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341. lol Fa, stick to pubs continued - in The War Room [original thread]
The only two people that farmed 90% of the districts don't play anymore and are sitting inactive with 2b+ in their wallets. Devin only did Derrith's when he didn't feel like it. On top of that, you didn't leave because 10%, you left because as A...
- by THUNDERGROOVE - at 2015.03.12 06:13:00
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342. So Skeletor Voltron just told me - in The War Room [original thread]
Ghost Kaisar wrote: LOL, other thread got locked #NotALikeFarm
- by THUNDERGROOVE - at 2015.03.12 05:33:00
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343. roden sniper glitch - in Technical Support/Bugs [original thread]
This is because the Roden Sniper rifle has a MarketGroup of -1.
- by THUNDERGROOVE - at 2015.03.11 22:35:00
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344. lol FA, stick to pubs - in The War Room [original thread]
D3LTA Blitzkrieg II wrote: Big shout out to vik and his guys for giving the FA.g fleet the sandal. Link kills? Couldn't find **** all looking at zKill. Nonetheless, wasn't our fleet and hey I didn't see an EVE OB all game so it clearly ...
- by THUNDERGROOVE - at 2015.03.09 19:20:00
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345. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Cyrus Grevare wrote: Not sure they changed more as bugged things, some merging or something got the SDE descriptions all wrong, can't see it makes your efforts of localizing easier :D JS gives me problems too can't wrap things around all being...
- by THUNDERGROOVE - at 2015.03.08 05:35:00
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346. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Hmm that makes sense. I've ended up creating several nested lists which works for now. Even have a nice script to re-generate them for when new stuff is added. As for the localization, I haven't messed with it much lately. Still having issues wra...
- by THUNDERGROOVE - at 2015.03.07 23:08:00
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347. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Sorry to bug you Cyrus. I'm curious how all of your grouping of modules in the fitting windows? I'm working on a fitting tool atm and my best bet is to use scripts to generate scripts that contain the data. It feels kinda hacky
- by THUNDERGROOVE - at 2015.03.07 09:42:00
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348. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
duster 35000 wrote: THUNDERGROOVE wrote: 'Marr assault with 3 complex myofibs and ferro plates. Mmmmm I'm tempted to spec into myofibs now. Shhh it'll be over soon. *Pew pew pew* *Flaylock flaylock flaylock*
- by THUNDERGROOVE - at 2015.03.07 09:35:00
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349. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
'Marr assault with 3 complex myofibs and ferro plates. Mmmmm
- by THUNDERGROOVE - at 2015.03.07 09:26:00
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350. HAV operation BEFORE changes happend - in Feedback/Requests [original thread]
Fizzer XCIV wrote: They would probably do what they did for Amarr Scouts in a similar situation. Remove the "spent" SP from your spendable pool, potentially into negative SP. You would then just have to "work off the debt" as it were. Its kind...
- by THUNDERGROOVE - at 2015.03.06 05:53:00
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351. Replace MU matchmaking system with something else - in Feedback/Requests [original thread]
CCP Rattati wrote: I have demonstrated before that Mu is a very good indicator of player skill, by comparing it to KDR, WP/D and a multitude of other more complex stats I experimented with. WP/D is my favorite simple method btw. If player ...
- by THUNDERGROOVE - at 2015.03.06 05:21:00
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352. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: LOL That's great! EDIT: How can I use this? I have no clue. I downloaded the latest update. The file is generally used by developers for stuff like websites. When I have a different tool that I've been working on, on...
- by THUNDERGROOVE - at 2015.03.05 06:49:00
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353. Range amplifiers - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Greiv Rabbah wrote: I like it EVE online style. Why can't we have 20%/25%/30% with stacking penalties applying? At the same time classes that should be good at spotting(scouts, assaults to a lesser degree) should have b...
- by THUNDERGROOVE - at 2015.03.05 02:48:00
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354. Scout Registry / Killboard - in General Discussions [original thread]
Well I finished rewritting my tool that let's me do this Here's a little clip of it running So much more seamless compared to when I would do it manually. e: Apparently people think I'm CCP FoxFour lolol
- by THUNDERGROOVE - at 2015.03.05 02:42:00
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355. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
tbh I'm never mad when I die to a forge/railgun unless they're in their spawn.
- by THUNDERGROOVE - at 2015.03.05 01:07:00
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356. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Thor Odinson42 wrote: I think it was in the Money For Nothing episode. Cool. I'll listen to it while I work on my tools e: Found it at 22:10
- by THUNDERGROOVE - at 2015.03.05 00:32:00
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357. So Skeletor Voltron just told me - in The War Room [original thread]
Patrick57 wrote: skel is a Soggy manwhore
- by THUNDERGROOVE - at 2015.03.04 23:13:00
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358. Apologies to those asking for a RE nerf - in General Discussions [original thread]
To be completely fair, in 50% of situations, I can kill someone just as fast with whatever weapons I have on my scout suits as I can in the time it takes to switch to the remotes, throw them, they land, the activation timer is done and they finall...
- by THUNDERGROOVE - at 2015.03.04 21:19:00
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359. A guy can't get 42 kills in a match without getting hatemail... - in General Discussions [original thread]
Killed again has ebola #Leech
- by THUNDERGROOVE - at 2015.03.04 21:14:00
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360. ...So, these Fatal Absolution scrubs.. - in General Discussions [original thread]
Ghost Kaisar wrote: Xero, I could use a Swarm Launcher and still have better Gun Game than you. You'll probably have uplinks down too.
- by THUNDERGROOVE - at 2015.03.04 21:10:00
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