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801. Vehicle pilots are forced to skill-up Dropsuit skills in other to extend they mi... - in Technical Support/Bugs [original thread]
Thats **** up . Fix it. e: Moreover scan straight and range on vehicles modules are to weak compare to handy active scanners.
- by Sylwester Dziewiecki - at 2013.11.13 01:09:00
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802. Anyone up for a Slay tournament with an ISK prize? - in General Discussions [original thread]
Slay game was originally made by Sean O'Connor's(tip if you want PC version of this game ). PS Hey, how you doing those signatures?
- by Sylwester Dziewiecki - at 2013.11.03 22:40:00
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803. Nova Knife as default melee weapon - in General Discussions [original thread]
Doc Noah wrote: Sylwester Dziewiecki wrote: Doc Noah wrote: How would you guys feel if CCP were to replace the default melee with equippable Nova Knives? We already had Nova Knife as default melee in past. I personally like it how it i...
- by Sylwester Dziewiecki - at 2013.11.03 22:25:00
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804. Nova Knife as default melee weapon - in General Discussions [original thread]
Doc Noah wrote: How would you guys feel if CCP were to replace the default melee with equippable Nova Knives? We already had Nova Knife as default melee in past. I personally like it how it is now - you can more easily recognize players that ...
- by Sylwester Dziewiecki - at 2013.11.03 21:45:00
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805. Clarify to me why people dont use Shield Tanks - in General Discussions [original thread]
True Adamance wrote: Theoretically they rock. I mean I was running a poorly fit Sica and was loving the mobility of the Shield Hull. Sure I know that the rep rates are pretty poor but the resistances are damn good, and thinking forwards to the...
- by Sylwester Dziewiecki - at 2013.10.29 10:52:00
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806. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
DJINN Morbid wrote: Hope you fix the repair tool not getting points when it should be. on ALL types of rep tools. I'm sick of not getting the points i earn. If someone will harm itself with grenade or something else, you will not get points ...
- by Sylwester Dziewiecki - at 2013.10.29 10:31:00
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807. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
CCP Wolfman wrote: turret fixes were to stop turrets damaging the vehicle they were mounted on and changes to the way their collision works to stop them getting hung up on the environment. Ok, so if I will retreat from battle with turret set...
- by Sylwester Dziewiecki - at 2013.10.29 10:27:00
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808. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
CCP Frame wrote: Uprising 1.6 Patch Notes: Estimated release date: 5th November, Uprising 1.6 Overview Dev Blog Bug fixes and polish * Applied fixes to vehicle turrets. Can you describe this 'change' in a more complex way, please? (I...
- by Sylwester Dziewiecki - at 2013.10.29 09:51:00
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809. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
KING CHECKMATE wrote: I'll just say it one more time. Tank or no tank, Proto or MLT. If you can Solo playing as a tanker; then you should be able to solo said tanker if you have equally tier'd equipment. Why because this is for bal...
- by Sylwester Dziewiecki - at 2013.10.21 23:04:00
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810. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
Void Echo wrote: KING CHECKMATE wrote: True Adamance wrote: No no it does. Every AVer in that equation is self sufficient and can work together without even need to use team chat. If you mean to say a tank needs, a driver, gunner, and ...
- by Sylwester Dziewiecki - at 2013.10.21 22:48:00
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811. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
Atiim wrote: Many loltankers say "We should be able to solo you and you shouldn't because we're just dumb" Well lets name the most common example of AV (with swarms). You are mid range (because long range swarms are easily avoidable), the tan...
- by Sylwester Dziewiecki - at 2013.10.21 20:10:00
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812. You need to see this bunny - in The Locker Room [original thread]
https://www.youtube.com/watch?v=wVN4PRLrpsA&desktop_uri=%2Fwatch%3Fv%3DwVN4PRLrpsA&app=desktop
- by Sylwester Dziewiecki - at 2013.10.19 23:13:00
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813. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
God Hates Lags wrote: That being said I haven't seen either of them in a while, so maybe they both got banned. This service is not against CCP rules, and it's legal - nobody will get banned for using this service. Transfer across both games...
- by Sylwester Dziewiecki - at 2013.10.16 22:28:00
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814. A question/suggestion about pilot suits - in General Discussions [original thread]
RedZer0 MK1 wrote: I have been thinking of what the pilot suit could do. Trying to figure out a reason to put modules on it, to actually fit it. So, to the question for CCP. Is it possible to add module stats from a pilot suit to a vehicle? E...
- by Sylwester Dziewiecki - at 2013.10.14 15:40:00
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815. CCP Wolfman can we get Concept Art of New Amarrian Content - in General Discussions [original thread]
True Adamance wrote: Yeah I'm begging you now. I don't care when it comes out, I just would like to know what it all looks like. I know where to view the Vehicles but those pics are old, relatively blurry, and somewhat.... well small. Do you...
- by Sylwester Dziewiecki - at 2013.10.14 11:01:00
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816. Are there too many control points? - in General Discussions [original thread]
SponkSponkSponk wrote: I know many players who are tired of skirmish maps, because too much of the game is spent travelling between objectives instead of actually fighting. Do you think that 32-player skirmishes should be restricted to 3 contr...
- by Sylwester Dziewiecki - at 2013.10.14 09:28:00
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817. A Safe Haven For Good Snipers - in General Discussions [original thread]
Delta 749 wrote: Dear snipers Get your cowardly asses out of the red line and help cap an objective, dropping half a guys shields while he is on the ass end of the map away from anything important isnt helping Camping, and successfully preve...
- by Sylwester Dziewiecki - at 2013.10.14 09:25:00
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818. 6 tanks on the other side - in General Discussions [original thread]
Sleepy Zan wrote: My team just got blitzed by 6 tanks which just steamrolled all of us until every blue switched to swarms and destroyed or forced a recall on almost every last one. After that the other side switched to snipers and lasers suppr...
- by Sylwester Dziewiecki - at 2013.10.14 09:01:00
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819. If you've got the resources to build such awesome outposts and compounds... - in General Discussions [original thread]
Borne Velvalor wrote: Doc Noah wrote: They did say there was suppose to be a trophy room where you can keep the bodies of dead enemies in stasis.. I dont know why that got put in the backburner. That sounds... unpleasant. Some EVE player...
- by Sylwester Dziewiecki - at 2013.10.14 08:58:00
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820. SP/ISK Adjustments - in General Discussions [original thread]
I play EVE Online for some time now, my character have 154kk SP, and even though it is a big number there are things that I simply can not do with me character, because I have none invested skill points in it . Real advantage over other players ...
- by Sylwester Dziewiecki - at 2013.10.13 20:06:00
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