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41. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
It's better as it will allow us to see the change in color more easily although I think I would prefer no centre dot/circle and have a vertical line placed below where the dot would have been. eg. http://i.imgur.com/AQtRpBR.jpg
- by Stile451 - at 2014.07.17 20:07:00
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42. [Request] Slightly Nerfing the HMG - in Feedback/Requests [original thread]
Has the dispersion bug been fixed yet? For those that aren't aware the HMG used to only get hits if you had the tiny dot in the centre of the reticule on your target - otherwise no hits would register despite what the reticule indicated.
- by Stile451 - at 2014.07.10 07:07:00
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43. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
Have you thought about swapping the dispersion ends(gets more accurate the longer you're shooting similar to the HMG)? I'm not sure of the effect this would have as an anti-vehicle weapon but it would prevent infantry from dancing in front of a ta...
- by Stile451 - at 2014.06.10 21:22:00
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44. [Request] Inertial Dampeners and Push To Talk Changes - in Feedback/Requests [original thread]
Honestly I don't care about push to talk positioning, it's the positioning of the map button that I want changed. It's simply that I don't want to die because some part of the UI pops up when I don't want it to - if the push to talk and map button...
- by Stile451 - at 2014.05.10 18:56:00
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45. [Request] Inertial Dampeners and Push To Talk Changes - in Feedback/Requests [original thread]
Does anybody else have an opinion?
- by Stile451 - at 2014.05.08 13:39:00
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46. Give current dust players invites to Legion Beta - in Feedback/Requests [original thread]
This has been confirmed here and here .
- by Stile451 - at 2014.05.05 21:27:00
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47. Snipers are too OP - in Feedback/Requests [original thread]
Snipers are nearly extinct, there's no need for another nerf.
- by Stile451 - at 2014.05.05 21:03:00
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48. [Request] Inertial Dampeners and Push To Talk Changes - in Feedback/Requests [original thread]
These are simple changes that could improve the Dust experience, they are simple changes that should require no more than editing a few text files. First, lowering the time it takes before you're allowed to activate inertial dampeners - I sugges...
- by Stile451 - at 2014.05.03 22:08:00
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49. Jumping and inertia dampeners. - in Feedback/Requests [original thread]
This has been asked for before but has fallen on deaf ears every time.
- by Stile451 - at 2014.04.28 02:29:00
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50. Equipment costs for Logistics - in Feedback/Requests [original thread]
Is that actually how payouts work? In my experience I can have 2000+WP games(no kills) and not break 200k isk. Dustbunny Durrr wrote: Not to mention, logis should die less than any other suit, as they aren't front line, they are support. Not ...
- by Stile451 - at 2014.04.01 20:31:00
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51. [Suggestion] Dropsuit HP Modules adjustements - in Feedback/Requests [original thread]
That seems a little bit over complicated(it would at least make far more items cluttering up my inventory). A counter proposal would be to penalize suits based on size by multiplying the speed penalty given by the plates. Giving a penalty multip...
- by Stile451 - at 2014.04.01 14:07:00
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52. Repair tool self heal - in Feedback/Requests [original thread]
Honestly I really don't see the issue with allowing the repair tool to have a secondary use but your , maybe not just a self healing mechanism though(I can easily play cat and mouse for 10 seconds while I get most if not all of my HP back). Here'...
- by Stile451 - at 2014.03.31 14:49:00
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53. Dropsuit Fittings Limit - in Feedback/Requests [original thread]
I ran out of suit slots 3 builds ago. The only reason I haven't hit the cap right now is because I switched suits and haven't remade them all yet. Also, the ability to swap suits while keeping the modules would be appreciated.
- by Stile451 - at 2014.03.30 16:22:00
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54. nova knife needs optimization skill - in Feedback/Requests [original thread]
Agreed. There's no reason for it not to have an optimization skill.
- by Stile451 - at 2014.03.30 15:49:00
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55. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
1. I like active tracking(it should already be in the game tbh). Vehicle users should like it as well as they're constantly complaining about swarms that turn corners. 2. Faster movement and slower tracking isn't really needed with the current lo...
- by Stile451 - at 2013.12.15 19:13:00
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56. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Splash damage is negligable. You will do far more damage with a sidearm. If dummy firing is brought back and splash was increased then we're back to where swarms were when they first came out(absolutely ridiculous - instakilled nearly every suit).
- by Stile451 - at 2013.12.14 23:59:00
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57. CCP, Puchase Limit, Why? D: - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Looks like part of the code got away from you. For some reason it doesn't wrap in my browser so it was cut off. On topic, the limit sucks for suit restocks but I have never run into the limit when I restock individual...
- by Stile451 - at 2013.12.12 22:38:00
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58. CCP, Puchase Limit, Why? D: - in Feedback/Requests [original thread]
Artificer Ghost wrote: Right. ADHD kicking in: What the hell is your signature? :( http://www.dolcevie.com/js/converter.html Edit: seeing as he wants you to do it yourself I'll remove the translation.
- by Stile451 - at 2013.12.11 04:55:00
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59. Light Shows are causing way too much lag - in Feedback/Requests [original thread]
Destroy them if they're the enemies. Flux up close or hit them with the sniper rifle(difficult to see the reticule change color but entirely possible).
- by Stile451 - at 2013.11.23 05:56:00
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60. [request] visual countdown for grenade cooking - in Feedback/Requests [original thread]
Gorra Snell wrote: the advice to "count" is useless because you don't know how quickly to count. Getting to that point, getting the rhythm in your bones, is presumably aided by the ticks you can hear now. You count in one second increments. T...
- by Stile451 - at 2013.11.22 16:17:00
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