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181. The problem with shield suits and laser weapons - in General Discussions [original thread]
True Adamance wrote: ... I can be a little bit sarcastic over here but you introduced three completely different variations of light weapons that somehow compared to each other in some niche and are fairly balanced with each other in that ni...
- by Sylwester Dziewiecki - at 2015.07.17 11:58:00
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182. The problem with shield suits and laser weapons - in General Discussions [original thread]
xavier zor wrote: Now look at that. 3 damage profiles designed to take out armor. Yet do you see any armor suit user complaining about these? Do you seeany armor suit user complaining how the Projectile and Explosive chew right threw armor like...
- by Sylwester Dziewiecki - at 2015.07.17 09:52:00
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183. Setting the Foundation for PvEvP: How to Not Reinvent the Wheel! - in Feedback/Requests [original thread]
There is something like 30 page of topic about this in Project Legion section, with feedback and salvager models..
- by Sylwester Dziewiecki - at 2015.07.17 09:32:00
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184. Encourage FW loyalty with War Hero SKINs - in Feedback/Requests [original thread]
Ripley Riley wrote: SKINs have added a much needed visual customization element to Dust 514 and I am happy for it. As you probably know, CCP created a set of FW SKINs available for 100k LP + 10mil ISK for each faction. While I still believe the...
- by Sylwester Dziewiecki - at 2015.07.16 20:10:00
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185. Social skills for FW - in General Discussions [original thread]
10% is a bit to much, maybe 5% instead, and something to LP reward as well?
- by Sylwester Dziewiecki - at 2015.07.15 21:56:00
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186. Server still down? - in General Discussions [original thread]
hmm...
- by Sylwester Dziewiecki - at 2015.07.15 21:52:00
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187. Daily missions - in General Discussions [original thread]
Kwartoo wrote: Sylwester Dziewiecki wrote: Hardcore - archive at least 30 kills(infantry only, no turrets and other cheats) with Basic Scout Suit with 250HP top and no deaths and the scoreboard screen.
Hack enemy HAV after killing hi...
- by Sylwester Dziewiecki - at 2015.07.15 21:51:00
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188. Let Solo Players Earn Warbarge Strikes - in Feedback/Requests [original thread]
bump! It make sens since each of us have personal warbarage; btw warbarage could have subsystem that reduce wp limitations on OB.
- by Sylwester Dziewiecki - at 2015.07.15 21:40:00
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189. Experimental Lab bug? - in General Discussions [original thread]
Darken-Sol wrote: dzizur wrote: Oh you have 2 accounts? ;) Silly question really. I dont know many people with les than 2 accounts. Many have 10+ That's why Dust should move away from being MMO, and became multiplayer shooter someday in...
- by Sylwester Dziewiecki - at 2015.07.14 23:33:00
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190. TACNET Update - Identification With Icons - in General Discussions [original thread]
DiablosMajora wrote: Sylwester Dziewiecki wrote: DiablosMajora wrote: How about Medium and Heavy frames that get a bonus to dampeners? Right now you can easily build Assault that Scouts can not see on they passive scan, and that have ...
- by Sylwester Dziewiecki - at 2015.07.14 16:48:00
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191. TACNET Update - Identification With Icons - in General Discussions [original thread]
DiablosMajora wrote: How about Medium and Heavy frames that get a bonus to dampeners? Right now you can easily build Assault that Scouts can not see on they passive scan, and that have 100% more HP and you want M/H class that do it even bet...
- by Sylwester Dziewiecki - at 2015.07.14 16:42:00
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192. TACNET Update - Identification With Icons - in General Discussions [original thread]
CCP Rattati wrote: This is cool. During the scanning overhaul, we talked about having signature profile being demonstrated as bigger circles, so a 8 dB scout would be a tiny dot, and a sentinel, much bigger. Effectively allowing damped heavies ...
- by Sylwester Dziewiecki - at 2015.07.14 16:30:00
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193. Daily missions - in General Discussions [original thread]
Hardcore - archive at least 30 kills(infantry only, no turrets and other cheats) with Basic Scout Suit with 250HP top and no deaths and the scoreboard screen.
Hack enemy HAV after killing his driver.
Kill X enemy's Sentinels with mele...
- by Sylwester Dziewiecki - at 2015.07.14 14:59:00
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194. [Feedback] Planetary Conquest UI - in Feedback/Requests [original thread]
Terry Webber wrote: Sylwester Dziewiecki wrote: Terry Webber wrote: Currently, highlighting a district on a planet pretty much looks like this: http://web.ccpgamescdn.com/dust/news.control/64533/1/planetView.png I've always thought th...
- by Sylwester Dziewiecki - at 2015.07.14 14:50:00
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195. Cloak needs a serious visual buff. - in General Discussions [original thread]
Ghosts Chance wrote: the cloaks havnt been changed, when they first came out all the scouts started with the "learn to spot us" "get gud" "learn situational awareness" well everyone took that advice.... so my only responce to this is learn to...
- by Sylwester Dziewiecki - at 2015.07.10 16:54:00
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196. Cloak needs a serious visual buff. - in General Discussions [original thread]
Lightning35 Delta514 wrote: Aidualc wrote: Lightning35 Delta514 wrote: A bigger dampener bonus would be nice too. It sucks that logi gk0 can permascan you. The only way they can't is if you stack multiple dampeners but that's useless as y...
- by Sylwester Dziewiecki - at 2015.07.10 16:44:00
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197. Repurposing the Swarm Launcher - in Feedback/Requests [original thread]
Sgt Kirk wrote: ... Let's start from giving DS and HAV pilots(**** LAV) to defend them self from Swarms with some kind of smokescreen or anything else that will disrupt auto-guide mechanic of swarmsjavascript:if (typeof posting=='undefined'||...
- by Sylwester Dziewiecki - at 2015.07.05 15:22:00
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198. End to Redline Camping: Conditional Portals - in Feedback/Requests [original thread]
Kain Spero wrote: At the same time the MCC will begin taking increased damage from the null cannons as it diverts power from its defenses to generating the portals You are StarTrek child in times when BSG is way more popular. Kain Spero w...
- by Sylwester Dziewiecki - at 2015.07.05 15:16:00
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199. [Feedback] Planetary Conquest UI - in Feedback/Requests [original thread]
Terry Webber wrote: Currently, highlighting a district on a planet pretty much looks like this: http://web.ccpgamescdn.com/dust/news.control/64533/1/planetView.png I've always thought that planetary conquest would involve highlighting an ac...
- by Sylwester Dziewiecki - at 2015.07.05 15:05:00
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200. Can we reuse old ship models from EVE - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Space Potato for an MCC? lololol We already have Gallente MCC.
- by Sylwester Dziewiecki - at 2015.06.20 20:39:00
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