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Thor Odinson42
Molon Labe. RISE of LEGION
1568
|
Posted - 2013.10.11 19:11:00 -
[61] - Quote
CCP Rattati wrote:OK this is something very relevant to my interests. OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? The way I see it there are multiple feasible and role based ways to fit a medium suit, one of which (shield tank callogi) is the currently the player favorite However, I'm very interested in what the other shield based fits are and why they are suboptimal.
- Full extenders with plates/cpu upgrades in low
- Full extenders with max energizers in low
- Full extenders with max repair in low
- Dual tanking with shield extenders and repair, plates and armor repair
Can any proto/PC veterans comment on that, and maybe also on shield repair modules, I see most fits at 4 extenders Then there are the bastard versions of plating to maintain speed/mobility (flanker).
- Full plates and repair+ kincat
- Blended reactives and plates
- Full ferroscales + repair
I have run all these fits to compare them, and I always end up with really similar stats when I have optimized within CPU/PG limits. I ended up running my gallente pro at complex dmg mods, and 3 ferroscales + repair because it was easier to manage.
I'm a Calogi, right now I run:
3x complex ext 1x complex energizer 1x damage mod
1x complex CPU 1x enhanced PG 2x enhanced plates
The day before 1.4 hit I ran:
4x complex ext 1x complex energizer
2x complex regulators 2x CPU
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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
398
|
Posted - 2013.10.11 19:15:00 -
[62] - Quote
Keri Starlight wrote:Daxxis KANNAH wrote:Op isnt just dual tanking - OP wants it all with no drawbacks. If he is truly a flanker then he wouldnt need all of that tank and would even invest in a damage mod to increase his output though if he uses an AR... no need (CCP ) Every setup should have to make some tough choice and dropping down to an enhanced ext when he already has armor and multiple extenders is hardly a tradeoff. I'm sorry, I'm not sure about what you mean, but... is it a problem if the fitting is working for me? I know there is some QQ about AR's, but I didn't know this extends to the Tac. The Scrambler is better, if you ask me... but it's harder to fit. Damn, I wish I didn't make this topic
I wasnt blaming you for carrying an AR (if you were), that was a dig at CCP.
Your setup is pretty stacked. You are quibbling about losing 33 HP when you are already well tanked. Worse yet you say that you are a flanker so if you are you would more than likely be looking to up your DPS and forego some HP.
The game is about putting your suit together anyway you want but the suit should have a limit and tradeoffs have to be made. Others have even suggested you could add a CPU mod but you are worrying about losing the basic rep and oh the humanity, having unused PG/CPU.
Your setup is great, there are ways you can tweak it that will be more to your strenghts and playstyle but you cant and shouldnt have it all.
Alternative is for CCP to blow up all classes and just let us build what we want given our SP |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
731
|
Posted - 2013.10.11 19:15:00 -
[63] - Quote
EDITED the OP.
Sorry guys, but I asked a specific question, not to make me feel like an idiot for fitting something you don't like.
I appreciated the good answers, thank you very much for those ones. |
Luk Manag
of Terror TRE GAFFEL
110
|
Posted - 2013.10.11 19:16:00 -
[64] - Quote
Shotty GoBang wrote:
Hope your opponent isn't running a Duvolle AR or Assault ScR.
I've had a little bit of luck with the Ishukone SMGs vs Speedy Scouts. http://i.imgur.com/vv3LSxV.jpg |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
731
|
Posted - 2013.10.11 19:17:00 -
[65] - Quote
Daxxis KANNAH wrote:Keri Starlight wrote:Daxxis KANNAH wrote:Op isnt just dual tanking - OP wants it all with no drawbacks. If he is truly a flanker then he wouldnt need all of that tank and would even invest in a damage mod to increase his output though if he uses an AR... no need (CCP ) Every setup should have to make some tough choice and dropping down to an enhanced ext when he already has armor and multiple extenders is hardly a tradeoff. I'm sorry, I'm not sure about what you mean, but... is it a problem if the fitting is working for me? I know there is some QQ about AR's, but I didn't know this extends to the Tac. The Scrambler is better, if you ask me... but it's harder to fit. Damn, I wish I didn't make this topic I wasnt blaming you for carrying an AR (if you were), that was a dig at CCP. Your setup is pretty stacked. You are quibbling about losing 33 HP when you are already well tanked. Worse yet you say that you are a flanker so if you are you would more than likely be looking to up your DPS and forego some HP. The game is about putting your suit together anyway you want but the suit should have a limit and tradeoffs have to be made. Others have even suggested you could add a CPU mod but you are worrying about losing the basic rep and oh the humanity, having unused PG/CPU. Your setup is great, there are ways you can tweak it that will be more to your strenghts and playstyle but you cant and shouldnt have it all. Alternative is for CCP to blow up all classes and just let us build what we want given our SP
Ok, call me what you want, Assaulter, Flanker... lol, I don't know. I only know how I play and that I always, always flank my enemies.
Thanks for the positive feedback.
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Shotty GoBang
Pro Hic Immortalis
1516
|
Posted - 2013.10.11 19:26:00 -
[66] - Quote
Luk Manag wrote:Shotty GoBang wrote:
Hope your opponent isn't running a Duvolle AR or Assault ScR.
I've had a little bit of luck with the Ishukone SMGs vs Speedy Scouts. http://i.imgur.com/vv3LSxV.jpg
I hope to never attempt to flank you in that suit :-) |
low genius
the sound of freedom Renegade Alliance
662
|
Posted - 2013.10.11 19:32:00 -
[67] - Quote
CCP Rattati wrote:OK this is something very relevant to my interests. OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? The way I see it there are multiple feasible and role based ways to fit a medium suit, one of which (shield tank callogi) is the currently the player favorite However, I'm very interested in what the other shield based fits are and why they are suboptimal.
- Full extenders with plates/cpu upgrades in low
- Full extenders with max energizers in low
- Full extenders with max repair in low
- Dual tanking with shield extenders and repair, plates and armor repair
Can any proto/PC veterans comment on that, and maybe also on shield repair modules, I see most fits at 4 extenders Then there are the bastard versions of plating to maintain speed/mobility (flanker).
- Full plates and repair+ kincat
- Blended reactives and plates
- Full ferroscales + repair
I have run all these fits to compare them, and I always end up with really similar stats when I have optimized within CPU/PG limits. I ended up running my gallente pro at complex dmg mods, and 3 ferroscales + repair because it was easier to manage.
Omni tank is the only acceptable fit until we get ewar.
3 enhanced armour plates and 3 enhanced shield extenders on an amarr logi. smg, laser rifle, scanner, nanohive, Templar drop uplink. |
Ghost Kaisar
Pradox One
480
|
Posted - 2013.10.11 19:35:00 -
[68] - Quote
CharCharOdell wrote:
No dampening mods. Every logi with a brain has them proto now so you WILL show up if someone is scanning. Even scouts maxed out are detected.
Regulators, kinkats, cardiac regs are your friends especially as a tar flanker.
Heh. Good point. I run scout, so one dampener does it for me |
Stile451
Red Star. EoN.
267
|
Posted - 2013.10.11 19:46:00 -
[69] - Quote
To answer your question I would go for the HP for the TAR and the weapon for the Scrambler(I would even swap out a shield for a damage mod with the scrambler).
I see a few options on how to get your ideal fitting to work:
You might be able to get both by swapping out the M1 to standard locus and the repairer for basic reactive plates if you get engineering to level 5.
Another option is to get your light weapon operation(and possibly sidearm operation and explosives) skilled up if you haven't(most people ignore these skills).
You may want to consider switching to the A-19 Stable Active Scanner and swapping to reactive plates instead of the repper plus getting a few CPU out of a skill upgrade.
CCP Rattati wrote:OK this is something very relevant to my interests.
OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? Basic plates are still the best bang for your buck as far as fitting costs go. Two basic plates give you more armor than a single complex plate for a lower fitting cost. What's the point of using complex if you're going to need to use the spare slot for a cpu or PG upgrade? |
Zatara Rought
TeamPlayers EoN.
1291
|
Posted - 2013.10.11 19:48:00 -
[70] - Quote
I usually prefer to run a reactive and a basic plate but I made a new fit for OP
4 Complex Shield extenders
1x Duvolle ar 1x Ishukone smg 1x Core Locus
1x Any Equipment (I fit an allotek hive)
1x Enhanced Armor Plate 1x Proto PG Upgrade 1x Complex CPU Upgrade
If you switch out the proto smg to a basic you can fit a basic plate and a basic reactive (to get that 1 hp rep and still get and decrease the movement speed penalty of the 2nd plate)
My preferred stomp fit switches out one extender for a proto energizer keeps the ishukone smg uses a kd/17 rep hive uses a basic reactive and a basic armor plate. 775 ehp 4.91 move speed. 1 rep/s (+20 if needed from the hive) 50+ shield recharge a sec +2 proto weaps and proto nades.
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Fire of Prometheus
DUST University Ivy League
591
|
Posted - 2013.10.11 19:53:00 -
[71] - Quote
Keri Starlight wrote:ReGnYuM wrote:Keri Starlight wrote:My Caldari suit has really crappy PG/CPU. Even with Electronics 5 and Engineering 4, I still run out of CPU.
To fit a Proto weapon, I have to give up my 4th Complex extender and the Enhanced one is... disappointing (33 HP instead of 66 is a big step behind).
What would you go for? Tell me you play style and I will make you an uber fit right here right now Dedicated Flanker, Tac AR/Scrambler specialist. I follow my squad and I cause disruption moving around the enemies and engaging them from good positions. I rely on tactical advantages and try to avoid direct fights unless I'm out of my enemy's optimal range or I pick them unaware. I also scan very much, both to hunt enemies and to prevent them from sneaking on me while I suppress the selected enemies. I'm not aggressive: My life is more important than one kill. I don't rush, but when I think the situation favors me, I engage with decision. I don't die much. 0-3 deaths most games, unless stomped by much more organized squads dominating the game. Teach me, please, my master! If that's how you play than you should shield tank (if ur suit permits it)
my logi fits are designed to maximize my frontline survivability |
Marston VC
SVER True Blood Public Disorder.
1041
|
Posted - 2013.10.11 19:56:00 -
[72] - Quote
CCP Rattati wrote:OK this is something very relevant to my interests. OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? The way I see it there are multiple feasible and role based ways to fit a medium suit, one of which (shield tank callogi) is the currently the player favorite However, I'm very interested in what the other shield based fits are and why they are suboptimal.
- Full extenders with plates/cpu upgrades in low
- Full extenders with max energizers in low
- Full extenders with max repair in low
- Dual tanking with shield extenders and repair, plates and armor repair
Can any proto/PC veterans comment on that, and maybe also on shield repair modules, I see most fits at 4 extenders Then there are the bastard versions of plating to maintain speed/mobility (flanker).
- Full plates and repair+ kincat
- Blended reactives and plates
- Full ferroscales + repair
I have run all these fits to compare them, and I always end up with really similar stats when I have optimized within CPU/PG limits. I ended up running my gallente pro at complex dmg mods, and 3 ferroscales + repair because it was easier to manage.
Well I know that the biggest problem with shield tanking on the minmatar suit is its awful shield regen rate. The suit is marginally faster then the other suits, but has a quarter of the shield regen with less shields then say for example the caldari suit. This, coupled with only having 2 low slots on my MK0 makes the shield tank on that suit pretty lack luster. I have to choose either having 500+ shields with awful regen, or I can have around 300-400 shields with below average shield regen.
Basically im saying there should be active shield regen modules....... This would allow for people like me in the minmatar suit to quickly regen my shields between fights. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
733
|
Posted - 2013.10.11 19:57:00 -
[73] - Quote
Stile451 wrote:To answer your question I would go for the HP for the TAR and the weapon for the Scrambler(I would even swap out a shield for a damage mod with the scrambler). I see a few options on how to get your ideal fitting to work: You might be able to get both by swapping out the M1 to standard locus and the repairer for basic reactive plates if you get engineering to level 5. Another option is to get your light weapon operation(and possibly sidearm operation and explosives) skilled up if you haven't(most people ignore these skills). You may want to consider switching to the A-19 Stable Active Scanner and swapping to reactive plates instead of the repper plus getting a few CPU out of a skill upgrade. CCP Rattati wrote:OK this is something very relevant to my interests.
OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? Basic plates are still the best bang for your buck as far as fitting costs go. Two basic plates give you more armor than a single complex plate for a lower fitting cost. What's the point of using complex if you're going to need to use the spare slot for a cpu or PG upgrade?
Great, thank you!
I like the idea of reactive plates. I will use the Fitting Tool to see how many levels I need to train for Light Weapon and Sidearm operation to get noticeable results, so I can improve my fitting. Yes, I almost ignored them because I wanted to max out my core skills first.
The Standard Locus is a possibility as well, I'm not a grenade spammer indeed (even if they are powerful )
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xxwhitedevilxx M
Maphia Clan Corporation
724
|
Posted - 2013.10.11 20:02:00 -
[74] - Quote
KingBabar wrote: I have a fitting much like this with my Scrambler rifle. Well I'd personally exhange one plate for a CPU uppgrade, so you'll lose roughly 50 HP but you also might get to fit better nades and/or sidearm.
KingBabar wrote: so you'll lose roughly 50 HP but you also might get to fit better nades and/or sidearm.
KingBabar wrote: you also might get to fit better nades and/or sidearm.
KingBabar wrote: better nades.
KingBabar and nades.
OP, nades are the juice of life. |
1st Lieutenant Tiberius
0uter.Heaven
221
|
Posted - 2013.10.11 20:26:00 -
[75] - Quote
Keri Starlight wrote:Ghosts Chance wrote:fit both and change something else....
seriously what on earth are you fitting to that thing that you even have to make this choice? Assault CK.0 -Duvolle Tactical Assault Rifle -Submachine Gun -M1 Locus Grenade -3x Complex Shield Extender -1x Enhanced Shield Extender -2x Basic Armor Plate -1x Basic Armor Repairer -Enhanced Quantum Scanner
Hey Keri!
Thought i'd give you my 2 cents on the matter. I personally never like using PG or CPU mods because I feel that if you put em on you're not fitting your suit efficiently
BUT
In terms of the caldari suit and its shield tanking ability I feel differently. I tried this fit on the fitting tool and it only requires you to place 1 basic CPU mod and no changes in your equipment:
Assault Ck.0
Highs: 4x complex shield extenders Lows: Basic plate, basic repper, basic CPU upgrade
L wep: Duvolle TAC S wep: SMG
Grenade: M1 Locus
Equip: A-45 Quantum Active Scanner
On my fitting screen it shows 394/434 CPU and 74/75 PG with 553 shields and 240 armor
I think this fit will allow you to sacrifice a little bit of armor for more shields as opposed to sacrificing your weapon for more shields.
On top of all that I believe that you should look into regulators, a member of my permanent squad runs a shield tanked caldari with Complex extenders on the highs and regulators on the lows and; I cannot beat him, he is the best flanker/skirmisher i've ever had the pleasure to play with and with good use of cover and situational awareness you don't need any more armor or repping for that matter. He says that 150 armor goes away instantly anyway so his play style revolves around the enemy never getting down to his armor, and he dies at most twice in any game i play with him.
Don't let these people leave a bad taste in your mouth, I can attest to the fact that your play style and strategy is extremely effective since I've been on the receiving end of it. If you can make sure that you're in cover before they eat through your armor those regulators should kick in after a good few seconds and you'll have already moved positions to flank and pick off your opponent.
o7 Keri hope that helped in any way, we should squad up soon.
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Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
741
|
Posted - 2013.10.11 21:14:00 -
[76] - Quote
1st Lieutenant Tiberius wrote:Keri Starlight wrote:Ghosts Chance wrote:fit both and change something else....
seriously what on earth are you fitting to that thing that you even have to make this choice? Assault CK.0 -Duvolle Tactical Assault Rifle -Submachine Gun -M1 Locus Grenade -3x Complex Shield Extender -1x Enhanced Shield Extender -2x Basic Armor Plate -1x Basic Armor Repairer -Enhanced Quantum Scanner Hey Keri! Thought i'd give you my 2 cents on the matter. I personally never like using PG or CPU mods because I feel that if you put em on you're not fitting your suit efficiently BUT In terms of the caldari suit and its shield tanking ability I feel differently. I tried this fit on the fitting tool and it only requires you to place 1 basic CPU mod and no changes in your equipment: Assault Ck.0 Highs: 4x complex shield extenders Lows: Basic plate, basic repper, basic CPU upgrade L wep: Duvolle TAC S wep: SMG Grenade: M1 Locus Equip: A-45 Quantum Active Scanner On my fitting screen it shows 394/434 CPU and 74/75 PG with 553 shields and 240 armor I think this fit will allow you to sacrifice a little bit of armor for more shields as opposed to sacrificing your weapon for more shields. On top of all that I believe that you should look into regulators, a member of my permanent squad runs a shield tanked caldari with Complex extenders on the highs and regulators on the lows and; I cannot beat him, he is the best flanker/skirmisher i've ever had the pleasure to play with and with good use of cover and situational awareness you don't need any more armor or repping for that matter. He says that 150 armor goes away instantly anyway so his play style revolves around the enemy never getting down to his armor, and he dies at most twice in any game i play with him. Don't let these people leave a bad taste in your mouth, I can attest to the fact that your play style and strategy is extremely effective since I've been on the receiving end of it. If you can make sure that you're in cover before they eat through your armor those regulators should kick in after a good few seconds and you'll have already moved positions to flank and pick off your opponent. o7 Keri hope that helped in any way, we should squad up soon.
You are awesome, Tiberius. Thanks. I hope we will squad up soon as well.
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MassiveNine
0uter.Heaven
244
|
Posted - 2013.10.11 21:24:00 -
[77] - Quote
Keri Starlight wrote:1st Lieutenant Tiberius wrote:Keri Starlight wrote:Ghosts Chance wrote:fit both and change something else....
seriously what on earth are you fitting to that thing that you even have to make this choice? Assault CK.0 -Duvolle Tactical Assault Rifle -Submachine Gun -M1 Locus Grenade -3x Complex Shield Extender -1x Enhanced Shield Extender -2x Basic Armor Plate -1x Basic Armor Repairer -Enhanced Quantum Scanner Hey Keri! Thought i'd give you my 2 cents on the matter. I personally never like using PG or CPU mods because I feel that if you put em on you're not fitting your suit efficiently BUT In terms of the caldari suit and its shield tanking ability I feel differently. I tried this fit on the fitting tool and it only requires you to place 1 basic CPU mod and no changes in your equipment: Assault Ck.0 Highs: 4x complex shield extenders Lows: Basic plate, basic repper, basic CPU upgrade L wep: Duvolle TAC S wep: SMG Grenade: M1 Locus Equip: A-45 Quantum Active Scanner On my fitting screen it shows 394/434 CPU and 74/75 PG with 553 shields and 240 armor I think this fit will allow you to sacrifice a little bit of armor for more shields as opposed to sacrificing your weapon for more shields. On top of all that I believe that you should look into regulators, a member of my permanent squad runs a shield tanked caldari with Complex extenders on the highs and regulators on the lows and; I cannot beat him, he is the best flanker/skirmisher i've ever had the pleasure to play with and with good use of cover and situational awareness you don't need any more armor or repping for that matter. He says that 150 armor goes away instantly anyway so his play style revolves around the enemy never getting down to his armor, and he dies at most twice in any game i play with him. Don't let these people leave a bad taste in your mouth, I can attest to the fact that your play style and strategy is extremely effective since I've been on the receiving end of it. If you can make sure that you're in cover before they eat through your armor those regulators should kick in after a good few seconds and you'll have already moved positions to flank and pick off your opponent. o7 Keri hope that helped in any way, we should squad up soon. You are awesome, Tiberius. Thanks. I hope we will squad up soon as well.
only if you pay me 1 million isk. I'm his self appointed agent. |
Forlorn Destrier
Bullet Cluster
1959
|
Posted - 2013.10.11 21:30:00 -
[78] - Quote
Keri Starlight wrote:EDITED:
Nevermind. I appreciate the good inputs, but the amount of off-topic answers is just too much and really I was just looking for some opinions about HP vs Damage; instead I receive comments about "I'm not playing my intended role", "you do it wrong", etc...
This is NOT what I was looking for.
Call me whatever you want, Assaulter, Flanker, Skirmisher, WP Wh*re, I really don't care about how you "identify" my role on the battlefield, but I know what I do and I do it with very appreciable results and I'm satisfied about my personal performances, I'm a decent player with some experience.
This is NOT a thread to discuss my fitting preferences.
Sorry.
My Caldari suit has really crappy PG/CPU. Even with Electronics 5 and Engineering 4, I still run out of CPU.
To fit a Proto weapon, I have to give up my 4th Complex extender and the Enhanced one is... disappointing (33 HP instead of 66 is a big step behind).
What would you go for?
Hello Keri,
I've just stumbled into your thread and, while I haven't read the replies yet, I understand your frustration with these forums. My sympathies.
My thoughts - for me, I personally prefer defense over offense when possible. I believe staying alive longer suits my play better, and would go with the complex shield extender (especially if you have average to above gun game, as you will see less difference between the advanced and proto weapons).
Hope this helps. Also, feel free to find me in game - I would happily run with you.
-Forlorn
|
Forlorn Destrier
Bullet Cluster
1959
|
Posted - 2013.10.11 21:34:00 -
[79] - Quote
Ghosts Chance wrote:Keri Starlight wrote:Ghosts Chance wrote:fit both and change something else....
seriously what on earth are you fitting to that thing that you even have to make this choice? Assault CK.0 -Duvolle Tactical Assault Rifle -Submachine Gun -M1 Locus Grenade -3x Complex Shield Extender -1x Enhanced Shield Extender -2x Basic Armor Plate -1x Basic Armor Repairer -Enhanced Quantum Scanner change rep to basic plate, change scanner to compact rep hive... problem solved, now you have more EHP, reps and ammo and are you the official "slayer" fit the pros use. bonus points if you can shove core locus granades on there with the saved cpu
No local reps on armor makes you easier to kill in the long run - not worth the extra initial buffer, especially if you have all 4 complex shield extenders.
Also, she already made the choice on the fit with only the last decision left to be made, so the suit seems to be what she wants it to be based on her gameplay (as she said in her edit of the OP). No reason to suggest a fitting that isn't her style. She should play how she is comfortable playing.
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Luk Manag
of Terror TRE GAFFEL
112
|
Posted - 2013.10.11 21:43:00 -
[80] - Quote
Forlorn Destrier wrote: Hello Keri,
I've just stumbled into your thread and, while I haven't read the replies yet, I understand your frustration with these forums. My sympathies.
To be fair, the thread was dev-hijacked. We were asked to share our opinions on why we always fit shields extenders and plates and never go full regulator.
It's because a lot of fights devolve into brawls, where cover and coordination is thwarted by shotty scouts and reckless shield tankers who rarely try to take advantage of 'recharging' (HP=TTK). |
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1st Lieutenant Tiberius
0uter.Heaven
222
|
Posted - 2013.10.12 00:34:00 -
[81] - Quote
Keri Starlight wrote:1st Lieutenant Tiberius wrote:Keri Starlight wrote:Ghosts Chance wrote:fit both and change something else....
seriously what on earth are you fitting to that thing that you even have to make this choice? Assault CK.0 -Duvolle Tactical Assault Rifle -Submachine Gun -M1 Locus Grenade -3x Complex Shield Extender -1x Enhanced Shield Extender -2x Basic Armor Plate -1x Basic Armor Repairer -Enhanced Quantum Scanner Hey Keri! Thought i'd give you my 2 cents on the matter. I personally never like using PG or CPU mods because I feel that if you put em on you're not fitting your suit efficiently BUT In terms of the caldari suit and its shield tanking ability I feel differently. I tried this fit on the fitting tool and it only requires you to place 1 basic CPU mod and no changes in your equipment: Assault Ck.0 Highs: 4x complex shield extenders Lows: Basic plate, basic repper, basic CPU upgrade L wep: Duvolle TAC S wep: SMG Grenade: M1 Locus Equip: A-45 Quantum Active Scanner On my fitting screen it shows 394/434 CPU and 74/75 PG with 553 shields and 240 armor I think this fit will allow you to sacrifice a little bit of armor for more shields as opposed to sacrificing your weapon for more shields. On top of all that I believe that you should look into regulators, a member of my permanent squad runs a shield tanked caldari with Complex extenders on the highs and regulators on the lows and; I cannot beat him, he is the best flanker/skirmisher i've ever had the pleasure to play with and with good use of cover and situational awareness you don't need any more armor or repping for that matter. He says that 150 armor goes away instantly anyway so his play style revolves around the enemy never getting down to his armor, and he dies at most twice in any game i play with him. Don't let these people leave a bad taste in your mouth, I can attest to the fact that your play style and strategy is extremely effective since I've been on the receiving end of it. If you can make sure that you're in cover before they eat through your armor those regulators should kick in after a good few seconds and you'll have already moved positions to flank and pick off your opponent. o7 Keri hope that helped in any way, we should squad up soon. You are awesome, Tiberius. Thanks. I hope we will squad up soon as well.
Gimmie an update if you end up trying it and tell me what you think, based on your feedback ill try and update my suggestion.
Theorycrafting fittings is my favorite thing to do in Dust :D |
1st Lieutenant Tiberius
0uter.Heaven
222
|
Posted - 2013.10.12 00:35:00 -
[82] - Quote
MassiveNine wrote:Keri Starlight wrote:1st Lieutenant Tiberius wrote:Keri Starlight wrote:Ghosts Chance wrote:fit both and change something else....
seriously what on earth are you fitting to that thing that you even have to make this choice? Assault CK.0 -Duvolle Tactical Assault Rifle -Submachine Gun -M1 Locus Grenade -3x Complex Shield Extender -1x Enhanced Shield Extender -2x Basic Armor Plate -1x Basic Armor Repairer -Enhanced Quantum Scanner Hey Keri! Thought i'd give you my 2 cents on the matter. I personally never like using PG or CPU mods because I feel that if you put em on you're not fitting your suit efficiently BUT In terms of the caldari suit and its shield tanking ability I feel differently. I tried this fit on the fitting tool and it only requires you to place 1 basic CPU mod and no changes in your equipment: Assault Ck.0 Highs: 4x complex shield extenders Lows: Basic plate, basic repper, basic CPU upgrade L wep: Duvolle TAC S wep: SMG Grenade: M1 Locus Equip: A-45 Quantum Active Scanner On my fitting screen it shows 394/434 CPU and 74/75 PG with 553 shields and 240 armor I think this fit will allow you to sacrifice a little bit of armor for more shields as opposed to sacrificing your weapon for more shields. On top of all that I believe that you should look into regulators, a member of my permanent squad runs a shield tanked caldari with Complex extenders on the highs and regulators on the lows and; I cannot beat him, he is the best flanker/skirmisher i've ever had the pleasure to play with and with good use of cover and situational awareness you don't need any more armor or repping for that matter. He says that 150 armor goes away instantly anyway so his play style revolves around the enemy never getting down to his armor, and he dies at most twice in any game i play with him. Don't let these people leave a bad taste in your mouth, I can attest to the fact that your play style and strategy is extremely effective since I've been on the receiving end of it. If you can make sure that you're in cover before they eat through your armor those regulators should kick in after a good few seconds and you'll have already moved positions to flank and pick off your opponent. o7 Keri hope that helped in any way, we should squad up soon. You are awesome, Tiberius. Thanks. I hope we will squad up soon as well. only if you pay me 1 million isk. I'm his self appointed agent.
I approve this message
BUT
Keri is a special exception massive, she squads with me for free ;) |
Baal Omniscient
L.O.T.I.S. Public Disorder.
660
|
Posted - 2013.10.12 03:58:00 -
[83] - Quote
CCP Rattati wrote:OK this is something very relevant to my interests. OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? The way I see it there are multiple feasible and role based ways to fit a medium suit, one of which (shield tank callogi) is the currently the player favorite However, I'm very interested in what the other shield based fits are and why they are suboptimal.
- Full extenders with plates/cpu upgrades in low
- Full extenders with max energizers in low
- Full extenders with max repair in low
- Dual tanking with shield extenders and repair, plates and armor repair
Can any proto/PC veterans comment on that, and maybe also on shield repair modules, I see most fits at 4 extenders Then there are the bastard versions of plating to maintain speed/mobility (flanker).
- Full plates and repair+ kincat
- Blended reactives and plates
- Full ferroscales + repair
I have run all these fits to compare them, and I always end up with really similar stats when I have optimized within CPU/PG limits. I ended up running my gallente pro at complex dmg mods, and 3 ferroscales + repair because it was easier to manage. The problem is that damage mods>everything. With 3 damage mods on a proto weapon, as long as you start shooting first, you win. There is no amount of gungame that can save you unless you are running a kb/m because of the strafing abilities of the kb/m, but I'm not going to get into a kb/m v ds3 conversation.
I would like to challenge CCP to have an infantry only full proto battle against themselves to see the difference. Make yourself 2 balanced teams. Have Team 1 tank health with whatever weapons, modules and equipment they like. And have the Team 2 run 2-3 damage mods on proto AR's (full auto, not TAR/Burst as they are gimped) and mass drivers (not breach as it is gimped). This will show you how big of a gap there is between health gained due to modules and damage gained due to damage mods
Then, run a second battle where CCP's best players all run meta lvl 1 gear and the worst players all run the setup from Team 2 in the previous battle (Team Damage Mod). This will help you gauge how much difference there is between new players and old players and perhaps help you see come changes that need to be made. Running cheap isn't supposed to be easy, but it's over the top when against what is out there right now. It's not because of the health difference so much as the potential damage output of higher end suits. Having more health potential is fine, but when you stack damage potential on top of that it creates too large of a gap. Ability to fit more and better health modules+able to fit stronger weapons+ability to stack more and better damage mods to FURTHER increase damage=too much
As for your Gallente fit, that is the new up-and-coming fitting these days because damage mods are so effective. You can conserve the majority of your health bonuses while stacking on massive damage. |
IgniteableAura
Pro Hic Immortalis
208
|
Posted - 2013.10.12 03:59:00 -
[84] - Quote
CCP Rattati wrote:OK this is something very relevant to my interests. OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? The way I see it there are multiple feasible and role based ways to fit a medium suit, one of which (shield tank callogi) is the currently the player favorite However, I'm very interested in what the other shield based fits are and why they are suboptimal.
- Full extenders with plates/cpu upgrades in low
- Full extenders with max energizers in low
- Full extenders with max repair in low
- Dual tanking with shield extenders and repair, plates and armor repair
Can any proto/PC veterans comment on that, and maybe also on shield repair modules, I see most fits at 4 extenders Then there are the bastard versions of plating to maintain speed/mobility (flanker).
- Full plates and repair+ kincat
- Blended reactives and plates
- Full ferroscales + repair
I have run all these fits to compare them, and I always end up with really similar stats when I have optimized within CPU/PG limits. I ended up running my gallente pro at complex dmg mods, and 3 ferroscales + repair because it was easier to manage.
Hp stacking is just effective. Currently most of the othe mods don't provide much tangible benefit. You see how much extra hp you get on your fitting screen and it's posititve reinforcement. You also will usually survive more frequently, so kdr improves. You may kill less by HP stacking but it's a greet way to save isk and boost kdr.
Also not many mods provide a good enough benefit to fit. I put a complex shield recharger on a fit and I get 3 extra hp bonus per rep....while instead I could add a complex extender and get 66 more hp. Of course most people choose the extender,
I've also tried active reps on a gallente logi, got about 30 reps a second, but is just not always very good at staying alive because the buffer is pretty low. But you can't really hit a magic number of reps and buffer. So it's usually Better to fit all buffer cause you can just wait for your next engagement until your armor reps up to sufficient level. |
Patrick57
GunFall Mobilization Covert Intervention
558
|
Posted - 2013.10.12 04:38:00 -
[85] - Quote
CCP Rattati wrote:OK this is something very relevant to my interests. OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? The way I see it there are multiple feasible and role based ways to fit a medium suit, one of which (shield tank callogi) is the currently the player favorite However, I'm very interested in what the other shield based fits are and why they are suboptimal.
- Full extenders with plates/cpu upgrades in low
- Full extenders with max energizers in low
- Full extenders with max repair in low
- Dual tanking with shield extenders and repair, plates and armor repair
Can any proto/PC veterans comment on that, and maybe also on shield repair modules, I see most fits at 4 extenders Then there are the bastard versions of plating to maintain speed/mobility (flanker).
- Full plates and repair+ kincat
- Blended reactives and plates
- Full ferroscales + repair
I have run all these fits to compare them, and I always end up with really similar stats when I have optimized within CPU/PG limits. I ended up running my gallente pro at complex dmg mods, and 3 ferroscales + repair because it was easier to manage. WAIT
CCP protostomps there own players?? Why?? |
Seeth Mensch
Damage Core corp.
42
|
Posted - 2013.10.12 15:57:00 -
[86] - Quote
Fire of Prometheus wrote:I gotta fever and the only prescription is more proto weapons. EDIT: +1 if you get the reference
er...I got a fever for the flavor of a proto? |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
88
|
Posted - 2013.10.12 17:33:00 -
[87] - Quote
Keri Starlight wrote:Repe Susi wrote: And why the hell am I helping you to get more deadly?
Thanks. I will try what you suggest with the DUST Fitting Tool (I can't play now, my PS3 is occupied). I guess I can give up the M1... I don't NEED the repair, but when they damage me heaviliy, I lose my potential high EHP because I have no regen. I don't like the Flux Scanner, I'll stick to the Quantum because of its massive duration. The Stable Active Scanner is what you need. Should save you a few cpu and 3PG. It looks like the regular scanner on stats but it has lower db so it picks up ppl better. I would keep your M1s and your repair. |
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