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5061. Planetside 2 - in The Locker Room [original thread]
OrangeSauce wrote: Planetside 2 is far better than Dust, sorry guys. Player count, graphically, it plays in real time with a day/night cycle just to name a few. It's an ongoing battle that never ends unlike dust where you jump into a twenty min...
- by Takahiro Kashuken - at 2013.01.15 15:19:00
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5062. Communication between CCP and its players in dire need of improvement! - in General Discussions [original thread]
Needs improvement? They already communicate better than a good 90% of game devs out there, espc the big companys who say nothing about anything even if its game breaking
- by Takahiro Kashuken - at 2013.01.15 15:13:00
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5063. Loosing..... so just give up on the battle???? - in General Discussions [original thread]
BPO suit ftw
- by Takahiro Kashuken - at 2013.01.15 15:10:00
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5064. Planetside 2 - in The Locker Room [original thread]
Its unoptimized and really buggy Plus its just randoms in a game, its like a giant public match really and when you wake up you have lost what you fought for No end game at all
- by Takahiro Kashuken - at 2013.01.15 14:41:00
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5065. To all who complain about the sp cap...a quick message - in General Discussions [original thread]
Deveshi wrote: Tectonious Falcon wrote: Yeah that's a really good idea, CCP's had plenty of time to implement it, don't know why they haven't. Some days I just don't feel like playing DUST and if blue dots annoy me enough then I ragequit. ...
- by Takahiro Kashuken - at 2013.01.15 14:38:00
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5066. To all who complain about the sp cap...a quick message - in General Discussions [original thread]
Right now you only have 2 options Option 1: Deal with it Option 2: Pick the best idea about the SP cap and how it should be changed and get as many players behind it as possible and try to force CCP to change there mind (Disclaimer: it still m...
- by Takahiro Kashuken - at 2013.01.15 14:32:00
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5067. So I tried the laser for the first time... - in General Discussions [original thread]
Lazers great at distance **** at CQC Just tweek the OH and it will be fine
- by Takahiro Kashuken - at 2013.01.15 12:52:00
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5068. Grenades - in Feedback/Requests [original thread]
Fused locus grenades explode whenever they hit anything Milita can be bounced and dont blow up instantly
- by Takahiro Kashuken - at 2013.01.15 12:52:00
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5069. [Thought] CRU's & Spawning - in Feedback/Requests [original thread]
The main thing is being able to spawn in safety The CRU should do that and with it having 4 sides you have 4 exists and be able to take your time to pick where you will spawn Camera drones tho are a must on any CRU because i want to see where ...
- by Takahiro Kashuken - at 2013.01.14 23:46:00
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5070. Buff Breach AR - in Feedback/Requests [original thread]
Id rarther they buff the breach It fires so slow but cannot do enough damage quick enough
- by Takahiro Kashuken - at 2013.01.14 19:57:00
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5071. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
Shield booster repair shields not increase shields Anti personnel should be a weapon tbh if it works like that
- by Takahiro Kashuken - at 2013.01.14 11:37:00
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5072. [Feedback] What FW needs - in Feedback/Requests [original thread]
Problem - Corps can rig planets for themselves What happens if corp A make dummy corp B accept every contract they can with dummy corp B and corp B refuses to show hence corp A wins with no risk but yet gain passive ISK and LP from a phony win - ...
- by Takahiro Kashuken - at 2013.01.14 11:33:00
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5073. Let's try an exercise - in General Discussions [original thread]
A pointless shooter with no goal I say that because we would have no skill books/no skills/no planets/no EVE/no marketplace/no FW/no isk/no players/no MP at all Stripping it down it would be you in milita gear because ther would be no other gea...
- by Takahiro Kashuken - at 2013.01.14 11:21:00
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5074. skill cap is not good - in General Discussions [original thread]
Daily or weekly cap someone will always complain anyways Id say get used to how it is now, the number of SP will not change and i cant see the daily cap going either because it really reminds me of the 24hr skill queue in EVE and early on it for...
- by Takahiro Kashuken - at 2013.01.14 11:15:00
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5075. Ambush and Skirmish should have separate daily SP caps - in General Discussions [original thread]
Doubt it Why should 1 mode get more SP than another? plus would we be able to farm both modes and acquire all SP or would it be pick which mode doles out the most SP because everyone would just play that mode even if its shite
- by Takahiro Kashuken - at 2013.01.14 11:12:00
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5076. Allowing SP in Faction Warfare - in General Discussions [original thread]
Nope Corps will form dummy corps and just farm SP anyways and boost KDR/WLR What would be better would be LP like you get in FW up in EVE anyways, problem is they will prob create dummy corps and farm LP to get the faction stuff anyways and th...
- by Takahiro Kashuken - at 2013.01.14 10:58:00
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5077. All good reasons for another wipe. - in General Discussions [original thread]
CCP said it was the last reset I really do not see why we need a reset CCP needs to test how the interaction with EVE will go regarding things like FW/Marketplace/PvE/Corps/Alliances
- by Takahiro Kashuken - at 2013.01.13 20:55:00
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5078. FORGIVE ME CCP BUT THIS MAY BE A HOSTILE POST - in General Discussions [original thread]
Yay Adski wrote: People seem to be forgetting that the higher end gear has very little advantage over the lower end gear. If proto suits had the HP back and cost more, say 5-600k isk per loadout then yeah I can see more of a need for slowing do...
- by Takahiro Kashuken - at 2013.01.13 15:48:00
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5079. So where is the balance? - in General Discussions [original thread]
3 AV nades and 2 milita forge gun hits and i did take out a milita tank The AV nades currently have a homing device inside them so if you do throw them wide or even over the vehicle it doesnt matter because it homes in onto the vehicle thus you ...
- by Takahiro Kashuken - at 2013.01.13 15:35:00
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5080. FORGIVE ME CCP BUT THIS MAY BE A HOSTILE POST - in General Discussions [original thread]
This change in the cap is more EVE like more than anything You get a set amount of SP per day which is 27200 no booster or 40800 with booster active SP and 24000 no booster and 36000 with booster for passive With the daily cap it forces you to...
- by Takahiro Kashuken - at 2013.01.13 15:06:00
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