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41. 4.7M SP Merc Looking for Active US Based Corp - in Corporation Recruitment [original thread]
Azrael Flux wrote: I am looking for an Active USTZ based corp. I have over 4.7 million SP, and am able to use most basic mods. K/D Ratio 1.01 (was better before patch). Over 150,000 lifetime WP. Following the path of Assault / Frontline (able t...
- by Tac Com - at 2013.05.13 20:54:00
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42. Pre-launch feedback from an FPS veteran: past, present and future - in General Discussions [original thread]
trollsroyce wrote: Mentioning menial things like matchmaking in a sandbox game aside, good read. I have a similiar backgroud with the exception of playing all the fps games on mouse thus far (bought ps3 for dust only). My biggest gripe is the...
- by Tac Com - at 2013.05.13 20:33:00
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43. Newb and balancing dilemma - in Rookie Training Grounds [original thread]
Riam Riam wrote: Hi everyone, i just downloaded DUST a few days ago, thinking "oh well, another f2p game to pass a little time" and got pleasantly surprised by it's deep customization system. Having played a tiny bit of EVE i'm somewhat familia...
- by Tac Com - at 2013.05.13 19:41:00
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44. Sand Mercen - in Corporation Recruitment [original thread]
1 more day away before Conquest begins. Looking for team players of all types. Higher skilled players will be integrated directly into Conquest teams and players requiring some practice and training will be aided and assisted to bring out their po...
- by Tac Com - at 2013.05.13 17:27:00
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45. Starter Fit Review - in General Discussions [original thread]
Very well thought out and comprehencive post. Hopefully this will help some people find out where they want to go for thier freebie suits and also give a better idea on how the races play.
- by Tac Com - at 2013.05.13 15:15:00
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46. The Loser Rifle - in General Discussions [original thread]
Cosgar wrote: Gigatron Prime wrote: Why does the Loser Rifle even need to reload? Isnt it just a Loser beam? Why not just keep the overheating and maybe tweak it for balance, but reloading a Loser beam does not make sense. What do we reload ...
- by Tac Com - at 2013.05.13 14:51:00
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47. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
bill the noon wrote: Tac Com wrote: bill the noon wrote: about the reinforcement timer. if a coalition of players makes an active push to get all the districts into one time zone that is in the day for america but the middle of the night ...
- by Tac Com - at 2013.05.13 12:02:00
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48. Tip to tankers - in Rookie Training Grounds [original thread]
KalOfTheRathi wrote: Well, I agree that the OP is not particularly good advice. I can and have shot Reds off my tank, within 7m of a Turret Installation and less than that in front of a tank. Getting out of your tank is of dubious value until ...
- by Tac Com - at 2013.05.13 11:54:00
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49. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
bill the noon wrote: about the reinforcement timer. if a coalition of players makes an active push to get all the districts into one time zone that is in the day for america but the middle of the night for europe. are you gonna care? i'm indiff...
- by Tac Com - at 2013.05.13 11:44:00
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50. Looking for corp - in Corporation Recruitment [original thread]
JD Arzi wrote: Right now im a Heavy suit player, and i play mostly in the weekend. im looking for a corp that is focused on teamplay, as in well composed squads with people that actually revive and hand out ammo and that sort of stuff. With som...
- by Tac Com - at 2013.05.12 20:51:00
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51. Looking for a corp - in Corporation Recruitment [original thread]
slypie11 wrote: So, I am looking for a corp that will participate in PC and is open to relative noobs who know how to play but can't play very often. I am an avid team worker and play well with others. I always put the team above myself. And, I...
- by Tac Com - at 2013.05.12 20:40:00
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52. Sand Mercen - in Corporation Recruitment [original thread]
May 14th is just around the corner. We're still looking for team players for our Conquest teams and we also welcome friendly players of any skill level. :)
- by Tac Com - at 2013.05.12 18:09:00
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53. Active Scanner discussion thread - in Rookie Training Grounds [original thread]
Accidental double-post
- by Tac Com - at 2013.05.12 04:09:00
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54. Active Scanner discussion thread - in Rookie Training Grounds [original thread]
Robert JD Niewiadomski wrote: Do all types of active scanners share intel with rest of the team via tacnet? Or does only user benefit from using it? Intel is sent to the rest of the team much like spotting someone visually marks them for you...
- by Tac Com - at 2013.05.12 04:08:00
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55. How should i armor tank a gallente assault suit? - in Rookie Training Grounds [original thread]
Johnny Guilt wrote: Tac Com wrote: Johnny Guilt wrote: tryed it out it small scale it,wasnt worth the stacking armor and reps just be be as slow as a heavy, it seemed better just to use a heavy suit and slap on a complex rep and run it as...
- by Tac Com - at 2013.05.12 04:01:00
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56. Sand Mercen - in Corporation Recruitment [original thread]
^^ What that post said :P
- by Tac Com - at 2013.05.11 21:24:00
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57. How should i armor tank a gallente assault suit? - in Rookie Training Grounds [original thread]
Johnny Guilt wrote: tryed it out it small scale it,wasnt worth the stacking armor and reps just be be as slow as a heavy, it seemed better just to use a heavy suit and slap on a complex rep and run it as a assault suit. Gallente kinda sucks whe...
- by Tac Com - at 2013.05.11 12:52:00
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58. Sand Mercen - in Corporation Recruitment [original thread]
Friendly bump for recruitment thread ^,^
- by Tac Com - at 2013.05.10 19:53:00
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59. Sand Mercen - in Corporation Recruitment [original thread]
Recruitment is still open, feel free to post for more information
- by Tac Com - at 2013.05.09 21:19:00
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60. Controller or Mouse and keyboard? - in Rookie Training Grounds [original thread]
The Mouse uses the sensitivity settings of the controller for it's level of movement. I think the mouse can move faster but when you have your sensitivity that high your fine tune aiming drops significantly. The level that the controller can get t...
- by Tac Com - at 2013.05.09 03:38:00
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