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781. MAG Suit Merc Pack Weekend Rip-Off - in Feedback/Requests [original thread]
I had typed out a well thought out and articulate response but then I deleted it on account of this is likely a troll. no one is this much of a whiner
- by Talos Alomar - at 2012.11.25 06:00:00
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782. (Request) and a downright rediclous one at best. - in Feedback/Requests [original thread]
I wouldn't be opposed to this if it were practical for some reason - like if a certain scout suit had no weapon, but increased melee and ran super fast on all fours. even that seems like a stretch, though. I don't wan't anything just shoehorned ...
- by Talos Alomar - at 2012.11.23 16:35:00
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783. [SUGGESTION] Supply Depots in every mode & map - in Feedback/Requests [original thread]
1. this has been suggested before, and a search would have prevented a redundant thread. 2. don't expect to be able to fight forever without logistics support, so carry a hive. I usually run a heavy, so i know the pain of not being able to carry a...
- by Talos Alomar - at 2012.11.22 19:15:00
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784. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
i want to have an ammo regen mod. activating it drains your shields completely and diverts the power to a bunch of nanites, or whatevers in a nanohive
- by Talos Alomar - at 2012.11.18 02:30:00
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785. The problem with AV - in Feedback/Requests [original thread]
great thread. +1.
- by Talos Alomar - at 2012.11.16 03:06:00
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786. [request] speed bonus for using lighter weapons. - in Feedback/Requests [original thread]
Jason Pearson wrote: I believe it's already in place.. I switch between my Main weapon to my SMG and I run faster. if it is in effect, i guess it's not really all that noticeable. i've never really seen a difference between having an smg ou...
- by Talos Alomar - at 2012.11.16 00:52:00
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787. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
BASSMEANT wrote: incentive? winning is the incentive!! you sissies with your need for gold stars. how about take out ALL the points and make it all based on win loss then if you win, factor in your stats per game if you lose you get nothing...
- by Talos Alomar - at 2012.11.15 20:44:00
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788. Reasons to live: Warpoint Multiplier - in Feedback/Requests [original thread]
Unknown 009545 wrote: I like the idea, but I would be concerned about precision strikes becoming too frequent. which is why i think that this should only affect SP, instead of WP. it makes sense lore wise. the longer your clone stays aliv...
- by Talos Alomar - at 2012.11.15 20:38:00
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789. [request] speed bonus for using lighter weapons. - in Feedback/Requests [original thread]
I would like to see a speed bonus applied for fits that put a lighter weapon in a slot. for instance the logi is normally really slow, so if you arm him tih a smg (a side arm) you would be putting it into the light weapon slot. since the smg would...
- by Talos Alomar - at 2012.11.15 20:32:00
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790. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
Cross Atu wrote: im-+bal-+ance /im-ębal+Öns/ Noun: Lack of proportion or relation between corresponding things: "imbalance of power". If we have Shields > Armor, or Armor > Shields then something has to change. At present armor is on ...
- by Talos Alomar - at 2012.11.15 04:56:00
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791. [feedback] weapon skills would make more sense catagorized by race, not weight, - in Feedback/Requests [original thread]
I find it rather odd that the light weapon skill affects the Laser, the AR, and the mass driver all at the same time. why would knowing how to get your laser to shoot farther affect how far you could lob shoot a shotgun or drive a mass? I know w...
- by Talos Alomar - at 2012.11.10 18:40:00
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792. New shotgun sound - in Feedback/Requests [original thread]
behold the sound of actual plasma! http://www.youtube.com/watch?v=cEeWtBAE5LY&feature=plcp a part of me wishes that the AR would sound like that at the 2:20 mark...
- by Talos Alomar - at 2012.11.09 02:03:00
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793. [Request] Inactive Squad Leaders - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Right now I am usually parted from my squad members and none of us care because there's nothing special about being a squad member. I do team work and mob around with other teammates but whether they are from my squad is ...
- by Talos Alomar - at 2012.11.08 22:48:00
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794. Can we get a Sabatoge mode like in MAG? - in Feedback/Requests [original thread]
sounds fun. we need more game types and that seems like a great one. KZ3 had a pretty fun operations mode that was kind of like that, where for example in one mission you had to plant bombs on a door to gain entry, disable the countermeasures and...
- by Talos Alomar - at 2012.11.08 03:39:00
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795. [request] Breach forge gun tweak - in Feedback/Requests [original thread]
With the charge time on the breach being what it is, it is very frustrating to have the wide cross hairs to aim with. why not give the breach more accuracy at range and faster projectile speed than other forge guns?
- by Talos Alomar - at 2012.11.08 01:59:00
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796. AR Range & Skills = Counter-Intuitive - in Feedback/Requests [original thread]
i would agree with you, but the AR is a plasma based weapon and if you read the description it makes sense for the projectiles to fizzle out at a certain range. the SMG, on the other hand needs to not have it's rounds just stop at a certain rang...
- by Talos Alomar - at 2012.11.07 15:01:00
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797. [request] new skill - weapon switch speed. - in Feedback/Requests [original thread]
I would love to be able to switch from my main weapon to a side arm faster. it would be worth the sp to me a thousand times over as i usually run a LR and considering how terrible it is in cqb i'd like to be able to have a fighting chance by being...
- by Talos Alomar - at 2012.10.30 02:38:00
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798. [Request] If you have the skills --> can pickup weapon off enemy corpse. - in Feedback/Requests [original thread]
I would like it if salvage was based off of equipment your enemies were using as well as the random proto drops.
- by Talos Alomar - at 2012.10.21 14:18:00
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799. A special tester weapon for us when the real game comes out - in Feedback/Requests [original thread]
Kaminoikari wrote: Fivetimes Infinity wrote: We've already received four dropsuits for doing beta events. We have? Where? I don't see any of them. its from last build. the skinweave suits are BPO miltia tech suits. they look cool and...
- by Talos Alomar - at 2012.10.21 00:44:00
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800. Nanotech Grenade - in Feedback/Requests [original thread]
i like the concept of an anti armor grenade, but seeing that there are already AV grenades it seems rather redundant. maybe if it just weakened armor and prevented healing?
- by Talos Alomar - at 2012.10.21 00:38:00
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