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281. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: Diversity We can now influence players to use more Proximity Mines for example, as Scan Profile will allow them to be hidden from low Precision Vehicle Players, as well as having a lower Bandwidth Cost, allowing more at the s...
- by Sylwester Dziewiecki - at 2014.11.20 16:36:00
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282. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: In DUST, not EVE, why would shield power generators not have weight/mass, even though the shield, being energy, would be weightless? The idea would be to normalize the strafe penalty on HP added. Why would that be unfair? Wi...
- by Sylwester Dziewiecki - at 2014.11.20 16:08:00
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283. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
Brush Master wrote: I will add that I would like a view where I can see what squads corp mates are in and how much time is left on a battle, so I know if it is worth waiting for a squad to join up with. It would be more convenient to join squ...
- by Sylwester Dziewiecki - at 2014.11.18 21:23:00
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284. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
Most important: - CCP need to reduce lag on accepting/rejecting screen, and remove automatic refresh of that screen after each acceptance or rejections of application. - CCP need to fix bug that I reported ages ago when you can accept applicatio...
- by Sylwester Dziewiecki - at 2014.11.18 03:01:00
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285. @rattati Forge Guns - in Feedback/Requests [original thread]
Breakin Stuff wrote: Ok I'm going to get flamed to hell and back for this, but right now the most viable Forge Gun for AV and AI is the Assault Forge Gun with some situational exceptions. AFG: at the advanced tier and proto the charge time is ...
- by Sylwester Dziewiecki - at 2014.11.18 01:12:00
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286. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
CCP Rattati wrote: It can be quite frustrating to try and start a dialogue about the changes, and the majority of replies is: "wtf, so this is going to happen, that's terrible because I heard these numbers were, like, set in stone" "I have gr...
- by Sylwester Dziewiecki - at 2014.11.18 00:53:00
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287. FW brought out the worst in me.... - in General Discussions [original thread]
CommanderBolt wrote: So I've done Minmatar FW on and off over the past year or so mainly because corp members and friends had wanted to do it. Until recently it had been a long time since I even touched any FW. Obviously I have been playing ag...
- by Sylwester Dziewiecki - at 2014.11.15 22:45:00
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288. Cloak shotty users - in General Discussions [original thread]
2Berries wrote: hand/eye coordination works. this + amarr scout in squad, and gal logi with as.
- by Sylwester Dziewiecki - at 2014.11.15 22:38:00
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289. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
CCP Rattati wrote: Plot twist: Extenders and Plates add signature profile. I'm trying to imagine how battlefield would look like with that change, and I think it would have similar impact as -85% on scan radius while cloaked - if you have i...
- by Sylwester Dziewiecki - at 2014.11.15 22:28:00
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290. Should flux grenades kill the cloak field? - in General Discussions [original thread]
xavier zor wrote: Flux grenades create an EMP which destroys all electronic items...people whine about the cloak because they are scrubs so why not make the flux 'destroy' the cloak? Reset the cloak timer to 0 again, this would make more sense ...
- by Sylwester Dziewiecki - at 2014.11.15 16:53:00
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291. NPE - Will CCP ever change it?? - in General Discussions [original thread]
It is hard to say for whom these new dropsuits are addressed. APEX suits should work like old Orgine suits, and accelerate SP gain per match until reaching some point - it is the only scenario that make sens using them.
- by Sylwester Dziewiecki - at 2014.11.15 16:41:00
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292. AFK in every game - in General Discussions [original thread]
Minime Al wrote: 1-4 team members do NOTHING. From 1st second of match. They just spawn on base and stand there. I'm mad about this. CCP can you do something with this problem ??? I noticed it too. They have to be some new players because t...
- by Sylwester Dziewiecki - at 2014.11.15 16:23:00
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293. Keep your OP cloak scoutsGǪ - in General Discussions [original thread]
Operative 1174 Uuali wrote: Sylwester Dziewiecki wrote: Operative 1174 Uuali wrote: And give me a vehicle cloak. Dropships and tanks can stay weak, but shoot from cloak. Cloaked scout doesn't sound so hot now does it? Prove me that Cl...
- by Sylwester Dziewiecki - at 2014.11.15 02:33:00
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294. Keep your OP cloak scoutsGǪ - in General Discussions [original thread]
Operative 1174 Uuali wrote: And give me a vehicle cloak. Dropships and tanks can stay weak, but shoot from cloak. Cloaked scout doesn't sound so hot now does it? Prove me that Cloak is OP.
- by Sylwester Dziewiecki - at 2014.11.15 02:15:00
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295. Cloak delay Doesn't work as intended - in General Discussions [original thread]
This shooting delay ""works"" on Combat Rifle, whats more now I can not even reload weapon right after leaving cloak. This is not okay..
- by Sylwester Dziewiecki - at 2014.11.14 23:20:00
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296. I love the APEX idea, but are they really for new players? - in General Discussions [original thread]
Joseph Ridgeson wrote: (...) 100,000 LP and 10 million makes sense(...) I did not have the opportunity to turn on the game yet, but if they really cost that much LP even vet's may have problems with getting they hands on them. Not because the...
- by Sylwester Dziewiecki - at 2014.11.11 22:28:00
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297. I think I did not get SP from "sidearm expert challenge" - in Technical Support/Bugs [original thread]
KEROSIINI-TERO wrote: Waiting for the official reply on the investigation. https://forums.dust514.com/default.aspx?g=posts&m=2429414#post2429414 I ticked them and they keep working on it.
- by Sylwester Dziewiecki - at 2014.11.11 22:14:00
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298. How would you balance logi vehicles? - in General Discussions [original thread]
Draxus Prime wrote: If you don't know a while ago logistical vehicle and remote reps were removed for balancing purposes because they were used as murder taxis. They resistance were broke - they had +25% resistance without any skills or modul...
- by Sylwester Dziewiecki - at 2014.11.11 13:41:00
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299. Something I never thought I would say - in General Discussions [original thread]
Buwaro Draemon wrote: Mood settings also come in to play here. Bright mood setting: cloak friendly Dark mood setting: cloak unfriendly Yes, whats more now we get -85% to passive scanning range while cloaked, so we are on worst position then s...
- by Sylwester Dziewiecki - at 2014.11.10 18:51:00
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300. CCP Kicked From CCP Alliance? - in General Discussions [original thread]
Dreis Shadowweaver wrote: Leither Yiltron wrote: The speculation about alliance bills is correct. :D https://twitter.com/CCP_FoxFour/status/531784027238567936 Can you write it here pls? PS3 can't handle twitter... "@CCPGames confir...
- by Sylwester Dziewiecki - at 2014.11.10 17:55:00
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