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61. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
If they're more in line with tank turrets could you also apply skill books to them, turret rotation for example?
- by Syeven Reed - at 2014.07.26 07:23:00
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62. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Got a Mini theory craft. Proto Minmatar Assault, based around shield regen, like they should be. And going off lvl5 fitting skills. http://www.protofits.com/fittings/shared/480/5752 CPU 515.96 PG 60.43 Shield -- 310.88 Armor -- 168.75 eHP -- ...
- by Syeven Reed - at 2014.07.24 17:33:00
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63. will work for pg/cpu. god bless - in Feedback/Requests [original thread]
DoomTree's Clone wrote: i understand dust very little in my two years of devotion but i cant help but love the game suffice it to say you are abandoning it on the ps3 platform. i also understand very little of your intentions when making change...
- by Syeven Reed - at 2014.07.22 12:28:00
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64. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I-Shayz-I wrote: Rattati, Part of the reason why the feedback on the logistics/Assault suits is so divided is because you guys basically threw us a spreadsheet and said "tell us what you think about each individual change"" If you want to mak...
- by Syeven Reed - at 2014.07.22 07:27:00
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65. Hotfix Charlie - Update - in Feedback/Requests [original thread]
The dark cloud wrote: Syeven Reed wrote: CCP Rattati wrote: * Reduced small rail range compared to sniper range I missed this, why is it not being changed? Because a small railgun has a max range of 300 meters (at that point your ro...
- by Syeven Reed - at 2014.07.20 09:23:00
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66. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: * Reduced small rail range compared to sniper range I missed this, why is it not being changed?
- by Syeven Reed - at 2014.07.19 19:24:00
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67. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
CCP Logibro wrote: I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage? Hmm, I have wondered how I'm able to one swipe some gal heavys. Thought they may have just been under tanked - g...
- by Syeven Reed - at 2014.07.18 00:00:00
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68. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: We just looked at some swarm changes in line with this, I think reducing number of missiles per swarm and increasing swarm damage, bringing STD and ADV considerably up to PRO dmg levels You can get bad FPS at the moment the...
- by Syeven Reed - at 2014.07.17 12:02:00
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69. Carry More Ammo To Deal With Ubiquitous Heavies - in Feedback/Requests [original thread]
Clone D wrote: Syeven Reed wrote: The weapons respective ammo skill book? lvl 5 not enough. Keep running out, then use up a nano hive, then run out, then have to find a supply depot. Not enough ammo. Ahhh, another way for more ammo......
- by Syeven Reed - at 2014.07.14 22:05:00
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70. Carry More Ammo To Deal With Ubiquitous Heavies - in Feedback/Requests [original thread]
The weapons respective ammo skill book?
- by Syeven Reed - at 2014.07.14 21:52:00
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71. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
CCP Logibro wrote: As for damage against tanks? Well, I'll think about it...
- by Syeven Reed - at 2014.07.14 17:32:00
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72. [suggestion] Change to Cardiac Regulators - in Feedback/Requests [original thread]
Endorsed.
- by Syeven Reed - at 2014.07.14 17:28:00
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73. Supply depo shaenanigans - in Feedback/Requests [original thread]
Jooki Chewaka wrote: Every time you interact with it, there is a small cooldown, say 5 seconds, which you must wait to interact with it again, so you can no longer tank by swapping suits.
+1 for this
- by Syeven Reed - at 2014.07.13 08:53:00
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74. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
CCP Logibro wrote: I'll also be testing aim adhesion next week to help with tracking targets at close range. I understand your going to do a good amount of testing on this, but I can see it being cumbersome when knifing two targets hugging ea...
- by Syeven Reed - at 2014.07.12 22:16:00
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75. New Strikes - in Feedback/Requests [original thread]
Last time this was posted was ages ago and I think the post is now locked due to age. So here we go! (with flare) With hot fix charlie doubling the points needed for a WB strike, 5000WP. It could be nice to introduce more types, possibly for the ...
- by Syeven Reed - at 2014.07.11 08:25:00
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76. Railgun nerfed too much? - in Feedback/Requests [original thread]
shaman oga wrote: I'm sorry, i've been naive, to expect that a big cannon is able to one shot an infantry soldier I can't remember which suit, but doesn't one have resists?
- by Syeven Reed - at 2014.07.11 08:04:00
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77. handheld weapon modules - in Feedback/Requests [original thread]
These are good ideas, and I would think not to difficult for CCP to implement. Faster charge-up time - low slot Ammo cash (thanks IWS) - low slot
- by Syeven Reed - at 2014.07.11 07:23:00
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78. AWESOME IDEA - in Feedback/Requests [original thread]
Larry Desmo wrote: this idea is about increasing our interaction with pilots eve-side what if there were rigs you could fit to sub capital class ships that allow you to transport and provide off map support to mercs, kinda like a warbarge dec...
- by Syeven Reed - at 2014.07.10 20:40:00
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79. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Cat Merc wrote: Syeven Reed wrote: CCP Rattati wrote: Light damage mods is high on my list for Assault efficacy bonuses Can we have them moved to low powered slots too? So... Basically... Armor Assaults will be forced to dual tank? Be...
- by Syeven Reed - at 2014.07.10 20:34:00
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80. Hotfix Charlie - Update - in Feedback/Requests [original thread]
RedPencil wrote: Can you increase walking speed when equip knife? This please.
- by Syeven Reed - at 2014.07.10 20:17:00
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