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1021. [REQUEST] Motorcycles - in Feedback/Requests [original thread]
http://www.youtube.com/watch?v=WNUW1v6IYdk Already coming! Check out this video
- by Talos Vagheitan - at 2013.11.30 19:07:00
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1022. Nerf Forge Guns in 1.7 - in Feedback/Requests [original thread]
We'll see how the vehicle rebalanced turns out. Forge guns honestly aren't OP, especially in the newer maps, where they are largely interior based. They should be very effective AV weapons, as they are limited in several ways. -Only heavies carry...
- by Talos Vagheitan - at 2013.11.29 22:03:00
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1023. [request] DROPSHIP FORGE GUN resistance - in Feedback/Requests [original thread]
Dropships are not Halo Banshee's. In a dropship you are not able to rip around the map without a care and expect to survive. Dropships are designed as tactical quick-in, quick-out vehicles. It's honestly poor dropship pilot decisions that caus...
- by Talos Vagheitan - at 2013.11.29 21:48:00
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1024. Monetization Think Tank - How Do We Get CCP More Money? - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Rynoceros wrote: Just like any other business; if you put out a quality product income will find its way to you. It's not that simple when the product is free . It's always that simple.
- by Talos Vagheitan - at 2013.11.29 21:40:00
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1025. Request : Stop crying over what kills you or destroying your vehicles . - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Every time I turn around players are QQing and crying about what kills them or destroy their vehicles . Who on this game is invincible or what piece of equipment is indestructible ???? Everything dies ...
- by Talos Vagheitan - at 2013.11.29 21:39:00
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1026. [Request] Ladder Climbing Skill - in Feedback/Requests [original thread]
I say tie it in with your regular movement speed. So scouts climb fast, heavies climb slow etc.
- by Talos Vagheitan - at 2013.11.29 20:08:00
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1027. Better Idea: Don't nerf logi, buff (Fix) assault. - in Feedback/Requests [original thread]
Spectral Clone wrote: Sorry. Logi has to lose high and low slots. Not gonna happen
- by Talos Vagheitan - at 2013.11.29 16:11:00
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1028. |request| EWAR equipment type: Remote hacking tactical computer - in Feedback/Requests [original thread]
Cool idea. For balance, the range would still have to be fairly close, and would have to be slower than if you were hacking the actual terminal.
- by Talos Vagheitan - at 2013.11.29 16:06:00
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1029. [Suggestion] Please add a grenade indicator - in Feedback/Requests [original thread]
Yup!
- by Talos Vagheitan - at 2013.11.29 03:35:00
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1030. [Suggestion] Add more Barrel Climb - in Feedback/Requests [original thread]
Excellent idea! Love the idea of increasing barrel climb as damage increases +1
- by Talos Vagheitan - at 2013.11.29 03:32:00
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1031. What would you think about mobile? - in Feedback/Requests [original thread]
Not a bad idea. Although it would have to be a module requiring a lot of PG/CPU to not be OP. Perhaps it could be a special version of the Logi suit, which has very low shields/armour +1 For a cool idea anyways
- by Talos Vagheitan - at 2013.11.29 03:28:00
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1032. [Suggestion] Add footstep sounds that depend on the dropsuit size - in Feedback/Requests [original thread]
Excellent idea. +1 For deeper stealth mechanics. EDIT: Heavies definitely need to stomp! ... Atleast when they sprint.
- by Talos Vagheitan - at 2013.11.29 03:24:00
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1033. Crazy scanner idea... Crazy enough to work. - in Feedback/Requests [original thread]
The handheld scanners as they are now could use a nerf. I propose reducing the time that enemies stay lit up, or increasing the cooldown time of scanners, or a combination. Also, I would like to see an active scan module created for the low slot....
- by Talos Vagheitan - at 2013.11.29 03:22:00
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1034. Grenades - in Feedback/Requests [original thread]
Actually a great idea. It would need to be balanced properly, but a grenade that does extra DMG to armour and much less to shields would be an excellent mechanic. Then we'd have Flux - Shield grenades Thermal (Or whatever) - Armour grenades With...
- by Talos Vagheitan - at 2013.11.29 03:14:00
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1035. Nova Knife chase solution - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: They made a list of 4 knives, meaning I would assume functions would be divided between the four 1) Caldari knives charge 2) Amarr knives lunge 3) Minmatar knives don't interrupt running 4) Gal knives make people lau...
- by Talos Vagheitan - at 2013.11.29 02:35:00
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1036. Request: More defensive/offensive showing match type - in Feedback/Requests [original thread]
Closed beta had Skirmish 1.0 Which was basically Rush from battlefield. The MCC flew around and everything. Turns out there were a few problems. -It was stacked in favor of defenders. -The maps weren't friendly for ground vehicle users CCP talke...
- by Talos Vagheitan - at 2013.11.29 02:34:00
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1037. [Request] Firewall module. - in Feedback/Requests [original thread]
Sgt Kirk wrote: I think it'd be an interesting dynamic to the game if we had a module that could increase the time for an enemy to hack or has a chance to randomly restart enemy hacks/rehacks. Whoever is the first one to capture the objective...
- by Talos Vagheitan - at 2013.11.29 02:26:00
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1038. [Request/Idea] Make racial bonusses well racial... - in Feedback/Requests [original thread]
But strange/unusual combinations are what we want. Dust is a game of customization, not cookie cutter loadouts. Also, once loyalty points come out, players will only be able to buy top-of-the-line equipment from the race they choose to fight for...
- by Talos Vagheitan - at 2013.11.29 02:24:00
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1039. Monetization Think Tank - How Do We Get CCP More Money? - in Feedback/Requests [original thread]
Focus on finalizing the product. The money will follow.
- by Talos Vagheitan - at 2013.11.29 02:21:00
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1040. [Suggestion] Don't give points for destroying neutral turrets and other inst... - in Feedback/Requests [original thread]
Strongly agree. Some tankers will still destroy them to remove a potential threat to their tanks, but that's a much better reason than pointhawks destroying them for selfish gain. +1
- by Talos Vagheitan - at 2013.11.29 02:18:00
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