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201. lol has anyone else noticed the krin sin 11 assualt rifle overheats at 63 bullet... - in General Discussions [original thread]
Balacs overheats as well, just not in one magazine.
- by Stile451 - at 2013.10.21 04:27:00
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202. Announcement:Uprising 1.5 Known Issues - in Technical Support/Bugs [original thread]
Sawdeth wrote: Is there anyway to fix voice comms? Apparently I can't hear or speak to anyone or anything in game. I am using a bluetooth headset. Deactivate voice, log out(using the log out function) then log back in and it should be workin...
- by Stile451 - at 2013.10.21 03:49:00
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203. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I was remarking solely on dropsuits(that's what this thread is about after all but I would love to see a capacitor based power management system for vehicles). I was comparing Eve functions to Dust functions(as you said not the same but they do af...
- by Stile451 - at 2013.10.21 03:46:00
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204. Training Video - The basics of dropship flight - in Rookie Training Grounds [original thread]
Judge Rhadamanthus wrote: If you didn't know, assualt dropships are going in a few months. It's time we turned out attention toward transporting troops. I put some ideas out there in my latest video Excellent idea other than using circle to...
- by Stile451 - at 2013.10.20 03:29:00
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205. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Zero Harpuia wrote: Stile451 wrote: Zero Harpuia wrote: To Stile, I know what the term means in dictionary terms, but Logistics is the EVE term for the repairing units that prevent financial loss. If we used the dictionary term for Logist...
- by Stile451 - at 2013.10.20 03:07:00
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206. Match Making too Good?? - in General Discussions [original thread]
CCP Nullarbor wrote: Yeah it's bugged. I will have a word to Scotty. Generally it's because we accidentally over provision the number of battles required for the number of players online so they don't get refilled in time. Please explain why ...
- by Stile451 - at 2013.10.18 16:25:00
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207. invincibility bug - in Technical Support/Bugs [original thread]
Go to https://dust514.com/ and log in(same user/pass as this site). Create a support ticket(hover over your name) with the information. Use the maps found in the map feedback section to give CCP a more specific location. Taking a picture or v...
- by Stile451 - at 2013.10.18 16:20:00
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208. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Zero Harpuia wrote: To Stile, I know what the term means in dictionary terms, but Logistics is the EVE term for the repairing units that prevent financial loss. If we used the dictionary term for Logistics, then all LAVs, Dropships, and anythin...
- by Stile451 - at 2013.10.18 04:04:00
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209. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Zero Harpuia wrote: Logistics mean healers. What we have here is a lack of a role for utilitarian equipment users, so they have meshed it with Logistics for the time being. The Logistics role will eventually focus on the White Mage 'skillset' i...
- by Stile451 - at 2013.10.16 22:45:00
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210. Extream PC lag - in Technical Support/Bugs [original thread]
It seems to me that the most recent bout of PC lag is related to the amount of deployed equipment on the field. An example of the amount is if you look at the map and home point(and the surrounding buildings) can't be seen because the equipment ic...
- by Stile451 - at 2013.10.16 22:14:00
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211. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Stile451 wrote: As for increasing the number of active equipment I don't think it should be done(at least not per level - as much as I'd like to build a giant Alfred E. Neuman out of uplinks it would be too much)...
- by Stile451 - at 2013.10.15 05:59:00
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212. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Stile451 wrote: KAGEHOSHI Horned Wolf wrote: Cosgar wrote: Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations. Maybe you're just to...
- by Stile451 - at 2013.10.14 02:35:00
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213. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Cosgar wrote: Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations. Maybe you're just too defensive to see how silly and completely arbitra...
- by Stile451 - at 2013.10.14 01:12:00
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214. Announcement:Uprising 1.5 Known Issues - in Technical Support/Bugs [original thread]
KAGEHOSHI Horned Wolf wrote: Inertia damapener sometimes doesn't work. Activated it early in the drop, it was active for over a full second, but I still took damage. It happened to my brother also a few days ago. The inertia dampener isn't work...
- by Stile451 - at 2013.10.14 01:00:00
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215. What is with this BS limit of 30 dropsuit fits???? - in Technical Support/Bugs [original thread]
My fittings: 6x standard scout 1x militia forge heavy 1x standard medium 4x advanced medium 3x standard logi 4x advanced logi 11x proto logi That's my 30 suits used up. That's different configurations for different situations and different weapo...
- by Stile451 - at 2013.10.12 05:12:00
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216. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
To answer your question I would go for the HP for the TAR and the weapon for the Scrambler(I would even swap out a shield for a damage mod with the scrambler). I see a few options on how to get your ideal fitting to work: You might be able to g...
- by Stile451 - at 2013.10.11 19:46:00
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217. What is with this BS limit of 30 dropsuit fits???? - in Technical Support/Bugs [original thread]
Ghosts Chance wrote: it would still have to be stored in full server side though. meaning no space is saved. the bottleneck isnt bandwidth or communication its pure storage on the server end. store enough fittings for all your players and the d...
- by Stile451 - at 2013.10.11 15:51:00
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218. What is with this BS limit of 30 dropsuit fits???? - in Technical Support/Bugs [original thread]
It was software like RTPatch and xdelta that got me thinking. I didn't think about the names costing any space though, an oversight but it has also given me an idea. If space or bandwidth is an issue then local fitting names(saved in a file)...
- by Stile451 - at 2013.10.11 08:08:00
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219. What is with this BS limit of 30 dropsuit fits???? - in Technical Support/Bugs [original thread]
I hit my fittings cap a long time ago and would love some more fitting space(I will need more fitting space shortly). As for the why, fittings are saved on the server. I presume they've included a limit in order to save space and bandwidth. The...
- by Stile451 - at 2013.10.11 03:36:00
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220. Announcement:Uprising 1.5 Known Issues - in Technical Support/Bugs [original thread]
Clone counts still aren't being shown properly in Corp Contracts - you have to go to the star map to see the correct numbers(what we are currently seeing in the corp contracts section are the maximum clones a district can hold and what number of c...
- by Stile451 - at 2013.10.10 16:10:00
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