthies wrote: I don't have any skills in ScR so ignore me if this is invalid. As I see it though the charge has no real downside, the heat doesn't rise more with the shot / expend more ammunition. I don't know if this is strictl...
- by Tectonic Fusion - at 2013.12.09 01:25:00
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2425. Proof Scrambler Pistols are OP - in General Discussions [original thread]
I knew from the start they were OP in the right hands (except the Plasma Cannon...), the last game score (34-2) is pretty convincing. If he comes into battle with that account, them I will see if he truly has skill, and will test his faith in usin...
- by Tectonic Fusion - at 2013.12.09 01:20:00
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2426. Let's talk dust: Scrambler rifles. - in General Discussions [original thread]
At the ranges I use the Scrambler Rifle, I can't shoot really fast because of the stupid recoil. I don't know what range it is, but I don't mind a 50-100 RoF nerf. But nothing else.
- by Tectonic Fusion - at 2013.12.08 21:01:00
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2427. The rise of the tankers. - in General Discussions [original thread]
It is time for us non-AV players or AV players to see the true power of how OP tanks are with AV sucking in the next update. They have suffered enough, but it is time for us to feel the pain of them until AV gets buffed next time. Sorry scouts and...
- by Tectonic Fusion - at 2013.12.08 06:04:00
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2428. Why Minecraft is better than Dust 514 - in General Discussions [original thread]
All Dust needs that's related at all to minecraft is for the game to be open world, and have player interaction. Nothing more.
- by Tectonic Fusion - at 2013.12.08 05:58:00
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2429. Can we reinstate the Flaylock to it's prenerf glory? - in General Discussions [original thread]
Demon Buddah wrote: Tectonic Fusion wrote: I use to think the Scrambler Rifle was OP like you... Then I used the Assault Rifle. still got torn to shreds in SECONDS That's better than getting killed in .7 seconds with an AR...
- by Tectonic Fusion - at 2013.12.08 05:35:00
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2430. What I really want. - in General Discussions [original thread]
Bethhy wrote: Uprising launch marked the launch of an entire built from ground up aiming system. It hasn't gone exactly smoothly, compared to Chromosome. The thing to remember about bubble gum shooters aiming system's is they have had massive...
- by Tectonic Fusion - at 2013.12.08 02:30:00
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2431. What I really want. - in General Discussions [original thread]
mollerz wrote: All the combat mechanics in this game are **** poor. I realize that...hiwever, this is the thing I want over most of the things.
- by Tectonic Fusion - at 2013.12.08 01:58:00
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2432. What I really want. - in General Discussions [original thread]
What I really want besides the new rifles is better aiming! In say battlefield 3, I can drag scope with the precision of my thumb. But in Dust, I always go past my target, and have to slowly line my scope up with the enemy. So the only way to reli...
- by Tectonic Fusion - at 2013.12.08 01:52:00
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2433. Can we reinstate the Flaylock to it's prenerf glory? - in General Discussions [original thread]
Seigfried Warheit wrote: The scram rifle isnt op what makes it op is the ability to raise its damage so much...prof5 is already 15% more then just stack complex even more damage...maybe get rid of the prof bonus +3% damage and give it something...
- by Tectonic Fusion - at 2013.12.08 01:42:00
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2434. Why no Proto Variant for burst Scram Pistol? - in General Discussions [original thread]
DeadlyAztec11 wrote: Think of how OP a Proto Breach Scrambler. Imagine a Desert Eagle with a .75 caliber round. Yeah... I really like them and all but it would just lead to unnecessary nerfs. 144 damage a shot with a really low RoF isn't r...
- by Tectonic Fusion - at 2013.12.08 01:14:00
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2435. Why no Proto Variant for burst Scram Pistol? - in General Discussions [original thread]
Or Breach...
- by Tectonic Fusion - at 2013.12.08 01:04:00
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2436. [10mil giveaway] What makes you mad? - in General Discussions [original thread]
Lets put it this way: *calls in a LAV and drives off to an objective* Me: "what a lovely day!" *hacks the objective and hops into my LAV* "rides to another objective* Me: "Ok team, ready?" Team: "Re"-KABLOOM! *watches the screen as my own tea...
- by Tectonic Fusion - at 2013.12.08 01:02:00
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2437. CCP I hope you'll reduce H/L slot count for Logi by Update 2.0 - in General Discussions [original thread]
GET ATMESON wrote: Mortedeamor wrote: why not buff the assault suits high low slow count to equal the logi's and buff the pg and cpu to fit modules to them Buffing the assault suit will end up making heavys life harder. Not that CCP care...
- by Tectonic Fusion - at 2013.12.08 00:43:00
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2438. How are Scrambler Pistols? - in General Discussions [original thread]
Son-Of A-Gun wrote: DeadlyAztec11 wrote: The standard Breach Scrambler Pistol does 128 damage without a head shot. It is a freaking Desert Eagle. Nobody's mentioned "450% head shot bonus" yet. I'm so disapointed. What else do you need to...
- by Tectonic Fusion - at 2013.12.07 23:44:00
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2439. 12/7 [ Never Forget ] 9/11 - in General Discussions [original thread]
:p
- by Tectonic Fusion - at 2013.12.07 23:41:00
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2440. 12/7 [ Never Forget ] 9/11 - in General Discussions [original thread]
Good post OP! GTFO LIBTARDS!
- by Tectonic Fusion - at 2013.12.07 23:37:00
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