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Sick Metagamer
Circle of Huskarl Minmatar Republic
2
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Posted - 2013.12.07 23:07:00 -
[31] - Quote
mollerz wrote:Tectonic Fusion wrote:I use to think the Scrambler Rifle was OP like you... Then I used the Assault Rifle. Maybe it is because I run minja- but an SCR is basically insta kill. I can usually take 3 hits from a duvolle. I know because if I can somehow get away after the second shot I am usually 0/0 aka struttin in my g strang on the battlefield yo! Proto SCR I think I hear the first round and death screen. **** anything past the first round is a waste of ammo.
SCRs are great when you are one on one with someone.... But in a group melee crap fest, the AR will always reign supreme.
When the TAR needed nerfing, EVERYONE was using them. The SCR is not nearly as common as ARs in kill feeds currently, so I am arguing it ain't overpowered, just EXCELLENT situationally one on one. |
Tectonic Fusion
678
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Posted - 2013.12.07 23:09:00 -
[32] - Quote
Ghost Kaisar wrote:Rogue Saint wrote:Cyrius Li-Moody wrote:Every side arm can be run as a main and can kill people on their own except the flaylock. Thats my point, the others should be brought inline with the FP... OMG Heresy!! I called for a nerf to all other side arms OMG!! No, I mean, side arms are just that, and shouldn't be used primary... Heresy!! The FP is an awesome follow up weapon. What a side arm should be. NOPE. Read my above post. What separates Sidearms from Primaries isn't killing power. It's the ability to engage multiple targets. Also range
Solo Player
Squad status: Locked
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mollerz
Minja Scouts
1210
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Posted - 2013.12.07 23:11:00 -
[33] - Quote
Sick Metagamer wrote:mollerz wrote:Tectonic Fusion wrote:I use to think the Scrambler Rifle was OP like you... Then I used the Assault Rifle. Maybe it is because I run minja- but an SCR is basically insta kill. I can usually take 3 hits from a duvolle. I know because if I can somehow get away after the second shot I am usually 0/0 aka struttin in my g strang on the battlefield yo! Proto SCR I think I hear the first round and death screen. **** anything past the first round is a waste of ammo. SCRs are great when you are one on one with someone.... But in a group melee crap fest, the AR will always reign supreme. When the TAR needed nerfing, EVERYONE was using them. The SCR is not nearly as common as ARs in kill feeds currently, so I am arguing it ain't overpowered, just EXCELLENT situationally one on one.
False. I have a better time against SCRs in extreme CQC. If they are outside of spitting distance with auto aim it's insta-lights-out. There is no way to out strafe autoaim, and no way to dodge or outrun any of its rounds.
ARs are only near instal kill with auto aim. I can mid range battle an AR user in my scout suit if they are free aim.
#shittycoding
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Broonfondle Majikthies
Bannana Boat Corp Relentless Heroes Alliance
557
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Posted - 2013.12.07 23:13:00 -
[34] - Quote
To my mind a sidearm is a perfectly viable weapon in its own right and capable of operating on its own. What separates it from standard weapons is drawbacks like range and damage dropoff.
The idea is that your main weapon is running low and you have a backup that's entirely capable of taking out enemies, but only on its terms. The flaylock struggles to take out even totally immobile / otherwise distracted targets at point blank range, even then only militia or basic suits will go down. Adv or above just forget it, you have to reload way too many times.
You may even argue that it is at least capable of mild AV, but lets face it, other than laughable moments destroying bog standard Sica's with the aid of Flux's its useless in that regard also.
Ok I can't comment on total power or radius since I don't have it to proto yet but what I can say its a weapon that doesn't tier well at all. I can get decent kills with a militia scrambler pistol much easier than the weapon that takes the most SP in Sidearm Operation in the game to unlock. The standard is pathetic. The breach is very powerful but fires so slowly I can't see any conceivable use for it.
Honestly does that sound right to you?
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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mollerz
Minja Scouts
1210
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Posted - 2013.12.07 23:13:00 -
[35] - Quote
Tectonic Fusion wrote:Ghost Kaisar wrote:Rogue Saint wrote:Cyrius Li-Moody wrote:Every side arm can be run as a main and can kill people on their own except the flaylock. Thats my point, the others should be brought inline with the FP... OMG Heresy!! I called for a nerf to all other side arms OMG!! No, I mean, side arms are just that, and shouldn't be used primary... Heresy!! The FP is an awesome follow up weapon. What a side arm should be. NOPE. Read my above post. What separates Sidearms from Primaries isn't killing power. It's the ability to engage multiple targets. Also range
There has been poppy talk of nerfing the nova knives. but the high damage is intrinsic to the range as well as the proficiency skill.
#shittycoding
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Rogue Saint
Science For Death
586
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Posted - 2013.12.07 23:29:00 -
[36] - Quote
Broonfondle Majikthies wrote:To my mind a sidearm is a perfectly viable weapon in its own right and capable of operating on its own. What separates it from standard weapons is drawbacks like range and damage dropoff.
The idea is that your main weapon is running low and you have a backup that's entirely capable of taking out enemies, but only on its terms. The flaylock struggles to take out even totally immobile / otherwise distracted targets at point blank range, even then only militia or basic suits will go down. Adv or above just forget it, you have to reload way too many times.
You may even argue that it is at least capable of mild AV, but lets face it, other than laughable moments destroying bog standard Sica's with the aid of Flux's its useless in that regard also.
Ok I can't comment on total power or radius since I don't have it to proto yet but what I can say its a weapon that doesn't tier well at all. I can get decent kills with a militia scrambler pistol much easier than the weapon that takes the most SP in Sidearm Operation in the game to unlock. The standard is pathetic. The breach is very powerful but fires so slowly I can't see any conceivable use for it.
Honestly does that sound right to you?
I understand you, and yes its seems stupid I admit, but I can't count the times I've pulled out my FP and finished a target. The SMG (In my most humble and contrite opinion) should actually be a light weapon (QQ, rage and ***** for sure). The SP is a little OP, maybe the RoF. The long and short of it, the FP is a true side arm.
The biggest issue is that people are using it like prenerf, it take a little time to relearn the weapon, but given time people will see its how it should be.
The specialist is my choice of FP, if I can't fit the core, sure its not as forgiving, but thats where skill is involved.
GôêGÆ+GÆ+GƦ - Bringing the dakka
[The whiny Scout]
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mollerz
Minja Scouts
1210
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Posted - 2013.12.07 23:39:00 -
[37] - Quote
Sorry- not buying this skill makes it better thing. As a scout, running into two people means the weapon can't kill the first logi much less the second one. And this is usually after my knives became useless due to lag or misfire.
A core flaylock could kill prenerf. now it barely can. SCR insta kills.
wut is the problem with finally countering a buff with a buff?
#shittycoding
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
2033
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Posted - 2013.12.07 23:52:00 -
[38] - Quote
Rogue Saint wrote:Cyrius Li-Moody wrote: Let me ask you a question:
What good is a weapon that cannot kill reliably?
Erm, are you talking of personal experience? If so, then all I can say is get better with using it... Its not my primary, it my guardian angel. If you expecting it to be a primary you are doing it wrong.
Awe. Yeah I really should get gud. Knives? Pistols? Childsplay. Flaylock. Now that thing is really where the high skill is.
So, lets get this straight this single weapon in the entire game should not be able to kill just as any other weapon does because you yourself find it to fit your fancy?
People don't use this weapon anymore because every other side arm is better than it. For it being a skill shot weapon it does pitiful direct damage. You can't really argue numbers. You can't say the splash makes up for how weak it is because it practically has zero splash. It's actually almost harder to hit someone with the splash than it is to just direct shot them.
Flaylock. It's so good after the nerf, it doesn't need to be good.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Smooth Assassin
Stardust incorporation
417
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Posted - 2013.12.07 23:57:00 -
[39] - Quote
Flaylock is not a very reliable weapon, i skilled it up LVL 5 and proficiency 2 but scrambler pistol caught my attention and retried the flaylock and known it was still unreliable, its a good weapon and certainly a fun one but with the low ammo clip its not good enough and it needs 2 clips to take someone down.
Assassination is my thing.
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Sinboto Simmons
SVER True Blood Public Disorder.
2872
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Posted - 2013.12.08 00:01:00 -
[40] - Quote
Rogue Saint wrote:Cyrius Li-Moody wrote: Let me ask you a question:
What good is a weapon that cannot kill reliably?
Erm, are you talking of personal experience? If so, then all I can say is get better with using it... Its not my primary, it my guardian angel. If you expecting it to be a primary you are doing it wrong. This dude trolling so hard we're gonna have to hot drop a bridge on him.
Sinboto - The True Blood Minja
Forum Warrior level 2
STB-Infantry (Demolition)
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Rogue Saint
Science For Death
586
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Posted - 2013.12.08 00:08:00 -
[41] - Quote
Cyrius Li-Moody wrote: So, lets get this straight this single weapon in the entire game should not be able to kill just as any other weapon does because you yourself find it to fit your fancy?
As someone who used dual FP before nerf and have revisited it after, I doubt it fits "my fancy".
Cyrius Li-Moody wrote:People don't use this weapon anymore because every other side arm is better than it.
Which qualifies it as a balanced side arm.
Cyrius Li-Moody wrote:For it being a skill shot weapon it does pitiful direct damage. You can't really argue numbers. You can't say the splash makes up for how weak it is because it practically has zero splash. It's actually almost harder to hit someone with the splash than it is to just direct shot them.
I don't argue the numbers, I don't rely on the splash, which is what made it OP.
Cyrius Li-Moody wrote:Flaylock. It's so good after the nerf, it doesn't need to be good.
Agreed? Apply that to the other side arms and we are getting somewhere :)
GôêGÆ+GÆ+GƦ - Bringing the dakka
[The whiny Scout]
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Rogue Saint
Science For Death
586
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Posted - 2013.12.08 00:10:00 -
[42] - Quote
Sinboto Simmons wrote:This dude trolling so hard we're gonna have to hot drop a bridge on him.
Sinboto Simmons, dude, sure I'm slightly inebriated while commenting here, but I'm certainly not trolling.
I have some respect for you, how about a little of the same?
GôêGÆ+GÆ+GƦ - Bringing the dakka
[The whiny Scout]
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Cody Sietz
Unkn0wn Killers Renegade Alliance
1733
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Posted - 2013.12.08 00:16:00 -
[43] - Quote
Ewww.
I use it sometimes and it's not tragically bad, just UnderPowered.
Maybe a slight to dmg or a really slight buff to radius.
One or the other, not both.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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mollerz
Minja Scouts
1211
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Posted - 2013.12.08 00:18:00 -
[44] - Quote
Cody Sietz wrote:Ewww.
I use it sometimes and it's not tragically bad, just UnderPowered.
Maybe a slight to dmg or a really slight buff to radius.
One or the other, not both.
Nope Both.
#shittycoding
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ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
602
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Posted - 2013.12.08 00:19:00 -
[45] - Quote
Rogue Saint wrote:Cyrius Li-Moody wrote:Every side arm can be run as a main and can kill people on their own except the flaylock. Thats my point, the others should be brought inline with the FP... OMG Heresy!! I called for a nerf to all other side arms OMG!! No, I mean, side arms are just that, and shouldn't be used primary... Heresy!! The FP is an awesome follow up weapon. What a side arm should be.
IT BEGINS!
Soon...
My logi-code.
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Rogue Saint
Science For Death
586
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Posted - 2013.12.08 00:21:00 -
[46] - Quote
ZeHealingHurts HurtingHeals wrote:Rogue Saint wrote:Cyrius Li-Moody wrote:Every side arm can be run as a main and can kill people on their own except the flaylock. Thats my point, the others should be brought inline with the FP... OMG Heresy!! I called for a nerf to all other side arms OMG!! No, I mean, side arms are just that, and shouldn't be used primary... Heresy!! The FP is an awesome follow up weapon. What a side arm should be. IT BEGINS!
Whats that supposed to mean? Were having a relatively decent conversation here and then you post asinine statements. It's not Bat Man dude.
GôêGÆ+GÆ+GƦ - Bringing the dakka
[The whiny Scout]
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Shutter Fly
Molon Labe. RISE of LEGION
132
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Posted - 2013.12.08 00:39:00 -
[47] - Quote
Saint, all of your posts seem to be supported and thought out, but they always seem to be filled with either a biased agenda or a severe lack of necessary foresight of actual implementation.
You think sidearms should be fully inferior to light weaponry, that would be fine if it had been that way for the past six months. Currently, sidearms take exactly the same SP investment as any light weapon, so they should provide an equitable return. If sidearms were all to be nerfed to FP levels, then there would need to be a huge overhaul to many aspects of the game.
SP costs would have to be reduced for sidarms to reflect the changes. The Minmatar Assault has already been indirectly nerfed repeatedly with each update, a nerf to sidearms would require a complete change of its racial bonus if the suit would ever hope to be remotely competitive (not that I think I should stay the same anyway). Fitting costs would also need to be further reduced, as they currently aren't significantly less in conjunction to their current shortcomings.
That being said, I don't think the FP should be brought back to pre-nerf levels. At the risk of going full hipster, I used dual flaylocks before people started to realize they were insanely OP. I was originally going to use them as a sidearm to complement my shotgun, but now I don't even use them for that. I currently have prof 3 in both the FP and the ScP, and I always use a Viziam over a Core FP. Combined, they are deadly, but the Viziam tends to completely kill targets before I can even use the Core. The only change it really needs is a moderate damage buff, that way, it provides decent killing potential, but would require good positioning and skill. |
Sinboto Simmons
SVER True Blood Public Disorder.
2878
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Posted - 2013.12.08 00:51:00 -
[48] - Quote
Rogue Saint wrote:Sinboto Simmons wrote:This dude trolling so hard we're gonna have to hot drop a bridge on him. Sinboto Simmons, dude, sure I'm slightly inebriated while commenting here, but I'm certainly not trolling. I have some respect for you, how about a little of the same? Fair enough.
Sinboto - The True Blood Minja
Forum Warrior level 2
STB-Infantry (Demolition)
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mollerz
Minja Scouts
1211
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Posted - 2013.12.08 00:53:00 -
[49] - Quote
nope! Sorry shutterfly. I went all out on FPs off jump. Same as I will withthe combat rifle.
My IshLock Minja (ADV min scout with core flaylock/ishnok knives) was OP only because I could reliably kill like a champ with that combo.
I would also even go so far as to say that combo with a flux you are a true CQC ninja.
it's not like the flaylock has AR/SCR range by any means.
#shittycoding
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
2036
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Posted - 2013.12.08 00:55:00 -
[50] - Quote
All I have to say is I'm glad you are not in charge of balancing Rogue or apparently I would have wasted about 5 million+ SP on weapons in my niche and another 5+ million on suits that have bonuses to side arms.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Shutter Fly
Molon Labe. RISE of LEGION
136
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Posted - 2013.12.08 01:01:00 -
[51] - Quote
mollerz wrote:nope! Sorry shutterfly. I went all out on FPs off jump. Same as I will withthe combat rifle.
My IshLock Minja (ADV min scout with core flaylock/ishnok knives) was OP only because I could reliably kill like a champ with that combo.
I would also even go so far as to say that combo with a flux you are a true CQC ninja.
it's not like the flaylock has AR/SCR range by any means. I just can't accept that the FP wasn't OP after seeing the complete cluster**** PC became during that time.
Yeah, it isn't that crazy on a Minja, but when it's a battle full of CalLogis, Cal Assaults, and Min Assaults carrying them, things get insane.
EDIT: Don't want to get this deleted due to accidental profanity filter bypassing |
Cyrius Li-Moody
The New Age Outlaws WINMATAR.
2039
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Posted - 2013.12.08 01:04:00 -
[52] - Quote
Shutter Fly wrote:mollerz wrote:nope! Sorry shutterfly. I went all out on FPs off jump. Same as I will withthe combat rifle.
My IshLock Minja (ADV min scout with core flaylock/ishnok knives) was OP only because I could reliably kill like a champ with that combo.
I would also even go so far as to say that combo with a flux you are a true CQC ninja.
it's not like the flaylock has AR/SCR range by any means. I just can't accept that the FP wasn't OP after seeing the complete cluster**** PC became during that time. Yeah, it isn't that crazy on a Minja, but when it's a battle full of CalLogis, Cal Assaults, and Min Assaults carrying them, things get insane. EDIT: Don't want to get this deleted due to accidental profanity filter bypassing
ARs now can kill you just as fast/faster than a prenerf flaylock could. A lot of it had to do with hit detection back then.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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mollerz
Minja Scouts
1212
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Posted - 2013.12.08 01:04:00 -
[53] - Quote
Shutter Fly wrote:mollerz wrote:nope! Sorry shutterfly. I went all out on FPs off jump. Same as I will withthe combat rifle.
My IshLock Minja (ADV min scout with core flaylock/ishnok knives) was OP only because I could reliably kill like a champ with that combo.
I would also even go so far as to say that combo with a flux you are a true CQC ninja.
it's not like the flaylock has AR/SCR range by any means. I just can't accept that the FP wasn't OP after seeing the complete cluster**** PC became during that time. Yeah, it isn't that crazy on a Minja, but when it's a battle full of CalLogis, Cal Assaults, and Min Assaults carrying them, things get insane. EDIT: Don't want to get this deleted due to accidental profanity filter bypassing
Yup. Once again, F scout players. everything has to depend on the logi apex, eh?
#shittycoding
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Daxxis KANNAH
Distinct Covert Initiative
507
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Posted - 2013.12.08 01:07:00 -
[54] - Quote
Just remember that was pre AA pre fixed hit detection.
With the new ranges for rifles I dont see how a flaylock would be an issue unless the user got close and rightfully so.
I think they should at least reinstate the damage then maybe the blast radius if that isnt enough. I also think they could nerf the RoF a little bit. I always thought that should have been the first move. |
Shutter Fly
Molon Labe. RISE of LEGION
136
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Posted - 2013.12.08 01:08:00 -
[55] - Quote
mollerz wrote:Shutter Fly wrote:mollerz wrote:nope! Sorry shutterfly. I went all out on FPs off jump. Same as I will withthe combat rifle.
My IshLock Minja (ADV min scout with core flaylock/ishnok knives) was OP only because I could reliably kill like a champ with that combo.
I would also even go so far as to say that combo with a flux you are a true CQC ninja.
it's not like the flaylock has AR/SCR range by any means. I just can't accept that the FP wasn't OP after seeing the complete cluster**** PC became during that time. Yeah, it isn't that crazy on a Minja, but when it's a battle full of CalLogis, Cal Assaults, and Min Assaults carrying them, things get insane. EDIT: Don't want to get this deleted due to accidental profanity filter bypassing Yup. Once again, F scout players. everything has to depend on the logi apex, eh? Don't get me wrong, I'm a scout as well. I just think they should buff the scout suits, and nerf the logis. Giving the FP too huge of a buff is just an indirect solution to the real problem. |
Seigfried Warheit
73
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Posted - 2013.12.08 01:14:00 -
[56] - Quote
The scram rifle isnt op what makes it op is the ability to raise its damage so much...prof5 is already 15% more then just stack complex even more damage...maybe get rid of the prof bonus +3% damage and give it something else..then it will become a choice between more damage or more health..atm its just do I want overkill or more health?..Everyone chooses overkill...this goes for ARs as well..the guns are not OP just that you have the ability to raise the damage drastically without sacrificing much....the flaylock that was OP didnt even have to aim much just splash damage the crap out of everyone and your good |
Tectonic Fusion
683
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Posted - 2013.12.08 01:42:00 -
[57] - Quote
Seigfried Warheit wrote:The scram rifle isnt op what makes it op is the ability to raise its damage so much...prof5 is already 15% more then just stack complex even more damage...maybe get rid of the prof bonus +3% damage and give it something else..then it will become a choice between more damage or more health..atm its just do I want overkill or more health?..Everyone chooses overkill...this goes for ARs as well..the guns are not OP just that you have the ability to raise the damage drastically without sacrificing much....the flaylock that was OP didnt even have to aim much just splash damage the crap out of everyone and your good Yeah. Try a level 1 scrambler rifle with little to no skills, then try a basic ar.
Solo Player
Squad status: Locked
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2817
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Posted - 2013.12.08 01:44:00 -
[58] - Quote
fixed*
WELCOME! TO ARMORED MED514 : https://forums.dust514.com/default.aspx?g=posts&m=1565076#post1565076
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mollerz
Minja Scouts
1212
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Posted - 2013.12.08 01:52:00 -
[59] - Quote
How am I QQing?
I am against an SCR nerf. I am for a Core Flaylock (yup proto level only) buff to prenerf levels.
Sorry mate. That doesn't pass the QQ test.
Unless you are saying you will QQ to have to face me with a IshFlay suit.
We are out of dreadfort station
#shittycoding
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mollerz
Minja Scouts
1213
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Posted - 2013.12.08 02:16:00 -
[60] - Quote
Shutter Fly wrote:mollerz wrote:Shutter Fly wrote:mollerz wrote:nope! Sorry shutterfly. I went all out on FPs off jump. Same as I will withthe combat rifle.
My IshLock Minja (ADV min scout with core flaylock/ishnok knives) was OP only because I could reliably kill like a champ with that combo.
I would also even go so far as to say that combo with a flux you are a true CQC ninja.
it's not like the flaylock has AR/SCR range by any means. I just can't accept that the FP wasn't OP after seeing the complete cluster**** PC became during that time. Yeah, it isn't that crazy on a Minja, but when it's a battle full of CalLogis, Cal Assaults, and Min Assaults carrying them, things get insane. EDIT: Don't want to get this deleted due to accidental profanity filter bypassing Yup. Once again, F scout players. everything has to depend on the logi apex, eh? Don't get me wrong, I'm a scout as well. I just think they should buff the scout suits, and nerf the logis. Giving the FP too huge of a buff is just an indirect solution to the real problem.
Kind of agree. But if I were in Core's R&D department, I'd have made our premiere flaylock product along the lines of the prenerf CFP. I like to deliver products that perform.
Now, in the civilian department of Core, I'd definitely use the current CFPs in our line of festival flaylocks. Shooting snowballs on Ice planets, and fireworks on others (holiday specific) this current model would be perfection.
#shittycoding
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