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281. [Feedback/Suggestion] Scout Suit needs one more mod slot - in Feedback/Requests [original thread]
Bojo The Mighty wrote: DJINN Marauder wrote: Bojo The Mighty wrote: DJINN to be fair can you throw in some Amarr Heavy frame info? We don't want to push scouts beyond heavies. You mean like make a new thread to help the heavies out? Or...
- by Talos Alomar - at 2013.09.18 13:29:00
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282. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
I'll bump an old thread. seems like fun.
- by Talos Alomar - at 2013.09.17 21:43:00
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283. [Request] Automatic Scrambler Pistol - in Feedback/Requests [original thread]
Yun Hee Ryeon wrote: Doyle Reese wrote: I don't see an auto scrambler pistol happening, a burst scrambler pistol maybe (sort of like the Glock in CS) Already exists. Slightly broken, or so I gather. It does exist, but is kinda broken. ...
- by Talos Alomar - at 2013.09.17 04:43:00
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284. [Request] Automatic Scrambler Pistol - in Feedback/Requests [original thread]
I'd just love to have a fixed Burst Scrambler Pistol.
- by Talos Alomar - at 2013.09.17 00:39:00
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285. [Feedback/Suggestion] Scout Suit needs one more mod slot - in Feedback/Requests [original thread]
I really think scouts should have a bonus equipment slot and a gob more cpe/pg.
- by Talos Alomar - at 2013.09.16 20:54:00
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286. Which logi suit should I go for next? Amarr or Gallente? - in Feedback/Requests [original thread]
I love my Amarr logi suit. It's the next suit I'm taking to proto. It doesn't seem too slow for me at all, but then again you're used to minnie suits so you could be bothered by it. Everything said and done the Amarr logi is a great suit. Becaus...
- by Talos Alomar - at 2013.09.16 20:02:00
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287. Day of the sniper is gone!!! - in Feedback/Requests [original thread]
TheEnd762 wrote: R'adeh Hunt wrote: Snipers already get to play at almost no risk...so no, they aren't broken, quite the opposite. Complete and utter fallacy and ignorance. If you ain't counter-sniping I feel bad for you son. I got 9...
- by Talos Alomar - at 2013.09.16 19:49:00
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288. Day of the sniper is gone!!! - in Feedback/Requests [original thread]
Smooth Assassin wrote: Talos Alomar wrote: This is my biggest piece of advice for you I don't get it... Paragraphs are a very important part of writing in a way people can read it.
- by Talos Alomar - at 2013.09.15 18:14:00
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289. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Talos Alomar wrote: Arkena Wyrnspire wrote: Talos Alomar wrote: I'm still convinced that adjusting the fitting costs of the AR to limit is all that needs to happen to bring this weapon in line with other weapons...
- by Talos Alomar - at 2013.09.15 18:13:00
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290. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Talos Alomar wrote: I'm still convinced that adjusting the fitting costs of the AR to limit is all that needs to happen to bring this weapon in line with other weapons. I'd say just enough so that it is slightly highe...
- by Talos Alomar - at 2013.09.15 17:51:00
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291. Gallente Assault Suit - in Feedback/Requests [original thread]
Jathniel wrote: Damage modded imperial scrambler rifle on gal logi here...... yummy.... I bet all the caldari suits running around just love that... I'm having fun messing around with the Gallente basic frames. I can put a heck of a tank ...
- by Talos Alomar - at 2013.09.15 17:44:00
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292. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
I'm still convinced that adjusting the fitting costs of the AR to limit is all that needs to happen to bring this weapon in line with other weapons. I'd say just enough so that it is slightly higher than the shotgun. It'll still be much easier to ...
- by Talos Alomar - at 2013.09.15 17:30:00
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293. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
medomai grey wrote: Today I was chatting with a corp mate and found out his proto assault suit had 700EHP. This irked me because my hybrid-tanked proto Amarr assault fit only has 600EHP and one of the advantages of running an Amarr suit is that...
- by Talos Alomar - at 2013.09.15 13:56:00
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294. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Aeon Amadi wrote: None. At all. There is none. You can fire for days and it will stay on target no matter what. This is not true. The shots start going wild, and while the gun does not start going up the shots get further and further from ...
- by Talos Alomar - at 2013.09.15 03:22:00
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295. [Request]Item stats/skills before release - in Feedback/Requests [original thread]
Two great suggestions. +1 to you both.
- by Talos Alomar - at 2013.09.15 03:06:00
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296. [Request] Commando Suit @ CCP Wolfman - in Feedback/Requests [original thread]
The commando suit needs an extra low slot at all levels and 50% more cpu/pg.
- by Talos Alomar - at 2013.09.14 19:46:00
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297. Day of the sniper is gone!!! - in Feedback/Requests [original thread]
This is my biggest piece of advice for you
- by Talos Alomar - at 2013.09.14 19:42:00
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298. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'm still surprised that more people don't use the Assault Scrambler Rifle. I have no skills in it what so ever and I can't over-heat the damned thing, so it's not like it's this huge drawback. Hell, the only drawback it has...
- by Talos Alomar - at 2013.09.14 19:37:00
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299. Dust514-Gate - in Feedback/Requests [original thread]
I wish. Too bad we're still waiting for API keys.
- by Talos Alomar - at 2013.09.14 18:18:00
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300. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
The Robot Devil wrote: The problem is just what you say. If we change ranges then other stats will have to change. I say start slow and use little changes. This game needs diversity and the AR doesn't allow for it. The ranges need to be looked...
- by Talos Alomar - at 2013.09.14 18:16:00
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