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941. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
+1 for visibility. ccp could cover some of the story through PvE "combat training sims" that run through famous battles. That'd get some Dusties used to the lore and history.
- by Talos Alomar - at 2013.05.15 05:08:00
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942. [request/feedback] So, this might be a critical thing to have in FW matches... - in Feedback/Requests [original thread]
We need to see what district we are fighting on in the warbarge. Currently all we can see is the system/planet.
- by Talos Alomar - at 2013.05.15 04:57:00
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943. [Feedback/Request] The sound and visual effects of scrambler weapons - in Feedback/Requests [original thread]
I like the pew-pew of the scrambler, myself. I'd support adding some electrical effects to the beam, but I wouldn't GAF if they waited for a later update for that.
- by Talos Alomar - at 2013.05.15 03:47:00
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944. [Request] WP for dealing damage. - in Feedback/Requests [original thread]
I support this applied to infantry vs infantry fighting too. Reward the support gunners for keeping the enemies head down.
- by Talos Alomar - at 2013.05.15 03:46:00
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945. Stamina Regenerative Tool - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Vermaak Doe wrote: +1, a bit like cap transferring Cap transferring? eve stuff. Think of capacitor a bit like stamina. using modules takes up a certain amount of capacitor energy per cycle, though lasers take ...
- by Talos Alomar - at 2013.05.15 03:40:00
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946. Scrambler Rifle and Assault Rifle Efficiency Ratings - in General Discussions [original thread]
Thanks, I was curious if the scrambler had the same type of damage as the other energy weapons, but They never stood still long enough for me to check.
- by Talos Alomar - at 2013.05.15 03:37:00
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947. merc contracts - in General Discussions [original thread]
Ryanki wrote: with all these npc empires giving merc contracts, are they actually any different from other battleS? as in, are we affected by this in anyway, and which faction we choose? Not really, unless you've got buddies in space.
- by Talos Alomar - at 2013.05.15 03:33:00
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948. Scrambler Rifle - in Feedback/Requests [original thread]
I love the Scrambler as is. All ccp needs to do is change the Tac AR into a caldari Guass rifle (while hard capping the rof) and we'll be pretty much on track.
- by Talos Alomar - at 2013.05.15 03:20:00
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949. Stamina Regenerative Tool - in Feedback/Requests [original thread]
Why not make it a specialized nanite injector. just stab the target and they get a reduction to stamina used. This doesnt seem like something that needs to be constantly up in the middle of a fight.
- by Talos Alomar - at 2013.05.14 05:47:00
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950. The future of monetization in Dust : Finding better ways - in Feedback/Requests [original thread]
1000 aur to make a dev comment on a thread...
- by Talos Alomar - at 2013.05.14 04:47:00
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951. Active Scanner WP - in Feedback/Requests [original thread]
I'll give this thread a free bump.
- by Talos Alomar - at 2013.05.14 04:42:00
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952. SP Reset Link. - in General Discussions [original thread]
R'adeh Hunt wrote: To all those who think repseccing to the FOTM is clever...I'll come to collect your tiger tears in a few months Those who play Eve know CCP is constantly refining and changing the game. When I started playing Eve 8-9yrs ag...
- by Talos Alomar - at 2013.05.14 04:25:00
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953. My thoughts on the Tac AR. (snipers should read this too) - in Feedback/Requests [original thread]
Chilled Pill wrote: Make the Tac AR a scout only weapon. I'm not sure that'd fix much of anything.
- by Talos Alomar - at 2013.05.14 04:22:00
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954. TAC RIFLES!!! REGUEST!!! - in Feedback/Requests [original thread]
Full Metal Kitten wrote: I agree it is fine. But how would you nerf CQC sensibly? hard cap the ROF to 1/3 to 1/2 the standard variants, and possibly reducing capacity. Full Metal Kitten wrote: On a side note, the only thing I dislike ...
- by Talos Alomar - at 2013.05.14 04:17:00
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955. SP Reset Link. - in General Discussions [original thread]
Jaqen Morghalis wrote: I'm not wearing any pants. who is?
- by Talos Alomar - at 2013.05.13 17:30:00
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956. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Fenrir Blackmore wrote: I am new to the eve universe so I may not understand the lore with the weapons / factions as much as everyone else and what that entails. The ARs in game right now are short range plasma blasters, so if people have...
- by Talos Alomar - at 2013.05.13 15:22:00
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957. PXRX0 / Internal Uprising Advisement - in The War Room [original thread]
Hawkin P wrote: ContraBanJoe wrote: They were outside the circle as a result of isolating themselves sorry, its the catch 22 of the platoon program, shall we continue here, or do you wish to reply in game? Well Joe here has been telling ...
- by Talos Alomar - at 2013.05.13 15:15:00
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958. Active Scanner WP - in Feedback/Requests [original thread]
Gotham City Impostors Handled this sort of thing really well. In fact it was actually my favorite part of the game.
- by Talos Alomar - at 2013.05.13 15:03:00
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959. Add more Militia Items - in Feedback/Requests [original thread]
Kaze Eyrou wrote: The only thing I'm wondering about though is: Militia Nova Knives. We would need to give them stats to make them "Militia" but they have no clip size. Any ideas? I'd say just add make them take up a good deal of cpu/g. I...
- by Talos Alomar - at 2013.05.13 06:16:00
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960. Laser Rifle Optimal - in Feedback/Requests [original thread]
The LR needs 5-10 m added to it's optimal on either end (coming to a slight increase in total range, while widening it's rather narrow "kill zone") The LR could also use a close range damage buff. not going below 66% damage would be great for ha...
- by Talos Alomar - at 2013.05.12 16:21:00
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