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521. [Petition] Skin Pricing - in Feedback/Requests [original thread]
The way I see it. We've been given more free content in this game than a BF4 player does for buying premium. Bottom line is, if you want this game to be successful then spend money it. Whether that it be a SKIN, a BPO, or a merc back or whatever....
- by Talos Vagheitan - at 2015.05.03 04:40:00
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522. Upgrade the HUD - in Feedback/Requests [original thread]
bump EDIT: Another reason this is a good idea - A lot of players are coming back to Dust hearing about all the awesome new changes. Coming back to Dust and seeing a big shiny new HUD immediately upon entering battle would be pretty cool.
- by Talos Vagheitan - at 2015.05.03 04:01:00
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523. Incubus Nose Blaster - in Feedback/Requests [original thread]
I would like this to work properly too. +1
- by Talos Vagheitan - at 2015.05.02 03:10:00
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524. Suggestion for left-handed players - in Feedback/Requests [original thread]
+1
- by Talos Vagheitan - at 2015.05.02 03:06:00
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525. [Idea] Bounty System - in Feedback/Requests [original thread]
Bounty doesn't work if the target is immortal.... just doesn't make sense. Perhaps bounty on a players gear? You could pay for the destruction of someone's officer suit or something... maybe
- by Talos Vagheitan - at 2015.05.01 04:43:00
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526. WP rewards evaluation. - in Feedback/Requests [original thread]
This topic has been brought up a handful of times already. I'm not the first to post this, but I have my own idea of what the best point values would be. It'd be good to get a consensus. I feel the WP reward for using different equipment s...
- by Talos Vagheitan - at 2015.05.01 04:37:00
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527. Pirate dropsuits! - in Feedback/Requests [original thread]
I like it
- by Talos Vagheitan - at 2015.04.30 17:14:00
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528. The trust system - in Feedback/Requests [original thread]
This isn't EVE. And having an incomplete trading system which is easily exploitable by either side does not make this a better game. Especially a game which is already close to being too harsh for new players.
- by Talos Vagheitan - at 2015.04.30 12:10:00
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529. For CCP: skin worker - in Feedback/Requests [original thread]
I'd be interested to see paint schemes from other games. Mass Effect, Halo, Killzone, Dead Space... I would probably actually buy a few of those SKINS
- by Talos Vagheitan - at 2015.04.29 18:15:00
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530. Recycle the Warbarge Space as a Trading Hub - in Feedback/Requests [original thread]
A really good trading system will be huge for Dust.
- by Talos Vagheitan - at 2015.04.29 18:13:00
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531. Balanced Handheld Teleporter. - in Feedback/Requests [original thread]
That should teach me for not reading dev blogs I guess
- by Talos Vagheitan - at 2015.04.28 23:50:00
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532. Balanced Handheld Teleporter. - in Feedback/Requests [original thread]
I had an idea for a teleporter equipment module. Wait. Let me finish. You have one module, similar to an up link. You have only one, and it is consumed on use. How it works: You drop the link at a certain point. At any time you select the equi...
- by Talos Vagheitan - at 2015.04.28 23:15:00
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533. Factional Daily Missions - in Feedback/Requests [original thread]
I want Missions created for FW, race specific. Basically a new list to complete in FW for each race. What this would do: - Give FW players a chance to earn ISK in a balanced way. - Encourage players to branch out in different game types. - Giv...
- by Talos Vagheitan - at 2015.04.28 19:07:00
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534. Sticky:ISK rewards - in Feedback/Requests [original thread]
I think we should have weekly tournaments with large ISK payouts. Maybe Daily tournaments as well. Winners gets a large pot, loser gets nothing, good day sir. The tournaments could be a playoff style bracket, or simply one game you can play ...
- by Talos Vagheitan - at 2015.04.28 19:01:00
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535. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
I like the idea. Furthermore, I'd like Ambush to have a squad cap of 4, and no orbitals. Ambush should be for the very new players. This would consolidate the player base, and provide a much shallower learning curve for noobies to work their way...
- by Talos Vagheitan - at 2015.04.28 18:17:00
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536. Could we get triage back for vehicles? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Exploiting triage rep points is too easy. Wish it were otherwise. Exactly. Repping gives way too many WP considering how easy it is to do.
- by Talos Vagheitan - at 2015.04.27 15:31:00
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537. Could we get triage back for vehicles? - in Feedback/Requests [original thread]
I have a good compromise. - Reduce Triage WP to 15 Pts. - Give Triage WP for repairing vehicles.
- by Talos Vagheitan - at 2015.04.26 21:39:00
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538. Forge gun splash damage - in Feedback/Requests [original thread]
tritan abbattere wrote: Maybe They could add an Ammo Type that changes how the forge behaves? So default ammo is what we got now. But if you want splash damage you lose 40-75% of your direct damage for it so a ADS can come and stomp you. Also c...
- by Talos Vagheitan - at 2015.04.26 19:43:00
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539. Forge gun splash damage - in Feedback/Requests [original thread]
I think I agree I don't really fear Forge Guns at all on foot. They're pretty easy to hop around and dodge. Some people are very good at sniping with the AFG, but not for the most part. It could probably use more splash.
- by Talos Vagheitan - at 2015.04.26 19:42:00
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540. Battle axe - in Feedback/Requests [original thread]
Eventually I'd like to see an overhauled melee system with racial melee weapons. Something like Amarr: Wrist lightsabers - Protoss style Min: Axe or Hammer like you said Gal: Power fist maybe? Cal: Nova Sword. Down the road though. Bigger f...
- by Talos Vagheitan - at 2015.04.26 19:29:00
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