Pages: 1 2 3 4 5 6 7 8 9 10 20 30 [40] 50 60 70 |
781. Petition and discucion: Remove flaylock and refund SP - in General Discussions [original thread]
Flaylock is still fine as a finisher. If you try using it as a primary it fails. It has a niche that is filled a lot better than a lot of other weapons in Dust.
- by THUNDERGROOVE - at 2014.01.22 22:55:00
|
782. Hey new players! Want to try cloaking??? Tough luck. - in General Discussions [original thread]
Chunky Munkey wrote: THUNDERGROOVE wrote: No different then logistics suits unable to fit good equipment until level 5. It's not a requirement to use a cloak on a scout suit. *good* equipment. In other words, you can be a crap logi, but y...
- by THUNDERGROOVE - at 2014.01.22 21:24:00
|
783. Hey new players! Want to try cloaking??? Tough luck. - in General Discussions [original thread]
No different then logistics suits unable to fit good equipment until level 5. It's not a requirement to use a cloak on a scout suit.
- by THUNDERGROOVE - at 2014.01.22 06:49:00
|
784. Someone counter this argument on Amarr Scout bonus - in General Discussions [original thread]
Faquira Bleuetta wrote: hey you are too much of a picky , i think 2nd proposal is best and the 3% Scrambler Pistol damage per level complex mod + enchanted is ok i mean Nk is 25 % max compared to Scrambler Pistol 15 % max But NK's are pretty ...
- by THUNDERGROOVE - at 2014.01.21 09:45:00
|
785. Amarr players! I need an answer! - in General Discussions [original thread]
Everything Amarrian is form before anything else. It should look awesome and shiny and gold plated
- by THUNDERGROOVE - at 2014.01.21 07:01:00
|
786. Gallente Science Facility Map - in General Discussions [original thread]
I get lag on it maybe one in 5 games I play most of which are when I have the game running for a very long time. It's really not that bad.
- by THUNDERGROOVE - at 2014.01.20 06:45:00
|
787. ISK Breakdown - in General Discussions [original thread]
Overall payouts got nerfed in 1.7 because of tanks. They cost less and die less. Instead of every tank on the field dying in three volleys of proto loooooolswarms they get two hit by railguns while costing 1/5th the amount of ISK. Probably somet...
- by THUNDERGROOVE - at 2014.01.17 08:11:00
|
788. Dropship is too weak - in General Discussions [original thread]
Arkena Wyrnspire wrote: 2 shots with a forge gun doing 4600 armour? That's not physically possible unless you're using a breach...? Probably rail + Forge. Honestly forges are perfectly fine against STD dropships. Assaults are a different stor...
- by THUNDERGROOVE - at 2014.01.17 07:24:00
|
789. Rework or Remove the redline - in General Discussions [original thread]
Scheneighnay McBob wrote: Just remove it and make the installations there un-hackable and invincible; place turrets to guard the MCC, and move the MCC away from viable perches. Yes so they can shoot at my dropship all game while I hover above...
- by THUNDERGROOVE - at 2014.01.09 05:04:00
|
790. New Scout Bonuses from Singularity - in General Discussions [original thread]
Aero Yassavi wrote: Logi Bro wrote: Just a random thought....if cloaks are equipment, does that mean the logi bonus applies? So logi's can effectively equip cloaks? And at the same time completely invalidate the scout role? Yup, this has b...
- by THUNDERGROOVE - at 2014.01.09 03:45:00
|
791. The Sidearm Smoke Lounge - in General Discussions [original thread]
M209 It's my precious.....
- by THUNDERGROOVE - at 2014.01.07 08:31:00
|
792. WP farming by losing? - in General Discussions [original thread]
Beck Weathers wrote: Your thinking about it wrong. Winning gets you bigger ISK payouts, because you got paid better for completing your contract as a mercanary. That's actually wrong. *Cough cough* no incentive to win *cough cough*
- by THUNDERGROOVE - at 2014.01.07 08:27:00
|
793. Swarm Launchers - in General Discussions [original thread]
Suanar Daranaus wrote: If CCP would just give Swarm launchers back their Lock Range and keep the damage nerf they have implemented. It would fix a lot of the problems with 'Red line ' tanks, Un-droppable Drop ships. Not Enough damage for one...
- by THUNDERGROOVE - at 2014.01.04 23:25:00
|
794. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
I specced into my logi suit and equipment initially so I can logi for myself. Let's face it, most logis are trash at supporting a team anywho and I since I'm never guaranteed a decent logi I get penalized for it not because someone made a couple l...
- by THUNDERGROOVE - at 2014.01.04 21:01:00
|
795. How many Assault rifles does it take to kill a Soma in 1 clip? - in General Discussions [original thread]
What are efficiency ratings?
- by THUNDERGROOVE - at 2014.01.04 04:35:00
|
796. What Makes You A Tanker? - in General Discussions [original thread]
Atiim wrote: THUNDERGROOVE wrote: > 75% of your SP is invested in tanks and their related skills For example, on this character I have 0 SP in vehicles at all, therefore I'm not a tanker. My 10 mill SP alt that has all but ~350K in vehicl...
- by THUNDERGROOVE - at 2014.01.03 01:37:00
|
797. What Makes You A Tanker? - in General Discussions [original thread]
> 75% of your SP is invested in tanks and their related skills For example, on this character I have 0 SP in vehicles at all, therefore I'm not a tanker. My 10 mill SP alt that has all but ~350K in vehicles is a tanker, even though he mostly us...
- by THUNDERGROOVE - at 2014.01.03 01:10:00
|
798. Loyalty Store: Missing Weapons & Vehicles - in General Discussions [original thread]
Atiim wrote: Scheneighnay McBob wrote: On a side note, I think it's about time we got placeholders Minmatar and Amarr vehicles. Before we got all the racial medium frames, they had placeholders. I would say yes, but that would give CCP an...
- by THUNDERGROOVE - at 2014.01.03 00:51:00
|
799. The brits have relied on the US for to long to give an opinion - in General Discussions [original thread]
I really don't think any region has a significantly better player base. However, there are people who really either need to upgrade their internet or stick to their regional servers. Nothing better than seeing someone skipping across the map 10 ...
- by THUNDERGROOVE - at 2014.01.01 23:09:00
|
800. Daily Discussion: Snipers Are Bad, Mkay - in General Discussions [original thread]
The new redline snipers are the guys who used to go 5/0 in the redline in a Logistics Ck.0 and Wyrikomi swarms
- by THUNDERGROOVE - at 2014.01.01 22:04:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 [40] 50 60 70 |
First page | Previous page | Next page | Last page |