Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 [14] 15 16 17 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
THUNDERGROOVE
Fatal Absolution Negative-Feedback
1569
|
Posted - 2015.03.04 08:15:00 -
[391] - Quote
Awhile ago someone told me you guys talked about my unofficial SDE release? Any idea which episode it would be? I listened all the way through 40 and skimmed through 41 and 42 and didn't find it.
Was kinda curious about what was said.
Our lives are nothing but a means to an end.
AIV member.
21 day EVE trial.
|
Thor Odinson42
Negative-Feedback. Negative-Feedback
6161
|
Posted - 2015.03.04 14:12:00 -
[392] - Quote
THUNDERGROOVE wrote:Awhile ago someone told me you guys talked about my unofficial SDE release? Any idea which episode it would be? I listened all the way through 40 and skimmed through 41 and 42 and didn't find it.
Was kinda curious about what was said.
I think it was in the Money For Nothing episode. |
THUNDERGROOVE
Fatal Absolution Negative-Feedback
1577
|
Posted - 2015.03.05 00:32:00 -
[393] - Quote
Thor Odinson42 wrote: I think it was in the Money For Nothing episode.
Cool. I'll listen to it while I work on my tools
e: Found it at 22:10
Our lives are nothing but a means to an end.
AIV member.
21 day EVE trial.
|
Fox Gaden
Immortal Guides Learning Alliance
6080
|
Posted - 2015.03.13 13:43:00 -
[394] - Quote
Ferret Bowling? I have not even started to listen yet, and I am already intrigued...
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Soraya Xel
Abandoned Privilege Top Men.
5838
|
Posted - 2015.03.14 21:07:00 -
[395] - Quote
Fox, for your viewing pleasure: https://www.youtube.com/watch?v=LXeUaQ2uCqY
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1487
|
Posted - 2015.03.15 04:19:00 -
[396] - Quote
Fox Gaden
....
[b wrote:Assault HMG OP?[/b]: It was my understanding that the DPS was not changed. They balanced the increased damage per round with a reduced rate of fire, for the same DPS as before. So if no one used it before, how could it be OP in infantry combat now? It may have a 60m range, but it does greatly diminished damage beyond 30m and is ineffective beyond 40m due to dispersion. Edit: I looked at the spreadsheet. Looks like a 4% buff at ADV, and 3% nerf at Proto for Assault HMG DPS.
Imagine if they had gotten the dispersion correct from jump street. It has pretty much the same ROF as the RR and I think more dmg per shot than the original version that has been nerved I think 3 times in a row now. OP...maybe not but it will be likely more effective than the breach AR and RR (not that that is a bad thing).
I have a lot of issues with how the HMGs have been working; mostly, the ridiculously short range and aiming mechanics.
Off the top of my head i would honestly like to explore the following COA: 1. Take away ADS capability. Use hip fire only like the forge. 2. Sharpen the accuracy and recoil adjustment to where shooting while moving is extremely difficult. Retain the slight advantage of firing while kneeling. 3. Do away with the reticule shrinking (i.e. getting MORE accurate) as you fire. This is utter ridiculousness and absolutely illogical. I would propose starting with a smaller reticule server and going back to the more pinpoint version we had several months ago. The stream of projective don't need to fill the entire shot gun like reticule. 4. Increase range to roughly that of the CR. 5. Increase the reload...say by 2 seconds. 6. Tweak and retain the AHMG version that we are looking for. 7. lower the heat buildup a bit. This is offset by the slight reload time increase. Modern 7.62 mini-guns can easily burn through a basic load of ammo with no overheat but the reload is a ***** (i'm using the examples in helo door guns and the few we had on the back of Strykers as my primary experience on this).
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
|
Vell0cet
OSG Planetary Operations Covert Intervention
2779
|
Posted - 2015.03.15 04:34:00 -
[397] - Quote
Jaysyn Larrisen wrote:Fox Gaden
....
[b wrote:Assault HMG OP?[/b]: It was my understanding that the DPS was not changed. They balanced the increased damage per round with a reduced rate of fire, for the same DPS as before. So if no one used it before, how could it be OP in infantry combat now? It may have a 60m range, but it does greatly diminished damage beyond 30m and is ineffective beyond 40m due to dispersion. Edit: I looked at the spreadsheet. Looks like a 4% buff at ADV, and 3% nerf at Proto for Assault HMG DPS. Imagine if they had gotten the dispersion correct from jump street. It has pretty much the same ROF as the RR and I think more dmg per shot than the original version that has been nerved I think 3 times in a row now. OP...maybe not but it will be likely more effective than the breach AR and RR (not that that is a bad thing). I have a lot of issues with how the HMGs have been working; mostly, the ridiculously short range and aiming mechanics. Off the top of my head i would honestly like to explore the following COA: 1. Take away ADS capability. Use hip fire only like the forge. 2. Sharpen the accuracy and recoil adjustment to where shooting while moving is extremely difficult. Retain the slight advantage of firing while kneeling. 3. Do away with the reticule shrinking (i.e. getting MORE accurate) as you fire. This is utter ridiculousness and absolutely illogical. I would propose starting with a smaller reticule server and going back to the more pinpoint version we had several months ago. The stream of projective don't need to fill the entire shot gun like reticule. 4. Increase range to roughly that of the CR. 5. Increase the reload...say by 2 seconds. 6. Tweak and retain the AHMG version that we are looking for. 7. lower the heat buildup a bit. This is offset by the slight reload time increase. Modern 7.62 mini-guns can easily burn through a basic load of ammo with no overheat but the reload is a ***** (i'm using the examples in helo door guns and the few we had on the back of Strykers as my primary experience on this). The more I think about the HMG the more I think you're right. I think making it very difficult to control with solid range and high dispersion would be the way to go. It fits with the "logic" of having a vehicle-based weapon strapped to a suit. I like the idea of crouching playing a role here too. Even with a fancy powered exoskeleton, the HMG should be a beast to control. It would be great for suppression (especially of groups) but imprecise.
Best PvE idea ever!
|
Soraya Xel
Abandoned Privilege Top Men.
5838
|
Posted - 2015.03.16 20:00:00 -
[398] - Quote
Just a heads up guys:
The plan is to post last weekend's episode tonight, before I leave for Fanfest. With any luck, I'll be recording next weekend's podcast live from Iceland, but it will likely not be posted until the following Friday when I return home.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Kain Spero
Negative-Feedback.
4765
|
Posted - 2015.03.18 07:51:00 -
[399] - Quote
Soraya Xel wrote:Just a heads up guys:
The plan is to post last weekend's episode tonight, before I leave for Fanfest. With any luck, I'll be recording next weekend's podcast live from Iceland, but it will likely not be posted until the following Friday when I return home.
So if you can record Biomassed live from Iceland why not the Dust panel?
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Soraya Xel
Abandoned Privilege Top Men.
5846
|
Posted - 2015.03.18 13:42:00 -
[400] - Quote
Kain Spero wrote:Soraya Xel wrote:Just a heads up guys:
The plan is to post last weekend's episode tonight, before I leave for Fanfest. With any luck, I'll be recording next weekend's podcast live from Iceland, but it will likely not be posted until the following Friday when I return home. So if you can record Biomassed live from Iceland why not the Dust panel?
Big difference between one guy participating in an audio chat from a hotel and trying to run a live Twitch stream off Harpa wifi.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
|
Kain Spero
Negative-Feedback.
4765
|
Posted - 2015.03.18 14:44:00 -
[401] - Quote
Soraya Xel wrote:Kain Spero wrote:Soraya Xel wrote:Just a heads up guys:
The plan is to post last weekend's episode tonight, before I leave for Fanfest. With any luck, I'll be recording next weekend's podcast live from Iceland, but it will likely not be posted until the following Friday when I return home. So if you can record Biomassed live from Iceland why not the Dust panel? Big difference between one guy participating in an audio chat from a hotel and trying to run a live Twitch stream off Harpa wifi.
Not really. CPM 0 live streamed the CPM 0 panel with video from the Harpa. The only issue we had was poor audio equipment.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Soraya Xel
Abandoned Privilege Top Men.
5846
|
Posted - 2015.03.18 14:55:00 -
[402] - Quote
Good for CPM0. \o/
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Kain Spero
Negative-Feedback.
4766
|
Posted - 2015.03.19 09:07:00 -
[403] - Quote
Soraya Xel wrote:Good for CPM0. \o/
Glad to see that you take your duty of serving the community so seriously.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Soraya Xel
Abandoned Privilege Top Men.
5847
|
Posted - 2015.03.19 15:34:00 -
[404] - Quote
I have the session recorded on video, I'll post it when I can.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Abandoned Privilege Top Men.
5984
|
Posted - 2015.03.28 06:31:00 -
[405] - Quote
Okay, Fanfest podcast is up. Sorry about the delay, folks.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Fox Gaden
Immortal Guides Learning Alliance
6139
|
Posted - 2015.03.31 14:54:00 -
[406] - Quote
Listening to it now.
Bam is adding 2 + 2 and getting 9 again.
When they were talking about breaking the firewall with China that had NOTHING to do with DUST. He was talking about a link between EVE on Tranquility and EVE on the Chinese server. For those who don't know, in China they play EVE on a different server than the rest of the world. It is an entirely separate EVE instance. CCP would like to have everyone who plays EVE play together, but China will not allow that.
As for Nemesis, that was 3 guys working in their free time, so it would not have taken any time away from DUST/Legion. Although, if it actually becomes a "thing" and CCP decides to support further development, it could take some actual Dev time in the future. (But I am sure Soraya will tell him that when I hit "Play" again...)
Edit: This year Pokey Dravon will be number 1 on my vote list for CPM2.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Vell0cet
OSG Planetary Operations Covert Intervention
2871
|
Posted - 2015.03.31 16:51:00 -
[407] - Quote
Fox Gaden wrote:As for Nemesis, that was 3 guys working in their free time, so it would not have taken any time away from DUST/Legion. Although, if it actually becomes a "thing" and CCP decides to support further development, it could take some actual Dev time in the future. (But I am sure Soraya will tell him that when I hit "Play" again...) I completely disagree. First it is well known that the development team for DUST is very small. 3 people may not be much for a game the size of EVE, but if there are only 5 coders working on DUST, then this would represent a massive dent in resources. Furthermore, as someone who codes in his spare time, I can assure you that a ton of your productivity comes from your off hours. I've figured out a bugs while going for a walk, taking a shower, and even in my sleep (I woke up and quickly wrote the answer down). What are these 3 guys dreaming about at night? are they thinking about how to fix the messy DUST legacy codebase? or are they thinking about their side project that has a new, clean codebase and uses cutting edge VR technology (which might be good for the resume considering how CCP has treated past employees)? Writing code isn't like a normal day where you punch a clock and can be 100% productive until you punch out. It's a mental activity and if your mind is wandering onto other projects it will seriously impact your ability to do your best work.
The point is, Project nemesis is a distraction, and a pointless one. There is so much awesome stuff that we could be adding to DUST and I fear projects like these are much bigger drains on the team than it may appear when you hear statements like it's only in their free time. While I haven't played Project Nemesis, it sounds horrible. who wants to strap a phone to their face and tap a button on the side while playing asteroids?
Best PvE idea ever!
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1520
|
Posted - 2015.04.01 05:00:00 -
[408] - Quote
Fox Gaden wrote:Listening to it now.
Bam is adding 2 + 2 and getting 9 again.
When they were talking about breaking the firewall with China that had NOTHING to do with DUST. He was talking about a link between EVE on Tranquility and EVE on the Chinese server. For those who don't know, in China they play EVE on a different server than the rest of the world. It is an entirely separate EVE instance. CCP would like to have everyone who plays EVE play together, but China will not allow that.
As for Nemesis, that was 3 guys working in their free time, so it would not have taken any time away from DUST/Legion. Although, if it actually becomes a "thing" and CCP decides to support further development, it could take some actual Dev time in the future. (But I am sure Soraya will tell him that when I hit "Play" again...)
Edit: This year Pokey Dravon will be number 1 on my vote list for CPM2.
Fox,
BAMM was saying pretty much exactly what you were saying...he wasn't conflating "firewall of China" with Dust. Just didn't come out clear in the interruption-fest of the last episode.
Reference the Nemesis piece - no one will tell you how many folks are working on Dust and up till very recently (i.e. just before FF) everyone, CPM included, would point solely to CCP Rattati and 2 or 3 faceless Chinese coders. Originally the coding was done by Logibro in his spare time if I remember correct.
If you have a small handful of folks working Dust and a slightly smaller handful make Nemesis there is some logical leaps that can be made, i.e. how much could they have done with Dust with the effort that went into Nemesis. It's not evil, just a practical connection based on the communication - or lack thereof - that permeates Dust's existence.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
|
BAMM HAVOC
Carbon 7
784
|
Posted - 2015.04.01 11:56:00 -
[409] - Quote
Jaysyn Larrisen wrote:[quote=Fox Gaden]Listening to it now.
Bam is adding 2 + 2 and getting 9 again.
BAMM was saying pretty much exactly what you were saying...he wasn't conflating "firewall of China" with Dust. Just didn't come out clear in the interruption-fest of the last episode. quote]
2+2= 22... come on fox, get it right!
Granted most of what I am saying is super cap tinfoil, I just want Dust514 to be the best fps out there. So forgive me if I'm a bit pro Dust in my titan class tinfoil, as I believe a PS4 release plus fully combining it with Eve will put DUST514 on the map and crush ALL!
Jay had to reword everything I said down to a level Xel could grasp before any appropriate response was voiced. Perhaps I need to employ Jay as the official BAMM HAVOC interpreter , just in case I don't melt any more precious little snowflakes.
I have always said my super cap tinfoil is of my own convoluted thought processes and I don't mind being proven wrong unlike most folks on here.
YOU TUBEZ
BLOGZ
|
Fox Gaden
Immortal Guides Learning Alliance
6140
|
Posted - 2015.04.01 12:32:00 -
[410] - Quote
Alright BAMM, I will give you that, but please fix your quotes. You are tweaking my OCD!
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
|
BAMM HAVOC
Carbon 7
786
|
Posted - 2015.04.01 14:21:00 -
[411] - Quote
Fox Gaden wrote:Alright BAMM, I will give you that, but please fix your quotes. You are tweaking my OCD!
Dude don't give me anything. Express yourself, just be sure not to say anything near Xel as he has a rather rude tendency to interrupt you half way through. And spout his own "blinkered" views.
YOU TUBEZ
BLOGZ
|
Fox Gaden
Immortal Guides Learning Alliance
6142
|
Posted - 2015.04.01 14:45:00 -
[412] - Quote
BAMM HAVOC wrote:Fox Gaden wrote:Alright BAMM, I will give you that, but please fix your quotes. You are tweaking my OCD! Dude don't give me anything. Express yourself, just be sure not to say anything near Xel as he has a rather rude tendency to interrupt you half way through. And spout his own "blinkered" views. I can't fault Xel for that. I tend to do that myself if I fail to restrain myself. It comes of having a father who will talk for 45 minutes without pausing, and gets so deep into is own lecture that he often will not notice when the people he is talking to leave the room. As a result my brain registers a 0.3 second pause for breath as a chance to get a word in edgewise.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Fox Gaden
Immortal Guides Learning Alliance
6142
|
Posted - 2015.04.01 15:23:00 -
[413] - Quote
Oh goody, two more episodes posted. Since I can't rely on anything I read on the forums today, I might as well listen to an episode. Lets start with March 30th: Soraya's Hair.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Soraya Xel
Abandoned Privilege Top Men.
5999
|
Posted - 2015.04.01 15:52:00 -
[414] - Quote
Jaysyn Larrisen wrote:If you have a small handful of folks working Dust and a slightly smaller handful make Nemesis there is some logical leaps that can be made, i.e. how much could they have done with Dust with the effort that went into Nemesis. It's not evil, just a practical connection based on the communication - or lack thereof - that permeates Dust's existence.
The logical leap that seems beyond BAMM's comprehension is that DUST has a budget. Nemesis development is not consuming that budget, so no, it's not taking any resources from DUST. Nemesis is an R&D thing, so any expense for it would come from the R&D budget. CCP is a business that has to ensure a long-term future for itself (and notably, a profitable one), and the idea that CCP as a company should throw all of their resources at DUST (or EVE) as the players of either game demand is simply daft.
BAMM HAVOC wrote:Dude don't give me anything. Express yourself, just be sure not to say anything near Xel as he has a rather rude tendency to interrupt you half way through. And spout his own "blinkered" views.
When you engage on an unending tirade of dumb, someone has to stop you. You literally did not pause at any point in a neverending build of less and less sane comments to prevent anyone from questioning, correcting, or discussing any one of them. You're so afraid of being proven wrong, you try not to give anyone a chance to do so.
Then again, if I recall, Jay did like a ten minute no-pause thing that episode too, and I kept wanting to comment on specific things but it being pushed past to continue the monologue.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Vell0cet
OSG Planetary Operations Covert Intervention
2885
|
Posted - 2015.04.01 16:41:00 -
[415] - Quote
Soraya Xel wrote:The logical leap that seems beyond BAMM's comprehension is that DUST has a budget. Nemesis development is not consuming that budget, so no, it's not taking any resources from DUST. Nemesis is an R&D thing, so any expense for it would come from the R&D budget. CCP is a business that has to ensure a long-term future for itself (and notably, a profitable one), and the idea that CCP as a company should throw all of their resources at DUST (or EVE) as the players of either game demand is simply daft.
And the logical leap you're missing is that coding doesn't work like building widgets on an assembly line. If programmers have other projects they're working on, it can affect their ability to do their primary job. So it doesn't matter what column they're being paid from if that distraction reduces their productivity/passion/mental energy for that main goal.
Best PvE idea ever!
|
Vell0cet
OSG Planetary Operations Covert Intervention
2885
|
Posted - 2015.04.01 16:47:00 -
[416] - Quote
I've been listening to the new episode (still haven't finished) but I wanted to comment on Jaysyn's point about "normalizing" the weapons. While I usually agree with him on most things, I think he's wrong here. The fact that the assault rifles have their own "feel" and personality is something I love about this game, and dislike about games like Destiny where most of the weapons feel so similar. The end-goal of his proposal is good though. I think a better way to achieve it would be to "normalize" the rifles across the variants (e.g.. all assault variants, all tactical variants, etc. should be closer together). That's a more elegant solution, which preserves the uniqueness and personality of the different racial styles, while improving balance. Of course this necessitates filling in the missing racial variants.
Best PvE idea ever!
|
BAMM HAVOC
Carbon 7
786
|
Posted - 2015.04.01 17:05:00 -
[417] - Quote
Soraya Xel wrote:Jaysyn Larrisen wrote:If you have a small handful of folks working Dust and a slightly smaller handful make Nemesis there is some logical leaps that can be made, i.e. how much could they have done with Dust with the effort that went into Nemesis. It's not evil, just a practical connection based on the communication - or lack thereof - that permeates Dust's existence. The logical leap that seems beyond BAMM's comprehension is that DUST has a budget. Nemesis development is not consuming that budget, so no, it's not taking any resources from DUST. Nemesis is an R&D thing, so any expense for it would come from the R&D budget. CCP is a business that has to ensure a long-term future for itself (and notably, a profitable one), and the idea that CCP as a company should throw all of their resources at DUST (or EVE) as the players of either game demand is simply daft. BAMM HAVOC wrote:Dude don't give me anything. Express yourself, just be sure not to say anything near Xel as he has a rather rude tendency to interrupt you half way through. And spout his own "blinkered" views. When you engage on an unending tirade of dumb, someone has to stop you. You literally did not pause at any point in a neverending build of less and less sane comments to prevent anyone from questioning, correcting, or discussing any one of them. You're so afraid of being proven wrong, you try not to give anyone a chance to do so. Then again, if I recall, Jay did like a ten minute no-pause thing that episode too, and I kept wanting to comment on specific things but it being pushed past to continue the monologue.
Seems I have hit a nerve ....
I really want to say something in reply. But this response from our "blinkered" CPM member says enough, so I won't For now ...
YOU TUBEZ
BLOGZ
|
Fox Gaden
Immortal Guides Learning Alliance
6142
|
Posted - 2015.04.01 18:30:00 -
[418] - Quote
Soraya Xel wrote:BAMM HAVOC wrote:Dude don't give me anything. Express yourself, just be sure not to say anything near Xel as he has a rather rude tendency to interrupt you half way through. And spout his own "blinkered" views. When you engage on an unending tirade of dumb, someone has to stop you. You literally did not pause at any point in a neverending build of less and less sane comments to prevent anyone from questioning, correcting, or discussing any one of them. Yeah, I remember thinking that he reminded me of my dad...
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Fox Gaden
Immortal Guides Learning Alliance
6142
|
Posted - 2015.04.01 18:45:00 -
[419] - Quote
I am with Xel when it comes to twitter. I will not be confined by 140 characters!
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1522
|
Posted - 2015.04.02 04:07:00 -
[420] - Quote
Vell0cet wrote:I've been listening to the new episode (still haven't finished) but I wanted to comment on Jaysyn's point about "normalizing" the weapons. While I usually agree with him on most things, I think he's wrong here. The fact that the assault rifles have their own "feel" and personality is something I love about this game, and dislike about games like Destiny where most of the weapons feel so similar. The end-goal of his proposal is good though. I think a better way to achieve it would be to "normalize" the rifles across the variants (e.g.. all assault variants, all tactical variants, etc. should be closer together). That's a more elegant solution, which preserves the uniqueness and personality of the different racial styles, while improving balance. Of course this necessitates filling in the missing racial variants.
I'm not opposed to normalizing by variant but there are some tough individual instances to figure out. Example...how well do you think Burst Rail Rifle would work? The other factor of that concerns me is that the variations (particularly in range vs DPS) is so wide it convolutes any attempt make a healthy set of all weapons; right now there is pretty much always a small group of weapons out in the cold.
One of my longer term concerns is having strongly defined weapon categories (rifle, specialty LW, SMG, pistol, etc) and at the moment my subjective assessment is that simplifying things a little will help.
To your point about individual feel and personality for weapons - 100% on board with you. My opinion is that we can still achieve that by focusing on aesthetics, smaller impact trade offs, damage profiles, and weapon mechanics and feel in combat and at the same time making all basic infantry weapons more viable in a general sense.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 [14] 15 16 17 :: one page |
First page | Previous page | Next page | Last page |