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181. Who wants to see side missilesGǪ - in General Discussions [original thread]
Operative 1174 Uuali wrote: for assault dropships? Fires barages like the large missile turret. This is would not be in addition to the front turret. Just a cooler type of missile launcher. This would do less damage per shot and have a wider s...
- by Takahiro Kashuken - at 2015.03.31 12:41:00
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182. Shield vs armor tank imbalance - in Feedback/Requests [original thread]
This again was called and predicted in the thread. Mulitple nerfs to shield and anti armor turrets while a buff to armor and the blaster turret has caused this. Missiles are too slow in firing and travel time and you can dodge them with ease. R...
- by Takahiro Kashuken - at 2015.03.31 12:38:00
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183. [Idea] Bomber DropShip - in Feedback/Requests [original thread]
I would be fine with this idea if the ADS still had some teeth and could take it down but currently AV does the job far better with less SP/ISK required. With AV in the picture this will not survive unless it has decent fitting slots and EHP to r...
- by Takahiro Kashuken - at 2015.03.31 12:30:00
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184. Large turrets still too good at AI - in Feedback/Requests [original thread]
A railgun only kills you if it is a direct hit. Large missiles have no splash and a 6ft missile the size of a scout does no damage to a scout unless it is direct hit. Blaster has replaced accuracy with luck and you can bunny hop in a sentinal su...
- by Takahiro Kashuken - at 2015.03.31 12:24:00
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185. Active module mechanics - in Feedback/Requests [original thread]
Give it another bump Don't expect it to be even remotely looked at nevermind implemented, i have no hope left. Disclaimer: The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racis...
- by Takahiro Kashuken - at 2015.03.31 12:21:00
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186. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
CCP Rattati wrote: Henchmen21 wrote: The redline should be a concord sanctioned boundary, everything within is an active battlefield anything outside is protected by concord to prevent the deaths of lets say civilians. You kill anyone while ...
- by Takahiro Kashuken - at 2015.03.31 12:20:00
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187. IRL, I'm very much like the Minmatar =ƒÿÅ - in General Discussions [original thread]
knight guard fury wrote: Takahiro Kashuken wrote: knight guard fury wrote: Out of everyone I have the best stamina and stamina recovery, after track races I always feel fine very shortly after my race is done. I am the most mobile and eas...
- by Takahiro Kashuken - at 2015.03.30 12:34:00
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188. IRL, I'm very much like the Minmatar =ƒÿÅ - in General Discussions [original thread]
knight guard fury wrote: Out of everyone I have the best stamina and stamina recovery, after track races I always feel fine very shortly after my race is done. I am the most mobile and easy to get around places when needed. I can jump the highe...
- by Takahiro Kashuken - at 2015.03.30 12:31:00
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189. because of no render swarms. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Shamarskii Simon wrote: Pokey Dravon wrote: Mad Syringe wrote: I think derpships need a lockon indicator... Problem solved. No indicator for tanks though... they are OP already (the higher tiers). If you read t...
- by Takahiro Kashuken - at 2015.03.29 12:46:00
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190. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Takahiro Kashuken wrote: You complain about AV not doing enough to HAVs actually I haven't in a while. I've predicted how the HAV game was going to play out, successfully, I might add. I know the minimum DPS thresh...
- by Takahiro Kashuken - at 2015.03.29 12:44:00
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191. I asked for advanced & prototype HAVs... - in Feedback/Requests [original thread]
Derpty Derp wrote: True proto tanks just mean all other tanks would be worthless... This is better than what we had and what it could have been. If there's no point using the protato tanks, then don't use them and enjoy blowing them up instead...
- by Takahiro Kashuken - at 2015.03.29 12:20:00
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192. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Takahiro Kashuken wrote: noise you assume a lot about my intentions, objectives, awareness and methods. you never ask questions, merely tell me what I want and intend. your fantasy of who/what I am and what I want a...
- by Takahiro Kashuken - at 2015.03.28 17:31:00
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193. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Takahiro Kashuken wrote: Only way it may change is if AV weapons become a % modifier so it for example it does 20% damage to a vehicle so for each vehicle that 20% is a different number but then that requires another o...
- by Takahiro Kashuken - at 2015.03.28 16:46:00
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194. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Why should a light vehicle stand up to heavy AV. One of the primary reasons for nonstop AV on the field to hit tanks rather than escalation to AV to deal with hardeened vehicles is the fact that an LAV is immune to small a...
- by Takahiro Kashuken - at 2015.03.28 16:21:00
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195. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Again this was worked out before patch day. Asking for a module buff that won't happen tbh Disclaimer: The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no disc...
- by Takahiro Kashuken - at 2015.03.28 15:57:00
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196. Tanks - Double rep solution - in Feedback/Requests [original thread]
So basically you want to make passive reps act like old active armor reps while the reps themselves have been nerfed, the armor plates have been nerfed, base HP has been nerfed and skills and various skill bonuses have been removed. How easy do y...
- by Takahiro Kashuken - at 2015.03.28 13:08:00
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197. I asked for advanced & prototype HAVs... - in Feedback/Requests [original thread]
Pokey Dravon wrote: Takahiro Kashuken wrote: Thor Odinson42 wrote: I think it's tough to release much stronger tanks on pubs. lolpubs If pubs actually had proper matchmaking or meta levels it wouldn't be so bad. I prefer to balance ...
- by Takahiro Kashuken - at 2015.03.28 12:57:00
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198. SHAV's will be useless even with a fix - in Feedback/Requests [original thread]
That was worked out on patch day tbh but don't expect anything to actually change Still waiting for the regulator and that other useless dispersion module to work and be put in the proper slot Disclaimer: The above post is respectful, contains...
- by Takahiro Kashuken - at 2015.03.27 17:50:00
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199. Is DUST in your Top 3 PS3 games? - in General Discussions [original thread]
PES this year has improved, reason i rate it over PS4 is because of OF While all i seem to do is play DUST it is because other MP games have died or not come out yet. MAG - Dead MGO2 - Dead PS2 - Not out yet Once PS2 and MGO3 come out pretty ...
- by Takahiro Kashuken - at 2015.03.27 12:55:00
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200. I asked for advanced & prototype HAVs... - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I think it's tough to release much stronger tanks on pubs. lolpubs If pubs actually had proper matchmaking or meta levels it wouldn't be so bad. I prefer to balance for PC/FW than lolpubs Disclaimer: The above pos...
- by Takahiro Kashuken - at 2015.03.26 18:23:00
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