Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
1081. [Request] Idea for vehicle locking improvement. - in Feedback/Requests [original thread]
Mr m4gic wrote: Talos Vagheitan wrote: This would almost eliminate the need to lock passenger doors as well. (Although I've definitely wished for a BOOT button once or twice! ;) ) keep the 5 second lock out then use the radial for per...
- by Talos Vagheitan - at 2013.11.20 05:45:00
|
1082. [REQUEST] Doors we can open/close - in Feedback/Requests [original thread]
+1 for interactive maps! While we're at it, how about adding a classic staple for all FPS games... exploding barrels! (Or the sci-fi equivelant of course)
- by Talos Vagheitan - at 2013.11.20 05:05:00
|
1083. please can we have a few training maps where we can test our weapons :) - in Feedback/Requests [original thread]
I think it's a great idea. Maybe a corp could rent training spaces for X- amount of ISK. Assets lost in training would of course be lost permanently as well.
- by Talos Vagheitan - at 2013.11.20 05:02:00
|
1084. Vehicle Locking - 1.7 locking is horrible, why not this? - in Feedback/Requests [original thread]
Fear not. For I have the answer https://forums.dust514.com/default.aspx?g=posts&t=122289&find=unread
- by Talos Vagheitan - at 2013.11.20 04:59:00
|
1085. [Request] Idea for vehicle locking improvement. - in Feedback/Requests [original thread]
I just read the 1.7 vehicle locking patch note. Great step forward, but I think I can improve this idea! Here's the idea: Let's say you call in a vehicle and a friendly player beats you to it. When the player attempts to get in the driver seat, ...
- by Talos Vagheitan - at 2013.11.20 04:57:00
|
1086. Vehicle Locking - 1.7 locking is horrible, why not this? - in Feedback/Requests [original thread]
This is still an improvement. All you have to do is make sure everyone who wants to jump in the DS off the bat is in the pilots squad. -1 seat however. Unfortunately this will be a slight inconvenience mid game when all the squads are mixed up a...
- by Talos Vagheitan - at 2013.11.20 04:13:00
|
1087. No artificial Orbitals - in Feedback/Requests [original thread]
Niuvo wrote: When you get 2500 wps and you have no eve pilot, no OB. If you look at where the OB is coming from, the clouds around where the strike is entering don't react. It would be nice to see them parting a bit or change colors. On the ki...
- by Talos Vagheitan - at 2013.11.20 04:08:00
|
1088. [request] injector WP - in Feedback/Requests [original thread]
Levithunder wrote: Standard injector:60 WP Advanced injector:65 WP Prototype injector:70WP *would encourage people to spec into it not just use the "Walmart brand injector" as my proto logi friend would say. Please bump if you agree I agree...
- by Talos Vagheitan - at 2013.11.19 06:48:00
|
1089. Officer stomping - in Feedback/Requests [original thread]
Text Grant wrote: Talos Vagheitan wrote: [quote=Text Grant] Two things: 1.) Different levels of gear is not what causes pubstomping. That team would have slaughtered you no matter what gear they were wearing. Matchmaking should be bal...
- by Talos Vagheitan - at 2013.11.19 06:35:00
|
1090. Feedback: Sniper Rifle's do not tier well. - in Feedback/Requests [original thread]
I'll direct you to my signature
- by Talos Vagheitan - at 2013.11.18 03:55:00
|
1091. DUST 514 is messed up - in Feedback/Requests [original thread]
dmitri soroka wrote: OK, your hit boxes messed up. Shot gun Shows HIT, and no damage DONE. Module on floor, I shoot it NO HIT. i STOP and shoot NO hit. my bandwidth is 100mbs down and 15 mbs up. PS3 is on DMZ. Other games perform better th...
- by Talos Vagheitan - at 2013.11.18 03:48:00
|
1092. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
Everyone who agreed with this post should take a look at my auto aim suggestion here: https://forums.dust514.com/default.aspx?g=posts&m=1493002#post1493002 Basically, slightly draw back AA as weapon tier increases: Reward skilled players, ...
- by Talos Vagheitan - at 2013.11.18 03:39:00
|
1093. Officer stomping - in Feedback/Requests [original thread]
Text Grant wrote: I dont care what kind of stomping you prefer. I just went against a group of Latinos Killer Corps with Thales, Isukone assault forge, and Imperial scrambler rifles (with modified controllers) and I personally GUARANTEE that no...
- by Talos Vagheitan - at 2013.11.18 03:31:00
|
1094. A little far out : A Dream of Player Crafted Social Content - in Feedback/Requests [original thread]
Excellent ideas! Im sure CCP plans to input something very similar to everything you mentioned... eventually! Right now though, they are still working on getting all the guns in the game! DUST has to start resembling the final version of a great s...
- by Talos Vagheitan - at 2013.11.15 02:56:00
|
1095. Improving the character sheet - in Feedback/Requests [original thread]
Agree! I would like a ton of information to be available on the character sheets. From Corp history, player stats, maybe a written bio, etc. But with the option for the player to "hide" any piece of info he chooses.
- by Talos Vagheitan - at 2013.11.15 02:52:00
|
1096. Request (again): total ISK lost / inflicted should be displayed after battle. - in Feedback/Requests [original thread]
Agree +1
- by Talos Vagheitan - at 2013.11.15 02:46:00
|
1097. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Well thought out! Excellent ideas +1
- by Talos Vagheitan - at 2013.11.15 02:43:00
|
1098. snipers not taking damage - in Feedback/Requests [original thread]
But honestly...
- by Talos Vagheitan - at 2013.11.15 02:36:00
|
1099. The Ruining Of The Art Of Sniping (Please Stop!) - in Feedback/Requests [original thread]
How about you grow a pair. Sorry that every map doesn't allow you to set up camp miles behind the red line and give you clear visibility of the entire map.As much as I love seeing sniper tears, this request is absolutely ridiculous.
- by Talos Vagheitan - at 2013.11.15 02:33:00
|
1100. When the new rifles come out. - in Feedback/Requests [original thread]
Tallen Ellecon wrote: Can you make the new rifles the new default weapons on the starter fits for the non Gallente players? I think if we want the 4 rifles to have a balance we need to start having new players have an equal opportunity to try d...
- by Talos Vagheitan - at 2013.11.14 05:09:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |