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Thread Statistics | Show CCP posts - 1 post(s) |
D legendary hero
Ultramarine Corp
1338
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Posted - 2014.01.22 19:45:00 -
[1] - Quote
Since, it is obvious from the responses of the community that Flaylocks are undesirable it should be removed and SP refunded.
Observe:
- Flaylocks are despised by most of the community.
- Flaylocks fail to produce consistant results, and fail at their intendd use.
- their intended use was obscured because of the nerf.
- hitting targets is too hard because of the inconsitancy in splahs damage distribution and small radius
- Even prototype flaylocks cannot compete with a milita scambler pistol
The SP refund is deserved because Flaylocks are an entire field of SP that is useless. When tactical assault rilfes where nerfed, no SP was refunded because it was a field of Assault rifles. Therefore, you could simply switch to using std AR, breach and burst without investing more SP.
Since very few if any are using flaylocks on their fits and the FLaylock is getting no kills (CCP has the information and charts and knows these numbers are in the 10s out of the 1,000s of players in DUST) it should just be removed. When the information for flaylocks is reviewed and compared to that of SMGs, nova knives and scramble pistols we can see that it doesn't even make average.
This is a petition and discusion.
I move for us to remove the flaylock and refund SP. All in favor just confirm it.
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3465
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Posted - 2014.01.22 19:49:00 -
[2] - Quote
Or, buff the Flaylock.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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D legendary hero
Ultramarine Corp
1339
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Posted - 2014.01.22 19:57:00 -
[3] - Quote
DeadlyAztec11 wrote:Or, buff the Flaylock.
that will NEVER happen. too many people hate it, and CCP only listens to those guys...
they nerfed the flaylock before they nerfed caldari logi's and caldari logi's had been OP for 4 months at that point.
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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Viktor Hadah Jr
Critical-Impact
2029
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Posted - 2014.01.22 19:59:00 -
[4] - Quote
Petitions are so stupid...
Selling Templar BPO 250Mil
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Dexter307
The Unholy Legion Of DarkStar
742
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Posted - 2014.01.22 20:12:00 -
[5] - Quote
I approve this message. |
DeadlyAztec11
Ostrakon Agency Gallente Federation
3467
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Posted - 2014.01.22 20:12:00 -
[6] - Quote
D legendary hero wrote:DeadlyAztec11 wrote:Or, buff the Flaylock. that will NEVER happen. too many people hate it, and CCP only listens to those guys... they nerfed the flaylock before they nerfed caldari logi's and caldari logi's had been OP for 4 months at that point. Don't be such a downer.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Sgt Buttscratch
1377
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Posted - 2014.01.22 20:14:00 -
[7] - Quote
Maybe turn it into a secondry fire mode for the combat rifle
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1688
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Posted - 2014.01.22 20:34:00 -
[8] - Quote
No matter how much you beg or how many signatures you get, they will never remove an item that they spent enough production time and money on to push into the game, that's just stupid.
1.8 Sentinels
Damage Efficiency
Effective HP
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First Prophet
Minmatar Republic
1439
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Posted - 2014.01.22 21:04:00 -
[9] - Quote
Pokey Dravon wrote:No matter how much you beg or how many signatures you get, they will never remove an item that they spent enough production time and money on to push into the game, that's just stupid. Just like they never did with the Surya or Sagaris!
Does anybody remember skirmish 1.0? Me neither!
Users found this review helpful.
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
8230
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Posted - 2014.01.22 21:05:00 -
[10] - Quote
First Prophet wrote:Pokey Dravon wrote:No matter how much you beg or how many signatures you get, they will never remove an item that they spent enough production time and money on to push into the game, that's just stupid. Just like they never did with the Surya or Sagaris!
Which were essentially the same thing as Madrugars and Gunnlogis with different stats.
Level 8 Forum Warrior
Lenin of the glorious armoured revolution
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Chris F2112
Pradox One Proficiency V.
533
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Posted - 2014.01.22 21:07:00 -
[11] - Quote
No way should they remove the flaylock. It's an awesome weapon, but it is in serious need of a buff. Like everything else it will come back eventually, I just hope it's sooner rather than later. |
First Prophet
Minmatar Republic
1439
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Posted - 2014.01.22 21:11:00 -
[12] - Quote
Arkena Wyrnspire wrote:First Prophet wrote:Pokey Dravon wrote:No matter how much you beg or how many signatures you get, they will never remove an item that they spent enough production time and money on to push into the game, that's just stupid. Just like they never did with the Surya or Sagaris! Which were essentially the same thing as Madrugars and Gunnlogis with different stats. True. But they did spend months buffing and nerfing them. Which did cost time and money. But then they removed them because they couldn't balance them.
Remember Skirmish 1.0? The map and the installions it had? CCP found the map too unbalanced. So they removed it. Along with turrets.
CCP can't balance the Flaylock. It's a single sidearm that's hardly used. The minmatar already have the SMG as their racial sidearm. I don't think it's beyond simply removing.
Users found this review helpful.
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Rynoceros
Rise Of Old Dudes
2197
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Posted - 2014.01.22 21:13:00 -
[13] - Quote
Signed. Approved. +1
Natalie Portman.
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Reav Hannari
Red Rock Outriders
2734
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Posted - 2014.01.22 21:14:00 -
[14] - Quote
I petition to counter your petition.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Marad''er
Ancient Exiles. Renegade Alliance
521
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Posted - 2014.01.22 21:15:00 -
[15] - Quote
I agree. Infantry splash weapons shouldn't be in the game. Remove mass drivers as well.
I'm serious btw
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | pâÅpéñpâápü»tºüpü«µëôµÆâpéÆF¦ápüúpüªpüäpéï | PSN: I-NINJA-ALL-DAY
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
592
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Posted - 2014.01.22 21:21:00 -
[16] - Quote
Simply alter the weapon into a non-explosive, projectile based mini-shotgun pistol. Or turn it into a burst projectile pistol. There are tons of ways to alter the flaylock.
The weapon needs radical changes to distance itself from all the butthurt people STILL feel. That would be better than removal...But people in this community are less than forgiving and generally vindictive... so the odds of anything happening to the flaylock, including removal, are slim to none. |
Nocturnal Soul
Immortal Retribution
1703
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Posted - 2014.01.22 21:23:00 -
[17] - Quote
Suture as soon as I get my so back from my lr
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1693
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Posted - 2014.01.22 21:25:00 -
[18] - Quote
First Prophet wrote:Arkena Wyrnspire wrote:First Prophet wrote:Pokey Dravon wrote:No matter how much you beg or how many signatures you get, they will never remove an item that they spent enough production time and money on to push into the game, that's just stupid. Just like they never did with the Surya or Sagaris! Which were essentially the same thing as Madrugars and Gunnlogis with different stats. True. But they did spend months buffing and nerfing them. Which did cost time and money. But then they removed them because they couldn't balance them. Remember Skirmish 1.0? The map and the installions it had? CCP found the map too unbalanced. So they removed it. Along with turrets. CCP can't balance the Flaylock. It's a single sidearm that's hardly used. The minmatar already have the SMG as their racial sidearm. I don't think it's beyond simply removing.
Specialty tanks were simple value changes as a different texture, which takes essentially no time at all if your skinning system is done properly
Time buffing and nerfing? Well I think there was only 1 pass on them, but the time needed to alter numerical values is far less than the time for conceptual design, modeling, skinning, shading, programming, balancing, and initial testing. Why do you claim its unbalanceable? And why do you claim its so useless? I use it quite frequently on my alt and with great success. Would you rather just toss is away because you don't like it anymore? Don't give up so easily.
And you're right, it is a Minmatar sidearm, specifically the Minmatar pistol. Much like the Caldari are getting both a pistol and an SMG in the next release.
And the reason Skirmish 1.0 was removed was because there was a fundamental shift in how they wanted that game mode to operate which required it to be replaced. You're asking to remove an asset solely because it's not used very much and is apparently impossible to fix, in your opinion.
1.8 Sentinels
Damage Efficiency
Effective HP
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Needless Sacermendor
Red Fox Brigade
645
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Posted - 2014.01.22 22:29:00 -
[19] - Quote
Pokey Dravon wrote:And the reason Skirmish 1.0 was removed was because there was a fundamental shift in how they wanted that game mode to operate which required it to be replaced. Skirmish 1.0 was removed because it caused the catastrophic memory leaks that made your console lock up every 2-3 matches if you didn't do a pre-emptive re-log every battle or 2 ... and that was with the 5 minute load times aswell :-( |
THUNDERGROOVE
ZionTCD Public Disorder.
463
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Posted - 2014.01.22 22:55:00 -
[20] - Quote
Flaylock is still fine as a finisher. If you try using it as a primary it fails. It has a niche that is filled a lot better than a lot of other weapons in Dust.
Director of ZionTCD
Amarr Logi | Amarr Sentinel | Amarr Scout (SoonGäó)
TDBS
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
590
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Posted - 2014.01.22 22:56:00 -
[21] - Quote
How about you don't take my favorite sidearm away from me?
I am part shovel, part man, full scout, and a little bit special.
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1697
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Posted - 2014.01.22 22:56:00 -
[22] - Quote
Needless Sacermendor wrote:Pokey Dravon wrote:And the reason Skirmish 1.0 was removed was because there was a fundamental shift in how they wanted that game mode to operate which required it to be replaced. Skirmish 1.0 was removed because it caused the catastrophic memory leaks that made your console lock up every 2-3 matches if you didn't do a pre-emptive re-log every battle or 2 ... and that was with the 5 minute load times aswell :-(
Those were dark times....dark times indeed.
1.8 Sentinels
Damage Efficiency
Effective HP
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1698
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Posted - 2014.01.22 23:00:00 -
[23] - Quote
Spademan wrote:How about you don't take my favorite sidearm away from me?
Forum Logic:
I don't use this weapon and I don't see a lot of other people using it, so take it out of the game because its presence (that I don't see) is upsetting.
1.8 Sentinels
Damage Efficiency
Effective HP
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
351
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Posted - 2014.01.22 23:04:00 -
[24] - Quote
D legendary hero wrote:
- hitting targets is too hard because of the inconsitancy in splahs damage distribution and small radius
I think you hit on a very important problem with the current gameplay. In the past hit detection was a huge problem. So players turned to splash damage style weapons to make up for it. But now hit detection is fixed (mostly) and now splash damage detection is fubar'd.
I've seen people survive point blank grenade explosion with no damage. I've seen the same for flaylocks, mass drivers, small rocket launchers, and other splash effect weapons. It's almost like a wall glitch in nature. Like damage for a splash weapon is applied to an area, but by the time the processors catch up to the idea that an area was supposed to be damaged, the target is someone no longer thought to be in that area anymore.
Honestly, flaylocks are not the problem, but faulty splash damage detection is the problem. I suspect that equipment spammage causing lag plays a huge part in all of this too.
In the meantime, I'll continue to use and cherish my flaylock, because it is Minmatar and that's why I got it. Not to win with, but because it's hilarious to use against militia tanks as they run from it. ;) |
Atiim
Living Like Larry Schwag
3828
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Posted - 2014.01.22 23:04:00 -
[25] - Quote
First Prophet wrote:Pokey Dravon wrote:No matter how much you beg or how many signatures you get, they will never remove an item that they spent enough production time and money on to push into the game, that's just stupid. Just like they never did with the Surya or Sagaris! Does anybody remember skirmish 1.0? Me neither! IKR!
WTF Is a Logistics LAV? Scout LAV? And WTH are these vk.1 suits?
People need to stop making $#!t up on the internet.
Next On To-Do List:
Particle Cannons
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Viscen Minora
Opus Arcana Covert Intervention
7
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Posted - 2014.01.22 23:41:00 -
[26] - Quote
Didn't read much of this thread, but that is because it is stupid. Flaylock is more than fine in it's current state, it's a niche sidearm that is easy to fit... You guys make me weep sometimes |
D legendary hero
Ultramarine Corp
1346
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Posted - 2014.01.23 00:10:00 -
[27] - Quote
Sgt Buttscratch wrote:Maybe turn it into a secondry fire mode for the combat rifle
That would actually be awesome... lolz
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
|
D legendary hero
Ultramarine Corp
1346
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Posted - 2014.01.23 00:11:00 -
[28] - Quote
Pokey Dravon wrote:No matter how much you beg or how many signatures you get, they will never remove an item that they spent enough production time and money on to push into the game, that's just stupid.
What's stupid is going through all that effort then making it so useless that no one uses it and people waste time and energy on it.
Besides, you are dead wrong. They removed logistics dropships and tons of other vehicles mods.
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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fawkuima juggalo
Eternal Beings Proficiency V.
863
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Posted - 2014.01.23 00:11:00 -
[29] - Quote
ummm..... NO!!! hey a buff would be nice but right now its the only weapon my scout has because its so easy to use (cpu/pg)....
edit: plus cmon when you do get a kill, no other weapon makes you feel more skilled.
- LOGI REGISTRY / H.O.F. *NEW SEC ADDED -
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D legendary hero
Ultramarine Corp
1346
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Posted - 2014.01.23 00:12:00 -
[30] - Quote
First Prophet wrote:Arkena Wyrnspire wrote:First Prophet wrote:[quote=Pokey Dravon]No matter how much you beg or how many signatures you get, they will never remove an item that they spent enough production time and money on to push into the game, that's just stupid. Just like they never did with the Surya or Sagaris! Which were essentially the same thing as Madrugars and Gunnlogis with different stats. True. But they did spend months buffing and nerfing them. Which did cost time and money. But then they removed them because they couldn't balance them.
Remember Skirmish 1.0? The map and the installions it had? CCP found the map too unbalanced. So they removed it. Along with turrets.
CCP can't balance the Flaylock. It's a single sidearm that's hardly used. The minmatar already have the SMG as their racial sidearm. I don't think it's beyond simply removing.[/quote
^^ this. good point
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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